/* * Copyright (C) 1998-1999 Francois Gouget * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include <rpc.h> #include <rpcndr.h> #ifndef _OBJBASE_H_ #define _OBJBASE_H_ /***************************************************************************** * Macros to define a COM interface */ /* * The goal of the following set of definitions is to provide a way to use the same * header file definitions to provide both a C interface and a C++ object oriented * interface to COM interfaces. The type of interface is selected automatically * depending on the language but it is always possible to get the C interface in C++ * by defining CINTERFACE. * * It is based on the following assumptions: * - all COM interfaces derive from IUnknown, this should not be a problem. * - the header file only defines the interface, the actual fields are defined * separately in the C file implementing the interface. * * The natural approach to this problem would be to make sure we get a C++ class and * virtual methods in C++ and a structure with a table of pointer to functions in C. * Unfortunately the layout of the virtual table is compiler specific, the layout of * g++ virtual tables is not the same as that of an egcs virtual table which is not the * same as that generated by Visual C+. There are workarounds to make the virtual tables * compatible via padding but unfortunately the one which is imposed to the WINE emulator * by the Windows binaries, i.e. the Visual C++ one, is the most compact of all. * * So the solution I finally adopted does not use virtual tables. Instead I use inline * non virtual methods that dereference the method pointer themselves and perform the call. * * Let's take Direct3D as an example: * * #define INTERFACE IDirect3D * DECLARE_INTERFACE_(IDirect3D,IUnknown) * { * // *** IUnknown methods *** // * STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID, void**) PURE; * STDMETHOD_(ULONG,AddRef)(THIS) PURE; * STDMETHOD_(ULONG,Release)(THIS) PURE; * // *** IDirect3D methods *** // * STDMETHOD(Initialize)(THIS_ REFIID) PURE; * STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK, LPVOID) PURE; * STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *, IUnknown *) PURE; * STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL *, IUnknown *) PURE; * STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT *, IUnknown *) PURE; * STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH, LPD3DFINDDEVICERESULT) PURE; * }; * #undef INTERFACE * * #ifdef COBJMACROS * // *** IUnknown methods *** // * #define IDirect3D_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) * #define IDirect3D_AddRef(p) (p)->lpVtbl->AddRef(p) * #define IDirect3D_Release(p) (p)->lpVtbl->Release(p) * // *** IDirect3D methods *** // * #define IDirect3D_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) * #define IDirect3D_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevice(p,a,b) * #define IDirect3D_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b) * #define IDirect3D_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b) * #define IDirect3D_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b) * #define IDirect3D_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b) * #endif * * Comments: * - The INTERFACE macro is used in the STDMETHOD macros to define the type of the 'this' * pointer. Defining this macro here saves us the trouble of having to repeat the interface * name everywhere. Note however that because of the way macros work, a macro like STDMETHOD * cannot use 'INTERFACE##_VTABLE' because this would give 'INTERFACE_VTABLE' and not * 'IDirect3D_VTABLE'. * - The DECLARE_INTERFACE declares all the structures necessary for the interface. We have to * explicitly use the interface name for macro expansion reasons again. It defines the list of * methods that are inheritable from this interface. It must be written manually (rather than * using a macro to generate the equivalent code) to avoid macro recursion (which compilers * don't like). It must start with the methods definition of the parent interface so that * method inheritance works properly. * - The 'undef INTERFACE' is here to remind you that using INTERFACE in the following macros * will not work. * - Finally the set of 'IDirect3D_Xxx' macros is a standard set of macros defined to ease access * to the interface methods in C. Unfortunately I don't see any way to avoid having to duplicate * the inherited method definitions there. This time I could have used a trick to use only one * macro whatever the number of parameters but I preferred to have it work the same way as above. * - You probably have noticed that we don't define the fields we need to actually implement this * interface: reference count, pointer to other resources and miscellaneous fields. That's * because these interfaces are just that: interfaces. They may be implemented more than once, in * different contexts and sometimes not even in Wine. Thus it would not make sense to impose * that the interface contains some specific fields. * * * In C this gives: * typedef struct IDirect3DVtbl IDirect3DVtbl; * struct IDirect3D { * IDirect3DVtbl* lpVtbl; * }; * struct IDirect3DVtbl { * HRESULT (*QueryInterface)(IDirect3D* me, REFIID riid, LPVOID* ppvObj); * ULONG (*AddRef)(IDirect3D* me); * ULONG (*Release)(IDirect3D* me); * HRESULT (*Initialize)(IDirect3D* me, REFIID a); * HRESULT (*EnumDevices)(IDirect3D* me, LPD3DENUMDEVICESCALLBACK a, LPVOID b); * HRESULT (*CreateLight)(IDirect3D* me, LPDIRECT3DLIGHT* a, IUnknown* b); * HRESULT (*CreateMaterial)(IDirect3D* me, LPDIRECT3DMATERIAL* a, IUnknown* b); * HRESULT (*CreateViewport)(IDirect3D* me, LPDIRECT3DVIEWPORT* a, IUnknown* b); * HRESULT (*FindDevice)(IDirect3D* me, LPD3DFINDDEVICESEARCH a, LPD3DFINDDEVICERESULT b); * }; * * #ifdef COBJMACROS * // *** IUnknown methods *** // * #define IDirect3D_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) * #define IDirect3D_AddRef(p) (p)->lpVtbl->AddRef(p) * #define IDirect3D_Release(p) (p)->lpVtbl->Release(p) * // *** IDirect3D methods *** // * #define IDirect3D_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) * #define IDirect3D_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevice(p,a,b) * #define IDirect3D_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b) * #define IDirect3D_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b) * #define IDirect3D_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b) * #define IDirect3D_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b) * #endif * * Comments: * - IDirect3D only contains a pointer to the IDirect3D virtual/jump table. This is the only thing * the user needs to know to use the interface. Of course the structure we will define to * implement this interface will have more fields but the first one will match this pointer. * - The code generated by DECLARE_INTERFACE defines both the structure representing the interface and * the structure for the jump table. * - Each method is declared as a pointer to function field in the jump table. The implementation * will fill this jump table with appropriate values, probably using a static variable, and * initialize the lpVtbl field to point to this variable. * - The IDirect3D_Xxx macros then just derefence the lpVtbl pointer and use the function pointer * corresponding to the macro name. This emulates the behavior of a virtual table and should be * just as fast. * - This C code should be quite compatible with the Windows headers both for code that uses COM * interfaces and for code implementing a COM interface. * * * And in C++ (with gcc's g++): * * typedef struct IDirect3D: public IUnknown { * virtual HRESULT Initialize(REFIID a) = 0; * virtual HRESULT EnumDevices(LPD3DENUMDEVICESCALLBACK a, LPVOID b) = 0; * virtual HRESULT CreateLight(LPDIRECT3DLIGHT* a, IUnknown* b) = 0; * virtual HRESULT CreateMaterial(LPDIRECT3DMATERIAL* a, IUnknown* b) = 0; * virtual HRESULT CreateViewport(LPDIRECT3DVIEWPORT* a, IUnknown* b) = 0; * virtual HRESULT FindDevice(LPD3DFINDDEVICESEARCH a, LPD3DFINDDEVICERESULT b) = 0; * }; * * Comments: * - Of course in C++ we use inheritance so that we don't have to duplicate the method definitions. * - Finally there is no IDirect3D_Xxx macro. These are not needed in C++ unless the CINTERFACE * macro is defined in which case we would not be here. * * * Implementing a COM interface. * * This continues the above example. This example assumes that the implementation is in C. * * typedef struct IDirect3DImpl { * void* lpVtbl; * // ... * * } IDirect3DImpl; * * static IDirect3DVtbl d3dvt; * * // implement the IDirect3D methods here * * int IDirect3D_QueryInterface(IDirect3D* me) * { * IDirect3DImpl *This = (IDirect3DImpl *)me; * // ... * } * * // ... * * static IDirect3DVtbl d3dvt = { * IDirect3D_QueryInterface, * IDirect3D_Add, * IDirect3D_Add2, * IDirect3D_Initialize, * IDirect3D_SetWidth * }; * * Comments: * - We first define what the interface really contains. This is the IDirect3DImpl structure. The * first field must of course be the virtual table pointer. Everything else is free. * - Then we predeclare our static virtual table variable, we will need its address in some * methods to initialize the virtual table pointer of the returned interface objects. * - Then we implement the interface methods. To match what has been declared in the header file * they must take a pointer to an IDirect3D structure and we must cast it to an IDirect3DImpl so * that we can manipulate the fields. * - Finally we initialize the virtual table. */ #if defined(__cplusplus) && !defined(CINTERFACE) /* C++ interface */ #define STDMETHOD(method) virtual HRESULT STDMETHODCALLTYPE method #define STDMETHOD_(type,method) virtual type STDMETHODCALLTYPE method #define STDMETHODV(method) virtual HRESULT STDMETHODVCALLTYPE method #define STDMETHODV_(type,method) virtual type STDMETHODVCALLTYPE method #define PURE = 0 #define THIS_ #define THIS void #define interface struct #define DECLARE_INTERFACE(iface) interface DECLSPEC_NOVTABLE iface #define DECLARE_INTERFACE_(iface,ibase) interface DECLSPEC_NOVTABLE iface : public ibase #define DECLARE_INTERFACE_IID_(iface, ibase, iid) interface DECLSPEC_UUID(iid) DECLSPEC_NOVTABLE iface : public ibase #define BEGIN_INTERFACE #define END_INTERFACE #else /* __cplusplus && !CINTERFACE */ /* C interface */ #define STDMETHOD(method) HRESULT (STDMETHODCALLTYPE *method) #define STDMETHOD_(type,method) type (STDMETHODCALLTYPE *method) #define STDMETHODV(method) HRESULT (STDMETHODVCALLTYPE *method) #define STDMETHODV_(type,method) type (STDMETHODVCALLTYPE *method) #define PURE #define THIS_ INTERFACE *This, #define THIS INTERFACE *This #define interface struct #ifdef __WINESRC__ #define CONST_VTABLE #endif #ifdef CONST_VTABLE #undef CONST_VTBL #define CONST_VTBL const #define DECLARE_INTERFACE(iface) \ typedef interface iface { const struct iface##Vtbl *lpVtbl; } iface; \ typedef struct iface##Vtbl iface##Vtbl; \ struct iface##Vtbl #else #undef CONST_VTBL #define CONST_VTBL #define DECLARE_INTERFACE(iface) \ typedef interface iface { struct iface##Vtbl *lpVtbl; } iface; \ typedef struct iface##Vtbl iface##Vtbl; \ struct iface##Vtbl #endif #define DECLARE_INTERFACE_(iface,ibase) DECLARE_INTERFACE(iface) #define DECLARE_INTERFACE_IID_(iface, ibase, iid) DECLARE_INTERFACE_(iface, ibase) #define BEGIN_INTERFACE #define END_INTERFACE #endif /* __cplusplus && !CINTERFACE */ #ifndef __IRpcStubBuffer_FWD_DEFINED__ #define __IRpcStubBuffer_FWD_DEFINED__ typedef interface IRpcStubBuffer IRpcStubBuffer; #endif #ifndef __IRpcChannelBuffer_FWD_DEFINED__ #define __IRpcChannelBuffer_FWD_DEFINED__ typedef interface IRpcChannelBuffer IRpcChannelBuffer; #endif #ifndef RC_INVOKED /* For compatibility only, at least for now */ #include <stdlib.h> #endif #include <wtypes.h> #include <unknwn.h> #include <objidl.h> #include <guiddef.h> #ifndef INITGUID #include <cguid.h> #endif #ifdef __cplusplus extern "C" { #endif #ifndef NONAMELESSSTRUCT #define LISet32(li, v) ((li).HighPart = (v) < 0 ? -1 : 0, (li).LowPart = (v)) #define ULISet32(li, v) ((li).HighPart = 0, (li).LowPart = (v)) #else #define LISet32(li, v) ((li).u.HighPart = (v) < 0 ? -1 : 0, (li).u.LowPart = (v)) #define ULISet32(li, v) ((li).u.HighPart = 0, (li).u.LowPart = (v)) #endif /***************************************************************************** * Standard API */ DWORD WINAPI CoBuildVersion(void); typedef enum tagCOINIT { COINIT_APARTMENTTHREADED = 0x2, /* Apartment model */ COINIT_MULTITHREADED = 0x0, /* OLE calls objects on any thread */ COINIT_DISABLE_OLE1DDE = 0x4, /* Don't use DDE for Ole1 support */ COINIT_SPEED_OVER_MEMORY = 0x8 /* Trade memory for speed */ } COINIT; HRESULT WINAPI CoInitialize(LPVOID lpReserved); HRESULT WINAPI CoInitializeEx(LPVOID lpReserved, DWORD dwCoInit); void WINAPI CoUninitialize(void); DWORD WINAPI CoGetCurrentProcess(void); HINSTANCE WINAPI CoLoadLibrary(LPOLESTR lpszLibName, BOOL bAutoFree); void WINAPI CoFreeAllLibraries(void); void WINAPI CoFreeLibrary(HINSTANCE hLibrary); void WINAPI CoFreeUnusedLibraries(void); void WINAPI CoFreeUnusedLibrariesEx(DWORD dwUnloadDelay, DWORD dwReserved); HRESULT WINAPI CoCreateInstance(REFCLSID rclsid, LPUNKNOWN pUnkOuter, DWORD dwClsContext, REFIID iid, LPVOID *ppv); HRESULT WINAPI CoCreateInstanceEx(REFCLSID rclsid, LPUNKNOWN pUnkOuter, DWORD dwClsContext, COSERVERINFO* pServerInfo, ULONG cmq, MULTI_QI* pResults); HRESULT WINAPI CoGetInstanceFromFile(COSERVERINFO* pServerInfo, CLSID* pClsid, IUnknown* punkOuter, DWORD dwClsCtx, DWORD grfMode, OLECHAR* pwszName, DWORD dwCount, MULTI_QI* pResults); HRESULT WINAPI CoGetInstanceFromIStorage(COSERVERINFO* pServerInfo, CLSID* pClsid, IUnknown* punkOuter, DWORD dwClsCtx, IStorage* pstg, DWORD dwCount, MULTI_QI* pResults); HRESULT WINAPI CoGetMalloc(DWORD dwMemContext, LPMALLOC* lpMalloc); LPVOID WINAPI CoTaskMemAlloc(ULONG size) __WINE_ALLOC_SIZE(1); void WINAPI CoTaskMemFree(LPVOID ptr); LPVOID WINAPI CoTaskMemRealloc(LPVOID ptr, ULONG size); HRESULT WINAPI CoRegisterMallocSpy(LPMALLOCSPY pMallocSpy); HRESULT WINAPI CoRevokeMallocSpy(void); HRESULT WINAPI CoGetContextToken( ULONG_PTR *token ); /* class registration flags; passed to CoRegisterClassObject */ typedef enum tagREGCLS { REGCLS_SINGLEUSE = 0, REGCLS_MULTIPLEUSE = 1, REGCLS_MULTI_SEPARATE = 2, REGCLS_SUSPENDED = 4, REGCLS_SURROGATE = 8 } REGCLS; HRESULT WINAPI CoGetClassObject(REFCLSID rclsid, DWORD dwClsContext, COSERVERINFO *pServerInfo, REFIID iid, LPVOID *ppv); HRESULT WINAPI CoRegisterClassObject(REFCLSID rclsid,LPUNKNOWN pUnk,DWORD dwClsContext,DWORD flags,LPDWORD lpdwRegister); HRESULT WINAPI CoRevokeClassObject(DWORD dwRegister); HRESULT WINAPI CoGetPSClsid(REFIID riid,CLSID *pclsid); HRESULT WINAPI CoRegisterPSClsid(REFIID riid, REFCLSID rclsid); HRESULT WINAPI CoRegisterSurrogate(LPSURROGATE pSurrogate); HRESULT WINAPI CoSuspendClassObjects(void); HRESULT WINAPI CoResumeClassObjects(void); ULONG WINAPI CoAddRefServerProcess(void); ULONG WINAPI CoReleaseServerProcess(void); /* marshalling */ HRESULT WINAPI CoCreateFreeThreadedMarshaler(LPUNKNOWN punkOuter, LPUNKNOWN* ppunkMarshal); HRESULT WINAPI CoGetInterfaceAndReleaseStream(LPSTREAM pStm, REFIID iid, LPVOID* ppv); HRESULT WINAPI CoGetMarshalSizeMax(ULONG* pulSize, REFIID riid, LPUNKNOWN pUnk, DWORD dwDestContext, LPVOID pvDestContext, DWORD mshlflags); HRESULT WINAPI CoGetStandardMarshal(REFIID riid, LPUNKNOWN pUnk, DWORD dwDestContext, LPVOID pvDestContext, DWORD mshlflags, LPMARSHAL* ppMarshal); HRESULT WINAPI CoMarshalHresult(LPSTREAM pstm, HRESULT hresult); HRESULT WINAPI CoMarshalInterface(LPSTREAM pStm, REFIID riid, LPUNKNOWN pUnk, DWORD dwDestContext, LPVOID pvDestContext, DWORD mshlflags); HRESULT WINAPI CoMarshalInterThreadInterfaceInStream(REFIID riid, LPUNKNOWN pUnk, LPSTREAM* ppStm); HRESULT WINAPI CoReleaseMarshalData(LPSTREAM pStm); HRESULT WINAPI CoDisconnectObject(LPUNKNOWN lpUnk, DWORD reserved); HRESULT WINAPI CoUnmarshalHresult(LPSTREAM pstm, HRESULT* phresult); HRESULT WINAPI CoUnmarshalInterface(LPSTREAM pStm, REFIID riid, LPVOID* ppv); HRESULT WINAPI CoLockObjectExternal(LPUNKNOWN pUnk, BOOL fLock, BOOL fLastUnlockReleases); BOOL WINAPI CoIsHandlerConnected(LPUNKNOWN pUnk); /* security */ HRESULT WINAPI CoInitializeSecurity(PSECURITY_DESCRIPTOR pSecDesc, LONG cAuthSvc, SOLE_AUTHENTICATION_SERVICE* asAuthSvc, void* pReserved1, DWORD dwAuthnLevel, DWORD dwImpLevel, void* pReserved2, DWORD dwCapabilities, void* pReserved3); HRESULT WINAPI CoGetCallContext(REFIID riid, void** ppInterface); HRESULT WINAPI CoSwitchCallContext(IUnknown *pContext, IUnknown **ppOldContext); HRESULT WINAPI CoQueryAuthenticationServices(DWORD* pcAuthSvc, SOLE_AUTHENTICATION_SERVICE** asAuthSvc); HRESULT WINAPI CoQueryProxyBlanket(IUnknown* pProxy, DWORD* pwAuthnSvc, DWORD* pAuthzSvc, OLECHAR** pServerPrincName, DWORD* pAuthnLevel, DWORD* pImpLevel, RPC_AUTH_IDENTITY_HANDLE* pAuthInfo, DWORD* pCapabilities); HRESULT WINAPI CoSetProxyBlanket(IUnknown* pProxy, DWORD dwAuthnSvc, DWORD dwAuthzSvc, OLECHAR* pServerPrincName, DWORD dwAuthnLevel, DWORD dwImpLevel, RPC_AUTH_IDENTITY_HANDLE pAuthInfo, DWORD dwCapabilities); HRESULT WINAPI CoCopyProxy(IUnknown* pProxy, IUnknown** ppCopy); HRESULT WINAPI CoImpersonateClient(void); HRESULT WINAPI CoQueryClientBlanket(DWORD* pAuthnSvc, DWORD* pAuthzSvc, OLECHAR** pServerPrincName, DWORD* pAuthnLevel, DWORD* pImpLevel, RPC_AUTHZ_HANDLE* pPrivs, DWORD* pCapabilities); HRESULT WINAPI CoRevertToSelf(void); /* misc */ HRESULT WINAPI CoGetTreatAsClass(REFCLSID clsidOld, LPCLSID pClsidNew); HRESULT WINAPI CoTreatAsClass(REFCLSID clsidOld, REFCLSID clsidNew); HRESULT WINAPI CoAllowSetForegroundWindow(IUnknown *pUnk, LPVOID lpvReserved); HRESULT WINAPI CoGetObjectContext(REFIID riid, LPVOID *ppv); HRESULT WINAPI CoCreateGuid(GUID* pguid); BOOL WINAPI CoIsOle1Class(REFCLSID rclsid); BOOL WINAPI CoDosDateTimeToFileTime(WORD nDosDate, WORD nDosTime, FILETIME* lpFileTime); BOOL WINAPI CoFileTimeToDosDateTime(FILETIME* lpFileTime, WORD* lpDosDate, WORD* lpDosTime); HRESULT WINAPI CoFileTimeNow(FILETIME* lpFileTime); HRESULT WINAPI CoRegisterMessageFilter(LPMESSAGEFILTER lpMessageFilter,LPMESSAGEFILTER *lplpMessageFilter); HRESULT WINAPI CoRegisterChannelHook(REFGUID ExtensionGuid, IChannelHook *pChannelHook); typedef enum tagCOWAIT_FLAGS { COWAIT_WAITALL = 0x00000001, COWAIT_ALERTABLE = 0x00000002 } COWAIT_FLAGS; HRESULT WINAPI CoWaitForMultipleHandles(DWORD dwFlags,DWORD dwTimeout,ULONG cHandles,LPHANDLE pHandles,LPDWORD lpdwindex); /***************************************************************************** * GUID API */ HRESULT WINAPI StringFromCLSID(REFCLSID id, LPOLESTR*); HRESULT WINAPI CLSIDFromString(LPCOLESTR, LPCLSID); HRESULT WINAPI CLSIDFromProgID(LPCOLESTR progid, LPCLSID riid); HRESULT WINAPI ProgIDFromCLSID(REFCLSID clsid, LPOLESTR *lplpszProgID); INT WINAPI StringFromGUID2(REFGUID id, LPOLESTR str, INT cmax); /***************************************************************************** * COM Server dll - exports */ HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID * ppv) DECLSPEC_HIDDEN; HRESULT WINAPI DllCanUnloadNow(void) DECLSPEC_HIDDEN; /* shouldn't be here, but is nice for type checking */ #ifdef __WINESRC__ HRESULT WINAPI DllRegisterServer(void) DECLSPEC_HIDDEN; HRESULT WINAPI DllUnregisterServer(void) DECLSPEC_HIDDEN; #endif /***************************************************************************** * Data Object */ HRESULT WINAPI CreateDataAdviseHolder(LPDATAADVISEHOLDER* ppDAHolder); HRESULT WINAPI CreateDataCache(LPUNKNOWN pUnkOuter, REFCLSID rclsid, REFIID iid, LPVOID* ppv); /***************************************************************************** * Moniker API */ HRESULT WINAPI BindMoniker(LPMONIKER pmk, DWORD grfOpt, REFIID iidResult, LPVOID* ppvResult); HRESULT WINAPI CoGetObject(LPCWSTR pszName, BIND_OPTS *pBindOptions, REFIID riid, void **ppv); HRESULT WINAPI CreateAntiMoniker(LPMONIKER * ppmk); HRESULT WINAPI CreateBindCtx(DWORD reserved, LPBC* ppbc); HRESULT WINAPI CreateClassMoniker(REFCLSID rclsid, LPMONIKER* ppmk); HRESULT WINAPI CreateFileMoniker(LPCOLESTR lpszPathName, LPMONIKER* ppmk); HRESULT WINAPI CreateGenericComposite(LPMONIKER pmkFirst, LPMONIKER pmkRest, LPMONIKER* ppmkComposite); HRESULT WINAPI CreateItemMoniker(LPCOLESTR lpszDelim, LPCOLESTR lpszItem, LPMONIKER* ppmk); HRESULT WINAPI CreateObjrefMoniker(LPUNKNOWN punk, LPMONIKER * ppmk); HRESULT WINAPI CreatePointerMoniker(LPUNKNOWN punk, LPMONIKER * ppmk); HRESULT WINAPI GetClassFile(LPCOLESTR filePathName,CLSID *pclsid); HRESULT WINAPI GetRunningObjectTable(DWORD reserved, LPRUNNINGOBJECTTABLE *pprot); HRESULT WINAPI MkParseDisplayName(LPBC pbc, LPCOLESTR szUserName, ULONG * pchEaten, LPMONIKER * ppmk); HRESULT WINAPI MonikerCommonPrefixWith(IMoniker* pmkThis,IMoniker* pmkOther,IMoniker** ppmkCommon); HRESULT WINAPI MonikerRelativePathTo(LPMONIKER pmkSrc, LPMONIKER pmkDest, LPMONIKER * ppmkRelPath, BOOL dwReserved); /***************************************************************************** * Storage API */ #define STGM_DIRECT 0x00000000 #define STGM_TRANSACTED 0x00010000 #define STGM_SIMPLE 0x08000000 #define STGM_READ 0x00000000 #define STGM_WRITE 0x00000001 #define STGM_READWRITE 0x00000002 #define STGM_SHARE_DENY_NONE 0x00000040 #define STGM_SHARE_DENY_READ 0x00000030 #define STGM_SHARE_DENY_WRITE 0x00000020 #define STGM_SHARE_EXCLUSIVE 0x00000010 #define STGM_PRIORITY 0x00040000 #define STGM_DELETEONRELEASE 0x04000000 #define STGM_CREATE 0x00001000 #define STGM_CONVERT 0x00020000 #define STGM_FAILIFTHERE 0x00000000 #define STGM_NOSCRATCH 0x00100000 #define STGM_NOSNAPSHOT 0x00200000 #define STGM_DIRECT_SWMR 0x00400000 #define STGFMT_STORAGE 0 #define STGFMT_FILE 3 #define STGFMT_ANY 4 #define STGFMT_DOCFILE 5 typedef struct tagSTGOPTIONS { USHORT usVersion; USHORT reserved; ULONG ulSectorSize; const WCHAR* pwcsTemplateFile; } STGOPTIONS; HRESULT WINAPI StgCreateDocfile(LPCOLESTR pwcsName,DWORD grfMode,DWORD reserved,IStorage **ppstgOpen); HRESULT WINAPI StgCreateStorageEx(const WCHAR*,DWORD,DWORD,DWORD,STGOPTIONS*,void*,REFIID,void**); HRESULT WINAPI StgIsStorageFile(LPCOLESTR fn); HRESULT WINAPI StgIsStorageILockBytes(ILockBytes *plkbyt); HRESULT WINAPI StgOpenStorage(const OLECHAR* pwcsName,IStorage* pstgPriority,DWORD grfMode,SNB snbExclude,DWORD reserved,IStorage**ppstgOpen); HRESULT WINAPI StgOpenStorageEx(const WCHAR* pwcwName,DWORD grfMode,DWORD stgfmt,DWORD grfAttrs,STGOPTIONS *pStgOptions, void *reserved, REFIID riid, void **ppObjectOpen); HRESULT WINAPI StgCreateDocfileOnILockBytes(ILockBytes *plkbyt,DWORD grfMode, DWORD reserved, IStorage** ppstgOpen); HRESULT WINAPI StgOpenStorageOnILockBytes(ILockBytes *plkbyt, IStorage *pstgPriority, DWORD grfMode, SNB snbExclude, DWORD reserved, IStorage **ppstgOpen); HRESULT WINAPI StgSetTimes( OLECHAR const *lpszName, FILETIME const *pctime, FILETIME const *patime, FILETIME const *pmtime); #ifdef __cplusplus } #endif #ifndef __WINESRC__ # include <urlmon.h> #endif #include <propidl.h> #ifndef __WINESRC__ #define FARSTRUCT #define HUGEP #define WINOLEAPI STDAPI #define WINOLEAPI_(type) STDAPI_(type) #endif /* __WINESRC__ */ #endif /* _OBJBASE_H_ */