/* * Copyright (C) the Wine project * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef _APISETCONSOLE_ #define _APISETCONSOLE_ #include <wincontypes.h> /* Console Mode flags */ #define ENABLE_PROCESSED_INPUT 0x0001 #define ENABLE_LINE_INPUT 0x0002 #define ENABLE_ECHO_INPUT 0x0004 #define ENABLE_WINDOW_INPUT 0x0008 #define ENABLE_MOUSE_INPUT 0x0010 #define ENABLE_INSERT_MODE 0x0020 #define ENABLE_QUICK_EDIT_MODE 0x0040 #define ENABLE_EXTENDED_FLAGS 0x0080 #define ENABLE_AUTO_POSITION 0x0100 #define ENABLE_VIRTUAL_TERMINAL_INPUT 0x0200 #define ENABLE_PROCESSED_OUTPUT 0x0001 #define ENABLE_WRAP_AT_EOL_OUTPUT 0x0002 #define ENABLE_VIRTUAL_TERMINAL_PROCESSING 0x0004 #define DISABLE_NEWLINE_AUTO_RETURN 0x0008 #define ENABLE_LVB_GRID_WORLDWIDE 0x0010 #define PSEUDOCONSOLE_INHERIT_CURSOR 0x01 /* handler routine control signal type */ #define CTRL_C_EVENT 0 #define CTRL_BREAK_EVENT 1 #define CTRL_CLOSE_EVENT 2 #define CTRL_LOGOFF_EVENT 5 #define CTRL_SHUTDOWN_EVENT 6 typedef BOOL (WINAPI *PHANDLER_ROUTINE)(DWORD dwCtrlType); typedef struct _CONSOLE_READCONSOLE_CONTROL { ULONG nLength; ULONG nInitialChars; ULONG dwCtrlWakeupMask; ULONG dwConsoleKeyState; } CONSOLE_READCONSOLE_CONTROL,*LPCONSOLE_READCONSOLE_CONTROL; #ifdef __cplusplus extern "C" { #endif WINBASEAPI BOOL WINAPI AllocConsole(void); WINBASEAPI BOOL WINAPI AttachConsole(DWORD); WINBASEAPI void WINAPI ClosePseudoConsole(HPCON); WINBASEAPI HRESULT WINAPI CreatePseudoConsole(COORD,HANDLE,HANDLE,DWORD,HPCON *); WINBASEAPI BOOL WINAPI FreeConsole(void); WINBASEAPI UINT WINAPI GetConsoleCP(void); WINBASEAPI BOOL WINAPI GetConsoleMode( HANDLE,DWORD *); WINBASEAPI UINT WINAPI GetConsoleOutputCP(void); WINBASEAPI BOOL WINAPI GetNumberOfConsoleInputEvents( HANDLE,DWORD *); WINBASEAPI BOOL WINAPI PeekConsoleInputA(HANDLE,PINPUT_RECORD,DWORD,DWORD *); WINBASEAPI BOOL WINAPI PeekConsoleInputW(HANDLE,PINPUT_RECORD,DWORD,DWORD *); #define PeekConsoleInput WINELIB_NAME_AW(PeekConsoleInput) WINBASEAPI BOOL WINAPI ReadConsoleA(HANDLE,void *,DWORD,DWORD *,void *); WINBASEAPI BOOL WINAPI ReadConsoleW(HANDLE,void *,DWORD,DWORD *,void *); #define ReadConsole WINELIB_NAME_AW(ReadConsole) WINBASEAPI BOOL WINAPI ReadConsoleInputA(HANDLE,PINPUT_RECORD,DWORD,DWORD *); WINBASEAPI BOOL WINAPI ReadConsoleInputW(HANDLE,PINPUT_RECORD,DWORD,DWORD *); #define ReadConsoleInput WINELIB_NAME_AW(ReadConsoleInput) WINBASEAPI HRESULT WINAPI ResizePseudoConsole(HPCON,COORD); WINBASEAPI BOOL WINAPI SetConsoleCtrlHandler( PHANDLER_ROUTINE,BOOL); WINBASEAPI BOOL WINAPI SetConsoleMode( HANDLE,DWORD); WINBASEAPI BOOL WINAPI WriteConsoleA(HANDLE,const void *,DWORD,DWORD *,void *); WINBASEAPI BOOL WINAPI WriteConsoleW(HANDLE,const void *,DWORD,DWORD *,void *); #define WriteConsole WINELIB_NAME_AW(WriteConsole) #ifdef __cplusplus } #endif #endif /* _APISETCONSOLE_ */