/* * 16-bit sound support * * Copyright Robert J. Amstadt, 1993 * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include <stdarg.h> #include <stdlib.h> #include "windef.h" #include "winbase.h" #include "wine/windef16.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(sound); /*********************************************************************** * OpenSound (SOUND.1) */ INT16 WINAPI OpenSound16(void) { FIXME("(void): stub\n"); return -1; } /*********************************************************************** * CloseSound (SOUND.2) */ void WINAPI CloseSound16(void) { FIXME("(void): stub\n"); } /*********************************************************************** * SetVoiceQueueSize (SOUND.3) */ INT16 WINAPI SetVoiceQueueSize16(INT16 nVoice, INT16 nBytes) { FIXME("(%d,%d): stub\n",nVoice,nBytes); return 0; } /*********************************************************************** * SetVoiceNote (SOUND.4) */ INT16 WINAPI SetVoiceNote16(INT16 nVoice, INT16 nValue, INT16 nLength, INT16 nCdots) { FIXME("(%d,%d,%d,%d): stub\n",nVoice,nValue,nLength,nCdots); return 0; } /*********************************************************************** * SetVoiceAccent (SOUND.5) */ INT16 WINAPI SetVoiceAccent16(INT16 nVoice, INT16 nTempo, INT16 nVolume, INT16 nMode, INT16 nPitch) { FIXME("(%d,%d,%d,%d,%d): stub\n", nVoice, nTempo, nVolume, nMode, nPitch); return 0; } /*********************************************************************** * SetVoiceEnvelope (SOUND.6) */ INT16 WINAPI SetVoiceEnvelope16(INT16 nVoice, INT16 nShape, INT16 nRepeat) { FIXME("(%d,%d,%d): stub\n",nVoice,nShape,nRepeat); return 0; } /*********************************************************************** * SetSoundNoise (SOUND.7) */ INT16 WINAPI SetSoundNoise16(INT16 nSource, INT16 nDuration) { FIXME("(%d,%d): stub\n",nSource,nDuration); return 0; } /*********************************************************************** * SetVoiceSound (SOUND.8) */ INT16 WINAPI SetVoiceSound16(INT16 nVoice, DWORD lFrequency, INT16 nDuration) { FIXME("(%d, %d, %d): stub\n",nVoice,lFrequency, nDuration); return 0; } /*********************************************************************** * StartSound (SOUND.9) */ INT16 WINAPI StartSound16(void) { return 0; } /*********************************************************************** * StopSound (SOUND.10) */ INT16 WINAPI StopSound16(void) { return 0; } /*********************************************************************** * WaitSoundState (SOUND.11) */ INT16 WINAPI WaitSoundState16(INT16 x) { FIXME("(%d): stub\n", x); return 0; } /*********************************************************************** * SyncAllVoices (SOUND.12) */ INT16 WINAPI SyncAllVoices16(void) { FIXME("(void): stub\n"); return 0; } /*********************************************************************** * CountVoiceNotes (SOUND.13) */ INT16 WINAPI CountVoiceNotes16(INT16 x) { FIXME("(%d): stub\n", x); return 0; } /*********************************************************************** * GetThresholdEvent (SOUND.14) */ LPINT16 WINAPI GetThresholdEvent16(void) { FIXME("(void): stub\n"); return NULL; } /*********************************************************************** * GetThresholdStatus (SOUND.15) */ INT16 WINAPI GetThresholdStatus16(void) { FIXME("(void): stub\n"); return 0; } /*********************************************************************** * SetVoiceThreshold (SOUND.16) */ INT16 WINAPI SetVoiceThreshold16(INT16 a, INT16 b) { FIXME("(%d,%d): stub\n", a, b); return 0; } /*********************************************************************** * DoBeep (SOUND.17) */ void WINAPI DoBeep16(void) { FIXME("(void): stub!\n"); }