/* * Server-side objects * * Copyright (C) 1998 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include "wine/port.h" #include <assert.h> #include <limits.h> #include <stdlib.h> #include <stdio.h> #include <string.h> #include <unistd.h> #include <stdarg.h> #include "ntstatus.h" #define WIN32_NO_STATUS #include "winternl.h" #include "file.h" #include "process.h" #include "thread.h" #include "unicode.h" #include "security.h" struct object_name { struct list entry; /* entry in the hash list */ struct object *obj; /* object owning this name */ struct object *parent; /* parent object */ data_size_t len; /* name length in bytes */ WCHAR name[1]; }; struct namespace { unsigned int hash_size; /* size of hash table */ struct list names[1]; /* array of hash entry lists */ }; #ifdef DEBUG_OBJECTS static struct list object_list = LIST_INIT(object_list); static struct list static_object_list = LIST_INIT(static_object_list); void dump_objects(void) { struct list *p; LIST_FOR_EACH( p, &static_object_list ) { struct object *ptr = LIST_ENTRY( p, struct object, obj_list ); fprintf( stderr, "%p:%d: ", ptr, ptr->refcount ); ptr->ops->dump( ptr, 1 ); } LIST_FOR_EACH( p, &object_list ) { struct object *ptr = LIST_ENTRY( p, struct object, obj_list ); fprintf( stderr, "%p:%d: ", ptr, ptr->refcount ); ptr->ops->dump( ptr, 1 ); } } void close_objects(void) { struct list *ptr; /* release the static objects */ while ((ptr = list_head( &static_object_list ))) { struct object *obj = LIST_ENTRY( ptr, struct object, obj_list ); /* move it back to the standard list before freeing */ list_remove( &obj->obj_list ); list_add_head( &object_list, &obj->obj_list ); release_object( obj ); } dump_objects(); /* dump any remaining objects */ } #endif /* DEBUG_OBJECTS */ /*****************************************************************/ /* malloc replacement */ void *mem_alloc( size_t size ) { void *ptr = malloc( size ); if (ptr) memset( ptr, 0x55, size ); else set_error( STATUS_NO_MEMORY ); return ptr; } /* duplicate a block of memory */ void *memdup( const void *data, size_t len ) { void *ptr = malloc( len ); if (ptr) memcpy( ptr, data, len ); else set_error( STATUS_NO_MEMORY ); return ptr; } /*****************************************************************/ static int get_name_hash( const struct namespace *namespace, const WCHAR *name, data_size_t len ) { WCHAR hash = 0; len /= sizeof(WCHAR); while (len--) hash ^= tolowerW(*name++); return hash % namespace->hash_size; } /* allocate a name for an object */ static struct object_name *alloc_name( const struct unicode_str *name ) { struct object_name *ptr; if ((ptr = mem_alloc( sizeof(*ptr) + name->len - sizeof(ptr->name) ))) { ptr->len = name->len; ptr->parent = NULL; memcpy( ptr->name, name->str, name->len ); } return ptr; } /* free the name of an object */ static void free_name( struct object *obj ) { struct object_name *ptr = obj->name; list_remove( &ptr->entry ); if (ptr->parent) release_object( ptr->parent ); free( ptr ); } /* set the name of an existing object */ static void set_object_name( struct namespace *namespace, struct object *obj, struct object_name *ptr ) { int hash = get_name_hash( namespace, ptr->name, ptr->len ); list_add_head( &namespace->names[hash], &ptr->entry ); ptr->obj = obj; obj->name = ptr; } /* get the name of an existing object */ const WCHAR *get_object_name( struct object *obj, data_size_t *len ) { struct object_name *ptr = obj->name; if (!ptr) return NULL; *len = ptr->len; return ptr->name; } /* get the full path name of an existing object */ WCHAR *get_object_full_name( struct object *obj, data_size_t *ret_len ) { static const WCHAR backslash = '\\'; struct object *ptr = obj; data_size_t len = 0; char *ret; while (ptr && ptr->name) { struct object_name *name = ptr->name; len += name->len + sizeof(WCHAR); ptr = name->parent; } if (!len) return NULL; if (!(ret = malloc( len ))) return NULL; *ret_len = len; while (obj && obj->name) { struct object_name *name = obj->name; memcpy( ret + len - name->len, name->name, name->len ); len -= name->len + sizeof(WCHAR); memcpy( ret + len, &backslash, sizeof(WCHAR) ); obj = name->parent; } return (WCHAR *)ret; } /* allocate and initialize an object */ void *alloc_object( const struct object_ops *ops ) { struct object *obj = mem_alloc( ops->size ); if (obj) { obj->refcount = 1; obj->ops = ops; obj->name = NULL; obj->sd = NULL; list_init( &obj->wait_queue ); #ifdef DEBUG_OBJECTS list_add_head( &object_list, &obj->obj_list ); #endif return obj; } return NULL; } void *create_object( struct namespace *namespace, const struct object_ops *ops, const struct unicode_str *name, struct object *parent ) { struct object *obj; struct object_name *name_ptr; if (!(name_ptr = alloc_name( name ))) return NULL; if ((obj = alloc_object( ops ))) { set_object_name( namespace, obj, name_ptr ); if (parent) name_ptr->parent = grab_object( parent ); } else free( name_ptr ); return obj; } void *create_named_object( struct namespace *namespace, const struct object_ops *ops, const struct unicode_str *name, unsigned int attributes ) { struct object *obj; if (!name || !name->len) return alloc_object( ops ); if ((obj = find_object( namespace, name, attributes ))) { if (attributes & OBJ_OPENIF && obj->ops == ops) set_error( STATUS_OBJECT_NAME_EXISTS ); else { release_object( obj ); obj = NULL; if (attributes & OBJ_OPENIF) set_error( STATUS_OBJECT_TYPE_MISMATCH ); else set_error( STATUS_OBJECT_NAME_COLLISION ); } return obj; } if ((obj = create_object( namespace, ops, name, NULL ))) clear_error(); return obj; } /* dump the name of an object to stderr */ void dump_object_name( struct object *obj ) { if (!obj->name) fprintf( stderr, "name=\"\"" ); else { fprintf( stderr, "name=L\"" ); dump_strW( obj->name->name, obj->name->len/sizeof(WCHAR), stderr, "\"\"" ); fputc( '\"', stderr ); } } /* unlink a named object from its namespace, without freeing the object itself */ void unlink_named_object( struct object *obj ) { if (obj->name) free_name( obj ); obj->name = NULL; } /* mark an object as being stored statically, i.e. only released at shutdown */ void make_object_static( struct object *obj ) { #ifdef DEBUG_OBJECTS list_remove( &obj->obj_list ); list_add_head( &static_object_list, &obj->obj_list ); #endif } /* grab an object (i.e. increment its refcount) and return the object */ struct object *grab_object( void *ptr ) { struct object *obj = (struct object *)ptr; assert( obj->refcount < INT_MAX ); obj->refcount++; return obj; } /* release an object (i.e. decrement its refcount) */ void release_object( void *ptr ) { struct object *obj = (struct object *)ptr; assert( obj->refcount ); if (!--obj->refcount) { /* if the refcount is 0, nobody can be in the wait queue */ assert( list_empty( &obj->wait_queue )); obj->ops->destroy( obj ); if (obj->name) free_name( obj ); free( obj->sd ); #ifdef DEBUG_OBJECTS list_remove( &obj->obj_list ); memset( obj, 0xaa, obj->ops->size ); #endif free( obj ); } } /* find an object by its name; the refcount is incremented */ struct object *find_object( const struct namespace *namespace, const struct unicode_str *name, unsigned int attributes ) { const struct list *list; struct list *p; if (!name || !name->len) return NULL; list = &namespace->names[ get_name_hash( namespace, name->str, name->len ) ]; LIST_FOR_EACH( p, list ) { const struct object_name *ptr = LIST_ENTRY( p, struct object_name, entry ); if (ptr->len != name->len) continue; if (attributes & OBJ_CASE_INSENSITIVE) { if (!strncmpiW( ptr->name, name->str, name->len/sizeof(WCHAR) )) return grab_object( ptr->obj ); } else { if (!memcmp( ptr->name, name->str, name->len )) return grab_object( ptr->obj ); } } return NULL; } /* find an object by its index; the refcount is incremented */ struct object *find_object_index( const struct namespace *namespace, unsigned int index ) { unsigned int i; /* FIXME: not efficient at all */ for (i = 0; i < namespace->hash_size; i++) { const struct object_name *ptr; LIST_FOR_EACH_ENTRY( ptr, &namespace->names[i], const struct object_name, entry ) { if (!index--) return grab_object( ptr->obj ); } } set_error( STATUS_NO_MORE_ENTRIES ); return NULL; } /* allocate a namespace */ struct namespace *create_namespace( unsigned int hash_size ) { struct namespace *namespace; unsigned int i; namespace = mem_alloc( sizeof(*namespace) + (hash_size - 1) * sizeof(namespace->names[0]) ); if (namespace) { namespace->hash_size = hash_size; for (i = 0; i < hash_size; i++) list_init( &namespace->names[i] ); } return namespace; } /* functions for unimplemented/default object operations */ struct object_type *no_get_type( struct object *obj ) { return NULL; } int no_add_queue( struct object *obj, struct wait_queue_entry *entry ) { set_error( STATUS_OBJECT_TYPE_MISMATCH ); return 0; } int no_satisfied( struct object *obj, struct thread *thread ) { return 0; /* not abandoned */ } int no_signal( struct object *obj, unsigned int access ) { set_error( STATUS_OBJECT_TYPE_MISMATCH ); return 0; } struct fd *no_get_fd( struct object *obj ) { set_error( STATUS_OBJECT_TYPE_MISMATCH ); return NULL; } unsigned int no_map_access( struct object *obj, unsigned int access ) { if (access & GENERIC_READ) access |= STANDARD_RIGHTS_READ; if (access & GENERIC_WRITE) access |= STANDARD_RIGHTS_WRITE; if (access & GENERIC_EXECUTE) access |= STANDARD_RIGHTS_EXECUTE; if (access & GENERIC_ALL) access |= STANDARD_RIGHTS_ALL; return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL); } struct security_descriptor *default_get_sd( struct object *obj ) { return obj->sd; } int default_set_sd( struct object *obj, const struct security_descriptor *sd, unsigned int set_info ) { struct security_descriptor new_sd, *new_sd_ptr; int present; const SID *owner, *group; const ACL *sacl, *dacl; char *ptr; if (!set_info) return 1; new_sd.control = sd->control & ~SE_SELF_RELATIVE; owner = sd_get_owner( sd ); if (set_info & OWNER_SECURITY_INFORMATION && owner) new_sd.owner_len = sd->owner_len; else { owner = token_get_user( current->process->token ); new_sd.owner_len = FIELD_OFFSET(SID, SubAuthority[owner->SubAuthorityCount]); new_sd.control |= SE_OWNER_DEFAULTED; } group = sd_get_group( sd ); if (set_info & GROUP_SECURITY_INFORMATION && group) new_sd.group_len = sd->group_len; else { group = token_get_primary_group( current->process->token ); new_sd.group_len = FIELD_OFFSET(SID, SubAuthority[group->SubAuthorityCount]); new_sd.control |= SE_GROUP_DEFAULTED; } new_sd.control |= SE_SACL_PRESENT; sacl = sd_get_sacl( sd, &present ); if (set_info & SACL_SECURITY_INFORMATION && present) new_sd.sacl_len = sd->sacl_len; else { if (obj->sd) sacl = sd_get_sacl( obj->sd, &present ); if (obj->sd && present) new_sd.sacl_len = obj->sd->sacl_len; else { new_sd.sacl_len = 0; new_sd.control |= SE_SACL_DEFAULTED; } } new_sd.control |= SE_DACL_PRESENT; dacl = sd_get_dacl( sd, &present ); if (set_info & DACL_SECURITY_INFORMATION && present) new_sd.dacl_len = sd->dacl_len; else { if (obj->sd) dacl = sd_get_dacl( obj->sd, &present ); if (obj->sd && present) new_sd.dacl_len = obj->sd->dacl_len; else { dacl = token_get_default_dacl( current->process->token ); new_sd.dacl_len = dacl->AclSize; new_sd.control |= SE_DACL_DEFAULTED; } } ptr = mem_alloc( sizeof(new_sd) + new_sd.owner_len + new_sd.group_len + new_sd.sacl_len + new_sd.dacl_len ); if (!ptr) return 0; new_sd_ptr = (struct security_descriptor*)ptr; memcpy( ptr, &new_sd, sizeof(new_sd) ); ptr += sizeof(new_sd); memcpy( ptr, owner, new_sd.owner_len ); ptr += new_sd.owner_len; memcpy( ptr, group, new_sd.group_len ); ptr += new_sd.group_len; memcpy( ptr, sacl, new_sd.sacl_len ); ptr += new_sd.sacl_len; memcpy( ptr, dacl, new_sd.dacl_len ); free( obj->sd ); obj->sd = new_sd_ptr; return 1; } struct object *no_lookup_name( struct object *obj, struct unicode_str *name, unsigned int attr ) { return NULL; } struct object *no_open_file( struct object *obj, unsigned int access, unsigned int sharing, unsigned int options ) { set_error( STATUS_OBJECT_TYPE_MISMATCH ); return NULL; } int no_close_handle( struct object *obj, struct process *process, obj_handle_t handle ) { return 1; /* ok to close */ } void no_destroy( struct object *obj ) { }