/*
 * KEYBOARD driver
 *
 * Copyright 1993 Bob Amstadt
 * Copyright 1996 Albrecht Kleine
 * Copyright 1997 David Faure
 * Copyright 1998 Morten Welinder
 * Copyright 1998 Ulrich Weigand
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include <stdarg.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>

#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "winuser.h"
#include "winerror.h"
#include "wine/winuser16.h"
#include "wine/debug.h"

WINE_DEFAULT_DEBUG_CHANNEL(keyboard);

#include "pshpack1.h"
typedef struct _KBINFO
{
    BYTE Begin_First_Range;
    BYTE End_First_Range;
    BYTE Begin_Second_Range;
    BYTE End_Second_Range;
    WORD StateSize;
} KBINFO, *LPKBINFO;
#include "poppack.h"

static FARPROC16 DefKeybEventProc;
static LPBYTE pKeyStateTable;

/***********************************************************************
 *		Inquire (KEYBOARD.1)
 */
WORD WINAPI KEYBOARD_Inquire(LPKBINFO kbInfo)
{
  kbInfo->Begin_First_Range = 0;
  kbInfo->End_First_Range = 0;
  kbInfo->Begin_Second_Range = 0;
  kbInfo->End_Second_Range = 0;
  kbInfo->StateSize = 16;

  return sizeof(KBINFO);
}

/***********************************************************************
 *		Enable (KEYBOARD.2)
 */
VOID WINAPI KEYBOARD_Enable( FARPROC16 proc, LPBYTE lpKeyState )
{
    DefKeybEventProc = proc;
    pKeyStateTable = lpKeyState;

    memset( lpKeyState, 0, 256 ); /* all states to false */
}

/***********************************************************************
 *		Disable (KEYBOARD.3)
 */
VOID WINAPI KEYBOARD_Disable(VOID)
{
    DefKeybEventProc = NULL;
    pKeyStateTable = NULL;
}

/***********************************************************************
 *           AnsiToOem   (KEYBOARD.5)
 */
INT16 WINAPI AnsiToOem16( LPCSTR s, LPSTR d )
{
    CharToOemA( s, d );
    return -1;
}

/***********************************************************************
 *           OemToAnsi   (KEYBOARD.6)
 */
INT16 WINAPI OemToAnsi16( LPCSTR s, LPSTR d )
{
    OemToCharA( s, d );
    return -1;
}

/**********************************************************************
 *		SetSpeed (KEYBOARD.7)
 */
WORD WINAPI SetSpeed16(WORD unused)
{
    FIXME("(%04x): stub\n", unused);
    return 0xffff;
}

/**********************************************************************
 *		ScreenSwitchEnable (KEYBOARD.100)
 */
VOID WINAPI ScreenSwitchEnable16(WORD unused)
{
  FIXME("(%04x): stub\n", unused);
}

/**********************************************************************
 *		OemKeyScan (KEYBOARD.128)
 */
DWORD WINAPI OemKeyScan16(WORD wOemChar)
{
    return OemKeyScan( wOemChar );
}

/**********************************************************************
 *		VkKeyScan (KEYBOARD.129)
 */
WORD WINAPI VkKeyScan16(CHAR cChar)
{
    return VkKeyScanA( cChar );
}

/******************************************************************************
 *		GetKeyboardType (KEYBOARD.130)
 */
INT16 WINAPI GetKeyboardType16(INT16 nTypeFlag)
{
    return GetKeyboardType( nTypeFlag );
}

/******************************************************************************
 *		MapVirtualKey (KEYBOARD.131)
 *
 * MapVirtualKey translates keycodes from one format to another
 */
UINT16 WINAPI MapVirtualKey16(UINT16 wCode, UINT16 wMapType)
{
    return MapVirtualKeyA(wCode,wMapType);
}

/****************************************************************************
 *		GetKBCodePage (KEYBOARD.132)
 */
INT16 WINAPI GetKBCodePage16(void)
{
    return GetKBCodePage();
}

/****************************************************************************
 *		GetKeyNameText (KEYBOARD.133)
 */
INT16 WINAPI GetKeyNameText16(LONG lParam, LPSTR lpBuffer, INT16 nSize)
{
    return GetKeyNameTextA( lParam, lpBuffer, nSize );
}

/***********************************************************************
 *           AnsiToOemBuff   (KEYBOARD.134)
 */
void WINAPI AnsiToOemBuff16( LPCSTR s, LPSTR d, UINT16 len )
{
    if (len != 0) CharToOemBuffA( s, d, len );
}

/***********************************************************************
 *           OemToAnsiBuff   (KEYBOARD.135)
 */
void WINAPI OemToAnsiBuff16( LPCSTR s, LPSTR d, UINT16 len )
{
    if (len != 0) OemToCharBuffA( s, d, len );
}

/****************************************************************************
 *		ToAscii (KEYBOARD.4)
 *
 * The ToAscii function translates the specified virtual-key code and keyboard
 * state to the corresponding Windows character or characters.
 *
 * If the specified key is a dead key, the return value is negative. Otherwise,
 * it is one of the following values:
 * Value	Meaning
 * 0	The specified virtual key has no translation for the current state of the keyboard.
 * 1	One Windows character was copied to the buffer.
 * 2	Two characters were copied to the buffer. This usually happens when a
 *      dead-key character (accent or diacritic) stored in the keyboard layout cannot
 *      be composed with the specified virtual key to form a single character.
 *
 * FIXME : should do the above (return 2 for non matching deadchar+char combinations)
 *
 */
INT16 WINAPI ToAscii16(UINT16 virtKey,UINT16 scanCode, LPBYTE lpKeyState,
                       LPVOID lpChar, UINT16 flags)
{
    return ToAscii( virtKey, scanCode, lpKeyState, lpChar, flags );
}

/***********************************************************************
 *		MessageBeep (USER.104)
 */
void WINAPI MessageBeep16( UINT16 i )
{
    MessageBeep( i );
}

/***********************************************************************
 *		keybd_event (USER.289)
 */
void WINAPI keybd_event16( CONTEXT86 *context )
{
    DWORD dwFlags = 0;

    if (HIBYTE(context->Eax) & 0x80) dwFlags |= KEYEVENTF_KEYUP;
    if (HIBYTE(context->Ebx) & 0x01) dwFlags |= KEYEVENTF_EXTENDEDKEY;

    keybd_event( LOBYTE(context->Eax), LOBYTE(context->Ebx),
                 dwFlags, MAKELONG(LOWORD(context->Esi), LOWORD(context->Edi)) );
}


/****************************************************************************
 *		GetKeyboardLayoutName (USER.477)
 */
INT16 WINAPI GetKeyboardLayoutName16( LPSTR name )
{
    return GetKeyboardLayoutNameA( name );
}