/* * Copyright 2000 Peter Hunnisett * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __WINE_DPLAYX_MESSAGES__ #define __WINE_DPLAYX_MESSAGES__ #include <stdarg.h> #include "windef.h" #include "winbase.h" #include "dplay.h" #include "rpc.h" /* For GUID */ #include "dplay_global.h" DWORD CreateLobbyMessageReceptionThread( HANDLE hNotifyEvent, HANDLE hStart, HANDLE hDeath, HANDLE hConnRead ); HRESULT DP_MSG_SendRequestPlayerId( IDirectPlay2AImpl* This, DWORD dwFlags, LPDPID lpdipidAllocatedId ); HRESULT DP_MSG_ForwardPlayerCreation( IDirectPlay2AImpl* This, DPID dpidServer ); void DP_MSG_ReplyReceived( IDirectPlay2AImpl* This, WORD wCommandId, LPCVOID lpMsgBody, DWORD dwMsgBodySize ); void DP_MSG_ErrorReceived( IDirectPlay2AImpl* This, WORD wCommandId, LPCVOID lpMsgBody, DWORD dwMsgBodySize ); void DP_MSG_ToSelf( IDirectPlay2AImpl* This, DPID dpidSelf ); /* Timings -> 1000 ticks/sec */ #define DPMSG_WAIT_5_SECS 5000 #define DPMSG_WAIT_30_SECS 30000 #define DPMSG_WAIT_60_SECS 60000 #define DPMSG_DEFAULT_WAIT_TIME DPMSG_WAIT_30_SECS /* Message types etc. */ #include "pshpack1.h" /* Non provided messages for DPLAY - guess work which may be wrong :( */ #define DPMSGCMD_ENUMSESSIONSREPLY 1 #define DPMSGCMD_ENUMSESSIONSREQUEST 2 #define DPMSGCMD_GETNAMETABLEREPLY 3 /* Contains all existing players in session */ #define DPMSGCMD_REQUESTNEWPLAYERID 5 #define DPMSGCMD_NEWPLAYERIDREPLY 7 #define DPMSGCMD_CREATESESSION 8 /* Might be a create nameserver or new player msg */ #define DPMSGCMD_CREATENEWPLAYER 9 #define DPMSGCMD_SYSTEMMESSAGE 10 #define DPMSGCMD_DELETEPLAYER 11 #define DPMSGCMD_DELETEGROUP 12 #define DPMSGCMD_ENUMGROUPS 17 #define DPMSGCMD_FORWARDADDPLAYER 19 #define DPMSGCMD_PLAYERCHAT 22 #define DPMSGCMD_FORWARDADDPLAYERNACK 36 #define DPMSGCMD_JUSTENVELOPE 1000 #define DPMSGCMD_JUSTENVELOPEREPLY 1001 /* This is what DP 6 defines it as. Don't know what it means. All messages * defined below are DPMSGVER_DP6. */ #define DPMSGVER_DP6 11 /* MAGIC number at the start of all dplay packets ("play" in ASCII) */ #define DPMSGMAGIC_DPLAYMSG 0x79616c70 /* All messages sent from the system are sent with this at the beginning of * the message. * Size is 8 bytes */ typedef struct tagDPMSG_SENDENVELOPE { DWORD dwMagic; WORD wCommandId; WORD wVersion; } DPMSG_SENDENVELOPE, *LPDPMSG_SENDENVELOPE; typedef const DPMSG_SENDENVELOPE* LPCDPMSG_SENDENVELOPE; /* System messages exchanged between players seems to have this * payload envelope on top of the basic envelope */ typedef struct tagDPMSG_SYSMSGENVELOPE { DWORD dwPlayerFrom; DWORD dwPlayerTo; } DPMSG_SYSMSGENVELOPE, *LPDPMSG_SYSMSGENVELOPE; typedef const DPMSG_SYSMSGENVELOPE* LPCDPMSG_SYSMSGENVELOPE; /* Reply sent in response to an enumsession request */ typedef struct tagDPMSG_ENUMSESSIONSREPLY { DPMSG_SENDENVELOPE envelope; #if 0 DWORD dwSize; /* Size of DPSESSIONDESC2 struct */ DWORD dwFlags; /* Sessions flags */ GUID guidInstance; /* Not 100% sure this is what it is... */ GUID guidApplication; DWORD dwMaxPlayers; DWORD dwCurrentPlayers; BYTE unknown[36]; #else DPSESSIONDESC2 sd; #endif DWORD dwUnknown; /* Seems to be equal to 0x5c which is a "\\" */ /* Encryption package string? */ /* At the end we have ... */ /* WCHAR wszSessionName[1]; Var length with NULL terminal */ } DPMSG_ENUMSESSIONSREPLY, *LPDPMSG_ENUMSESSIONSREPLY; typedef const DPMSG_ENUMSESSIONSREPLY* LPCDPMSG_ENUMSESSIONSREPLY; /* Msg sent to find out what sessions are available */ typedef struct tagDPMSG_ENUMSESSIONSREQUEST { DPMSG_SENDENVELOPE envelope; GUID guidApplication; DWORD dwPasswordSize; /* A Guess. This is 0x00000000. */ /* This might be the name server DPID which is needed for the reply */ DWORD dwFlags; /* dwFlags from EnumSessions */ } DPMSG_ENUMSESSIONSREQUEST, *LPDPMSG_ENUMSESSIONSREQUEST; typedef const DPMSG_ENUMSESSIONSREQUEST* LPCDPMSG_ENUMSESSIONSREQUEST; /* Size is 146 received - with 18 or 20 bytes header = ~128 bytes */ typedef struct tagDPMSG_CREATESESSION { DPMSG_SENDENVELOPE envelope; } DPMSG_CREATESESSION, *LPDPMSG_CREATESESSION; typedef const DPMSG_CREATESESSION* LPCDPMSG_CREATESESSION; /* 12 bytes msg */ typedef struct tagDPMSG_REQUESTNEWPLAYERID { DPMSG_SENDENVELOPE envelope; DWORD dwFlags; /* dwFlags used for CreatePlayer */ } DPMSG_REQUESTNEWPLAYERID, *LPDPMSG_REQUESTNEWPLAYERID; typedef const DPMSG_REQUESTNEWPLAYERID* LPCDPMSG_REQUESTNEWPLAYERID; /* 48 bytes msg */ typedef struct tagDPMSG_NEWPLAYERIDREPLY { DPMSG_SENDENVELOPE envelope; DPID dpidNewPlayerId; /* Assume that this is data that is tacked on to the end of the message * that comes from the SP remote data stored that needs to be propagated. */ BYTE unknown[36]; /* This appears to always be 0 - not sure though */ } DPMSG_NEWPLAYERIDREPLY, *LPDPMSG_NEWPLAYERIDREPLY; typedef const DPMSG_NEWPLAYERIDREPLY* LPCDPMSG_NEWPLAYERIDREPLY; typedef struct tagDPMSG_FORWARDADDPLAYER { DPMSG_SENDENVELOPE envelope; DWORD unknown; /* 0 */ DPID dpidAppServer; /* Remote application server id */ DWORD unknown2[5]; /* 0x0, 0x1c, 0x6c, 0x50, 0x9 */ DPID dpidAppServer2; /* Remote application server id again !? */ DWORD unknown3[5]; /* 0x0, 0x0, 0x20, 0x0, 0x0 */ DPID dpidAppServer3; /* Remote application server id again !? */ DWORD unknown4[12]; /* ??? - Is this a clump of 5 and then 8? */ /* NOTE: 1 byte in front of the two 0x??090002 entries changes! * Is it a timestamp of some sort? 1st always smaller than * other... */ #define FORWARDADDPLAYER_UNKNOWN4_INIT { 0x30, 0xb, 0x0, 0x1e090002, 0x0, 0x0, 0x0, 0x32090002, 0x0, 0x0, 0x0, 0x0 } BYTE unknown5[2]; /* 2 bytes at the end. This may be a part of something! ( 0x0, 0x0) */ } DPMSG_FORWARDADDPLAYER, *LPDPMSG_FORWARDADDPLAYER; typedef const DPMSG_FORWARDADDPLAYER* LPCDPMSG_FORWARDADDPLAYER; /* This is an error message that can be received. Not sure if this is * specifically for a forward add player or for all errors */ typedef struct tagDPMSG_FORWARDADDPLAYERNACK { DPMSG_SENDENVELOPE envelope; HRESULT errorCode; } DPMSG_FORWARDADDPLAYERNACK, *LPDPMSG_FORWARDADDPLAYERNACK; typedef const DPMSG_FORWARDADDPLAYERNACK* LPCDPMSG_FORWARDADDPLAYERNACK; #include "poppack.h" #endif