TOPSRCDIR = @top_srcdir@
TOPOBJDIR = ../..
SRCDIR    = @srcdir@
VPATH     = @srcdir@
MODULE    = d3d10.dll
IMPORTLIB = d3d10
IMPORTS   = dxguid uuid wined3d kernel32

C_SRCS = \
	d3d10_main.c

RC_SRCS = version.rc

@MAKE_DLL_RULES@

@DEPENDENCIES@  # everything below this line is overwritten by make depend