/* * RPCRT4 * * Copyright 2000 Huw D M Davies for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * * WINE RPC TODO's (and a few TODONT's) * * - Statistics: we are supposed to be keeping various counters. we aren't. * * - Async RPC: Unimplemented. * * - The NT "ports" API, aka LPC. Greg claims this is on his radar. Might (or * might not) enable users to get some kind of meaningful result out of * NT-based native rpcrt4's. Commonly-used transport for self-to-self RPC's. */ #include "config.h" #include <stdarg.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include "ntstatus.h" #define WIN32_NO_STATUS #include "windef.h" #include "winerror.h" #include "winbase.h" #include "winuser.h" #include "winnt.h" #include "winternl.h" #include "ntsecapi.h" #include "iptypes.h" #include "iphlpapi.h" #include "wine/unicode.h" #include "rpc.h" #include "ole2.h" #include "rpcndr.h" #include "rpcproxy.h" #include "rpc_binding.h" #include "rpc_server.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(rpc); static UUID uuid_nil; static CRITICAL_SECTION uuid_cs; static CRITICAL_SECTION_DEBUG critsect_debug = { 0, 0, &uuid_cs, { &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList }, 0, 0, { (DWORD_PTR)(__FILE__ ": uuid_cs") } }; static CRITICAL_SECTION uuid_cs = { &critsect_debug, -1, 0, 0, 0, 0 }; static CRITICAL_SECTION threaddata_cs; static CRITICAL_SECTION_DEBUG threaddata_cs_debug = { 0, 0, &threaddata_cs, { &threaddata_cs_debug.ProcessLocksList, &threaddata_cs_debug.ProcessLocksList }, 0, 0, { (DWORD_PTR)(__FILE__ ": threaddata_cs") } }; static CRITICAL_SECTION threaddata_cs = { &threaddata_cs_debug, -1, 0, 0, 0, 0 }; static struct list threaddata_list = LIST_INIT(threaddata_list); struct context_handle_list { struct context_handle_list *next; NDR_SCONTEXT context_handle; }; struct threaddata { struct list entry; CRITICAL_SECTION cs; DWORD thread_id; RpcConnection *connection; RpcBinding *server_binding; struct context_handle_list *context_handle_list; }; /*********************************************************************** * DllMain * * PARAMS * hinstDLL [I] handle to the DLL's instance * fdwReason [I] * lpvReserved [I] reserved, must be NULL * * RETURNS * Success: TRUE * Failure: FALSE */ BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) { struct threaddata *tdata; switch (fdwReason) { case DLL_PROCESS_ATTACH: break; case DLL_THREAD_DETACH: tdata = NtCurrentTeb()->ReservedForNtRpc; if (tdata) { EnterCriticalSection(&threaddata_cs); list_remove(&tdata->entry); LeaveCriticalSection(&threaddata_cs); DeleteCriticalSection(&tdata->cs); if (tdata->connection) ERR("tdata->connection should be NULL but is still set to %p\n", tdata->connection); if (tdata->server_binding) ERR("tdata->server_binding should be NULL but is still set to %p\n", tdata->server_binding); HeapFree(GetProcessHeap(), 0, tdata); } break; case DLL_PROCESS_DETACH: RPCRT4_destroy_all_protseqs(); RPCRT4_ServerFreeAllRegisteredAuthInfo(); break; } return TRUE; } /************************************************************************* * RpcStringFreeA [RPCRT4.@] * * Frees a character string allocated by the RPC run-time library. * * RETURNS * * S_OK if successful. */ RPC_STATUS WINAPI RpcStringFreeA(RPC_CSTR* String) { HeapFree( GetProcessHeap(), 0, *String); return RPC_S_OK; } /************************************************************************* * RpcStringFreeW [RPCRT4.@] * * Frees a character string allocated by the RPC run-time library. * * RETURNS * * S_OK if successful. */ RPC_STATUS WINAPI RpcStringFreeW(RPC_WSTR* String) { HeapFree( GetProcessHeap(), 0, *String); return RPC_S_OK; } /************************************************************************* * RpcRaiseException [RPCRT4.@] * * Raises an exception. */ void DECLSPEC_NORETURN WINAPI RpcRaiseException(RPC_STATUS exception) { /* shouldn't return */ RaiseException(exception, 0, 0, NULL); ERR("handler continued execution\n"); ExitProcess(1); } /************************************************************************* * UuidCompare [RPCRT4.@] * * PARAMS * UUID *Uuid1 [I] Uuid to compare * UUID *Uuid2 [I] Uuid to compare * RPC_STATUS *Status [O] returns RPC_S_OK * * RETURNS * -1 if Uuid1 is less than Uuid2 * 0 if Uuid1 and Uuid2 are equal * 1 if Uuid1 is greater than Uuid2 */ int WINAPI UuidCompare(UUID *Uuid1, UUID *Uuid2, RPC_STATUS *Status) { int i; TRACE("(%s,%s)\n", debugstr_guid(Uuid1), debugstr_guid(Uuid2)); *Status = RPC_S_OK; if (!Uuid1) Uuid1 = &uuid_nil; if (!Uuid2) Uuid2 = &uuid_nil; if (Uuid1 == Uuid2) return 0; if (Uuid1->Data1 != Uuid2->Data1) return Uuid1->Data1 < Uuid2->Data1 ? -1 : 1; if (Uuid1->Data2 != Uuid2->Data2) return Uuid1->Data2 < Uuid2->Data2 ? -1 : 1; if (Uuid1->Data3 != Uuid2->Data3) return Uuid1->Data3 < Uuid2->Data3 ? -1 : 1; for (i = 0; i < 8; i++) { if (Uuid1->Data4[i] < Uuid2->Data4[i]) return -1; if (Uuid1->Data4[i] > Uuid2->Data4[i]) return 1; } return 0; } /************************************************************************* * UuidEqual [RPCRT4.@] * * PARAMS * UUID *Uuid1 [I] Uuid to compare * UUID *Uuid2 [I] Uuid to compare * RPC_STATUS *Status [O] returns RPC_S_OK * * RETURNS * TRUE/FALSE */ int WINAPI UuidEqual(UUID *Uuid1, UUID *Uuid2, RPC_STATUS *Status) { TRACE("(%s,%s)\n", debugstr_guid(Uuid1), debugstr_guid(Uuid2)); return !UuidCompare(Uuid1, Uuid2, Status); } /************************************************************************* * UuidIsNil [RPCRT4.@] * * PARAMS * UUID *Uuid [I] Uuid to compare * RPC_STATUS *Status [O] returns RPC_S_OK * * RETURNS * TRUE/FALSE */ int WINAPI UuidIsNil(UUID *Uuid, RPC_STATUS *Status) { TRACE("(%s)\n", debugstr_guid(Uuid)); if (!Uuid) return TRUE; return !UuidCompare(Uuid, &uuid_nil, Status); } /************************************************************************* * UuidCreateNil [RPCRT4.@] * * PARAMS * UUID *Uuid [O] returns a nil UUID * * RETURNS * RPC_S_OK */ RPC_STATUS WINAPI UuidCreateNil(UUID *Uuid) { *Uuid = uuid_nil; return RPC_S_OK; } /************************************************************************* * UuidCreate [RPCRT4.@] * * Creates a 128bit UUID. * * RETURNS * * RPC_S_OK if successful. * RPC_S_UUID_LOCAL_ONLY if UUID is only locally unique. * * NOTES * * Follows RFC 4122, section 4.4 (Algorithms for Creating a UUID from * Truly Random or Pseudo-Random Numbers) */ RPC_STATUS WINAPI UuidCreate(UUID *Uuid) { RtlGenRandom(Uuid, sizeof(*Uuid)); /* Clear the version bits and set the version (4) */ Uuid->Data3 &= 0x0fff; Uuid->Data3 |= (4 << 12); /* Set the topmost bits of Data4 (clock_seq_hi_and_reserved) as * specified in RFC 4122, section 4.4. */ Uuid->Data4[0] &= 0x3f; Uuid->Data4[0] |= 0x80; TRACE("%s\n", debugstr_guid(Uuid)); return RPC_S_OK; } /* Number of 100ns ticks per clock tick. To be safe, assume that the clock resolution is at least 1000 * 100 * (1/1000000) = 1/10 of a second */ #define TICKS_PER_CLOCK_TICK 1000 #define SECSPERDAY 86400 #define TICKSPERSEC 10000000 /* UUID system time starts at October 15, 1582 */ #define SECS_15_OCT_1582_TO_1601 ((17 + 30 + 31 + 365 * 18 + 5) * SECSPERDAY) #define TICKS_15_OCT_1582_TO_1601 ((ULONGLONG)SECS_15_OCT_1582_TO_1601 * TICKSPERSEC) static void RPC_UuidGetSystemTime(ULONGLONG *time) { FILETIME ft; GetSystemTimeAsFileTime(&ft); *time = ((ULONGLONG)ft.dwHighDateTime << 32) | ft.dwLowDateTime; *time += TICKS_15_OCT_1582_TO_1601; } /* Assume that a hardware address is at least 6 bytes long */ #define ADDRESS_BYTES_NEEDED 6 static RPC_STATUS RPC_UuidGetNodeAddress(BYTE *address) { int i; DWORD status = RPC_S_OK; ULONG buflen = sizeof(IP_ADAPTER_INFO); PIP_ADAPTER_INFO adapter = HeapAlloc(GetProcessHeap(), 0, buflen); if (GetAdaptersInfo(adapter, &buflen) == ERROR_BUFFER_OVERFLOW) { HeapFree(GetProcessHeap(), 0, adapter); adapter = HeapAlloc(GetProcessHeap(), 0, buflen); } if (GetAdaptersInfo(adapter, &buflen) == NO_ERROR) { for (i = 0; i < ADDRESS_BYTES_NEEDED; i++) { address[i] = adapter->Address[i]; } } /* We can't get a hardware address, just use random numbers. Set the multicast bit to prevent conflicts with real cards. */ else { RtlGenRandom(address, ADDRESS_BYTES_NEEDED); address[0] |= 0x01; status = RPC_S_UUID_LOCAL_ONLY; } HeapFree(GetProcessHeap(), 0, adapter); return status; } /************************************************************************* * UuidCreateSequential [RPCRT4.@] * * Creates a 128bit UUID. * * RETURNS * * RPC_S_OK if successful. * RPC_S_UUID_LOCAL_ONLY if UUID is only locally unique. * * FIXME: No compensation for changes across reloading * this dll or across reboots (e.g. clock going * backwards and swapped network cards). The RFC * suggests using NVRAM for storing persistent * values. */ RPC_STATUS WINAPI UuidCreateSequential(UUID *Uuid) { static int initialised, count; ULONGLONG time; static ULONGLONG timelast; static WORD sequence; static DWORD status; static BYTE address[MAX_ADAPTER_ADDRESS_LENGTH]; EnterCriticalSection(&uuid_cs); if (!initialised) { RPC_UuidGetSystemTime(&timelast); count = TICKS_PER_CLOCK_TICK; sequence = ((rand() & 0xff) << 8) + (rand() & 0xff); sequence &= 0x1fff; status = RPC_UuidGetNodeAddress(address); initialised = 1; } /* Generate time element of the UUID. Account for going faster than our clock as well as the clock going backwards. */ while (1) { RPC_UuidGetSystemTime(&time); if (time > timelast) { count = 0; break; } if (time < timelast) { sequence = (sequence + 1) & 0x1fff; count = 0; break; } if (count < TICKS_PER_CLOCK_TICK) { count++; break; } } timelast = time; time += count; /* Pack the information into the UUID structure. */ Uuid->Data1 = (ULONG)(time & 0xffffffff); Uuid->Data2 = (unsigned short)((time >> 32) & 0xffff); Uuid->Data3 = (unsigned short)((time >> 48) & 0x0fff); /* This is a version 1 UUID */ Uuid->Data3 |= (1 << 12); Uuid->Data4[0] = sequence & 0xff; Uuid->Data4[1] = (sequence & 0x3f00) >> 8; Uuid->Data4[1] |= 0x80; memcpy(&Uuid->Data4[2], address, ADDRESS_BYTES_NEEDED); LeaveCriticalSection(&uuid_cs); TRACE("%s\n", debugstr_guid(Uuid)); return status; } /************************************************************************* * UuidHash [RPCRT4.@] * * Generates a hash value for a given UUID * * Code based on FreeDCE implementation * */ unsigned short WINAPI UuidHash(UUID *uuid, RPC_STATUS *Status) { BYTE *data = (BYTE*)uuid; short c0 = 0, c1 = 0, x, y; unsigned int i; if (!uuid) data = (BYTE*)(uuid = &uuid_nil); TRACE("(%s)\n", debugstr_guid(uuid)); for (i=0; i<sizeof(UUID); i++) { c0 += data[i]; c1 += c0; } x = -c1 % 255; if (x < 0) x += 255; y = (c1 - c0) % 255; if (y < 0) y += 255; *Status = RPC_S_OK; return y*256 + x; } /************************************************************************* * UuidToStringA [RPCRT4.@] * * Converts a UUID to a string. * * UUID format is 8 hex digits, followed by a hyphen then three groups of * 4 hex digits each followed by a hyphen and then 12 hex digits * * RETURNS * * S_OK if successful. * S_OUT_OF_MEMORY if unsuccessful. */ RPC_STATUS WINAPI UuidToStringA(UUID *Uuid, RPC_CSTR* StringUuid) { *StringUuid = HeapAlloc( GetProcessHeap(), 0, sizeof(char) * 37); if(!(*StringUuid)) return RPC_S_OUT_OF_MEMORY; if (!Uuid) Uuid = &uuid_nil; sprintf( (char*)*StringUuid, "%08x-%04x-%04x-%02x%02x-%02x%02x%02x%02x%02x%02x", Uuid->Data1, Uuid->Data2, Uuid->Data3, Uuid->Data4[0], Uuid->Data4[1], Uuid->Data4[2], Uuid->Data4[3], Uuid->Data4[4], Uuid->Data4[5], Uuid->Data4[6], Uuid->Data4[7] ); return RPC_S_OK; } /************************************************************************* * UuidToStringW [RPCRT4.@] * * Converts a UUID to a string. * * S_OK if successful. * S_OUT_OF_MEMORY if unsuccessful. */ RPC_STATUS WINAPI UuidToStringW(UUID *Uuid, RPC_WSTR* StringUuid) { char buf[37]; if (!Uuid) Uuid = &uuid_nil; sprintf(buf, "%08x-%04x-%04x-%02x%02x-%02x%02x%02x%02x%02x%02x", Uuid->Data1, Uuid->Data2, Uuid->Data3, Uuid->Data4[0], Uuid->Data4[1], Uuid->Data4[2], Uuid->Data4[3], Uuid->Data4[4], Uuid->Data4[5], Uuid->Data4[6], Uuid->Data4[7] ); *StringUuid = RPCRT4_strdupAtoW(buf); if(!(*StringUuid)) return RPC_S_OUT_OF_MEMORY; return RPC_S_OK; } static const BYTE hex2bin[] = { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x00 */ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x10 */ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x20 */ 0,1,2,3,4,5,6,7,8,9,0,0,0,0,0,0, /* 0x30 */ 0,10,11,12,13,14,15,0,0,0,0,0,0,0,0,0, /* 0x40 */ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x50 */ 0,10,11,12,13,14,15 /* 0x60 */ }; /*********************************************************************** * UuidFromStringA (RPCRT4.@) */ RPC_STATUS WINAPI UuidFromStringA(RPC_CSTR s, UUID *uuid) { int i; if (!s) return UuidCreateNil( uuid ); if (strlen((char*)s) != 36) return RPC_S_INVALID_STRING_UUID; if ((s[8]!='-') || (s[13]!='-') || (s[18]!='-') || (s[23]!='-')) return RPC_S_INVALID_STRING_UUID; for (i=0; i<36; i++) { if ((i == 8)||(i == 13)||(i == 18)||(i == 23)) continue; if (s[i] > 'f' || (!hex2bin[s[i]] && s[i] != '0')) return RPC_S_INVALID_STRING_UUID; } /* in form XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX */ uuid->Data1 = (hex2bin[s[0]] << 28 | hex2bin[s[1]] << 24 | hex2bin[s[2]] << 20 | hex2bin[s[3]] << 16 | hex2bin[s[4]] << 12 | hex2bin[s[5]] << 8 | hex2bin[s[6]] << 4 | hex2bin[s[7]]); uuid->Data2 = hex2bin[s[9]] << 12 | hex2bin[s[10]] << 8 | hex2bin[s[11]] << 4 | hex2bin[s[12]]; uuid->Data3 = hex2bin[s[14]] << 12 | hex2bin[s[15]] << 8 | hex2bin[s[16]] << 4 | hex2bin[s[17]]; /* these are just sequential bytes */ uuid->Data4[0] = hex2bin[s[19]] << 4 | hex2bin[s[20]]; uuid->Data4[1] = hex2bin[s[21]] << 4 | hex2bin[s[22]]; uuid->Data4[2] = hex2bin[s[24]] << 4 | hex2bin[s[25]]; uuid->Data4[3] = hex2bin[s[26]] << 4 | hex2bin[s[27]]; uuid->Data4[4] = hex2bin[s[28]] << 4 | hex2bin[s[29]]; uuid->Data4[5] = hex2bin[s[30]] << 4 | hex2bin[s[31]]; uuid->Data4[6] = hex2bin[s[32]] << 4 | hex2bin[s[33]]; uuid->Data4[7] = hex2bin[s[34]] << 4 | hex2bin[s[35]]; return RPC_S_OK; } /*********************************************************************** * UuidFromStringW (RPCRT4.@) */ RPC_STATUS WINAPI UuidFromStringW(RPC_WSTR s, UUID *uuid) { int i; if (!s) return UuidCreateNil( uuid ); if (strlenW(s) != 36) return RPC_S_INVALID_STRING_UUID; if ((s[8]!='-') || (s[13]!='-') || (s[18]!='-') || (s[23]!='-')) return RPC_S_INVALID_STRING_UUID; for (i=0; i<36; i++) { if ((i == 8)||(i == 13)||(i == 18)||(i == 23)) continue; if (s[i] > 'f' || (!hex2bin[s[i]] && s[i] != '0')) return RPC_S_INVALID_STRING_UUID; } /* in form XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX */ uuid->Data1 = (hex2bin[s[0]] << 28 | hex2bin[s[1]] << 24 | hex2bin[s[2]] << 20 | hex2bin[s[3]] << 16 | hex2bin[s[4]] << 12 | hex2bin[s[5]] << 8 | hex2bin[s[6]] << 4 | hex2bin[s[7]]); uuid->Data2 = hex2bin[s[9]] << 12 | hex2bin[s[10]] << 8 | hex2bin[s[11]] << 4 | hex2bin[s[12]]; uuid->Data3 = hex2bin[s[14]] << 12 | hex2bin[s[15]] << 8 | hex2bin[s[16]] << 4 | hex2bin[s[17]]; /* these are just sequential bytes */ uuid->Data4[0] = hex2bin[s[19]] << 4 | hex2bin[s[20]]; uuid->Data4[1] = hex2bin[s[21]] << 4 | hex2bin[s[22]]; uuid->Data4[2] = hex2bin[s[24]] << 4 | hex2bin[s[25]]; uuid->Data4[3] = hex2bin[s[26]] << 4 | hex2bin[s[27]]; uuid->Data4[4] = hex2bin[s[28]] << 4 | hex2bin[s[29]]; uuid->Data4[5] = hex2bin[s[30]] << 4 | hex2bin[s[31]]; uuid->Data4[6] = hex2bin[s[32]] << 4 | hex2bin[s[33]]; uuid->Data4[7] = hex2bin[s[34]] << 4 | hex2bin[s[35]]; return RPC_S_OK; } /*********************************************************************** * DllRegisterServer (RPCRT4.@) */ HRESULT WINAPI DllRegisterServer( void ) { FIXME( "(): stub\n" ); return S_OK; } #define MAX_RPC_ERROR_TEXT 256 /****************************************************************************** * DceErrorInqTextW (rpcrt4.@) * * Notes * 1. On passing a NULL pointer the code does bomb out. * 2. The size of the required buffer is not defined in the documentation. * It appears to be 256. * 3. The function is defined to return RPC_S_INVALID_ARG but I don't know * of any value for which it does. * 4. The MSDN documentation currently declares that the second argument is * unsigned char *, even for the W version. I don't believe it. */ RPC_STATUS RPC_ENTRY DceErrorInqTextW (RPC_STATUS e, RPC_WSTR buffer) { DWORD count; count = FormatMessageW (FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, e, 0, buffer, MAX_RPC_ERROR_TEXT, NULL); if (!count) { count = FormatMessageW (FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, RPC_S_NOT_RPC_ERROR, 0, buffer, MAX_RPC_ERROR_TEXT, NULL); if (!count) { ERR ("Failed to translate error\n"); return RPC_S_INVALID_ARG; } } return RPC_S_OK; } /****************************************************************************** * DceErrorInqTextA (rpcrt4.@) */ RPC_STATUS RPC_ENTRY DceErrorInqTextA (RPC_STATUS e, RPC_CSTR buffer) { RPC_STATUS status; WCHAR bufferW [MAX_RPC_ERROR_TEXT]; if ((status = DceErrorInqTextW (e, bufferW)) == RPC_S_OK) { if (!WideCharToMultiByte(CP_ACP, 0, bufferW, -1, (LPSTR)buffer, MAX_RPC_ERROR_TEXT, NULL, NULL)) { ERR ("Failed to translate error\n"); status = RPC_S_INVALID_ARG; } } return status; } /****************************************************************************** * I_RpcAllocate (rpcrt4.@) */ void * WINAPI I_RpcAllocate(unsigned int Size) { return HeapAlloc(GetProcessHeap(), 0, Size); } /****************************************************************************** * I_RpcFree (rpcrt4.@) */ void WINAPI I_RpcFree(void *Object) { HeapFree(GetProcessHeap(), 0, Object); } /****************************************************************************** * I_RpcMapWin32Status (rpcrt4.@) * * Maps Win32 RPC error codes to NT statuses. * * PARAMS * status [I] Win32 RPC error code. * * RETURNS * Appropriate translation into an NT status code. */ LONG WINAPI I_RpcMapWin32Status(RPC_STATUS status) { TRACE("(%d)\n", status); switch (status) { case ERROR_ACCESS_DENIED: return STATUS_ACCESS_DENIED; case ERROR_INVALID_HANDLE: return RPC_NT_SS_CONTEXT_MISMATCH; case ERROR_OUTOFMEMORY: return STATUS_NO_MEMORY; case ERROR_INVALID_PARAMETER: return STATUS_INVALID_PARAMETER; case ERROR_INSUFFICIENT_BUFFER: return STATUS_BUFFER_TOO_SMALL; case ERROR_MAX_THRDS_REACHED: return STATUS_NO_MEMORY; case ERROR_NOACCESS: return STATUS_ACCESS_VIOLATION; case ERROR_NOT_ENOUGH_SERVER_MEMORY: return STATUS_INSUFF_SERVER_RESOURCES; case ERROR_WRONG_PASSWORD: return STATUS_WRONG_PASSWORD; case ERROR_INVALID_LOGON_HOURS: return STATUS_INVALID_LOGON_HOURS; case ERROR_PASSWORD_EXPIRED: return STATUS_PASSWORD_EXPIRED; case ERROR_ACCOUNT_DISABLED: return STATUS_ACCOUNT_DISABLED; case ERROR_INVALID_SECURITY_DESCR: return STATUS_INVALID_SECURITY_DESCR; case RPC_S_INVALID_STRING_BINDING: return RPC_NT_INVALID_STRING_BINDING; case RPC_S_WRONG_KIND_OF_BINDING: return RPC_NT_WRONG_KIND_OF_BINDING; case RPC_S_INVALID_BINDING: return RPC_NT_INVALID_BINDING; case RPC_S_PROTSEQ_NOT_SUPPORTED: return RPC_NT_PROTSEQ_NOT_SUPPORTED; case RPC_S_INVALID_RPC_PROTSEQ: return RPC_NT_INVALID_RPC_PROTSEQ; case RPC_S_INVALID_STRING_UUID: return RPC_NT_INVALID_STRING_UUID; case RPC_S_INVALID_ENDPOINT_FORMAT: return RPC_NT_INVALID_ENDPOINT_FORMAT; case RPC_S_INVALID_NET_ADDR: return RPC_NT_INVALID_NET_ADDR; case RPC_S_NO_ENDPOINT_FOUND: return RPC_NT_NO_ENDPOINT_FOUND; case RPC_S_INVALID_TIMEOUT: return RPC_NT_INVALID_TIMEOUT; case RPC_S_OBJECT_NOT_FOUND: return RPC_NT_OBJECT_NOT_FOUND; case RPC_S_ALREADY_REGISTERED: return RPC_NT_ALREADY_REGISTERED; case RPC_S_TYPE_ALREADY_REGISTERED: return RPC_NT_TYPE_ALREADY_REGISTERED; case RPC_S_ALREADY_LISTENING: return RPC_NT_ALREADY_LISTENING; case RPC_S_NO_PROTSEQS_REGISTERED: return RPC_NT_NO_PROTSEQS_REGISTERED; case RPC_S_NOT_LISTENING: return RPC_NT_NOT_LISTENING; case RPC_S_UNKNOWN_MGR_TYPE: return RPC_NT_UNKNOWN_MGR_TYPE; case RPC_S_UNKNOWN_IF: return RPC_NT_UNKNOWN_IF; case RPC_S_NO_BINDINGS: return RPC_NT_NO_BINDINGS; case RPC_S_NO_PROTSEQS: return RPC_NT_NO_PROTSEQS; case RPC_S_CANT_CREATE_ENDPOINT: return RPC_NT_CANT_CREATE_ENDPOINT; case RPC_S_OUT_OF_RESOURCES: return RPC_NT_OUT_OF_RESOURCES; case RPC_S_SERVER_UNAVAILABLE: return RPC_NT_SERVER_UNAVAILABLE; case RPC_S_SERVER_TOO_BUSY: return RPC_NT_SERVER_TOO_BUSY; case RPC_S_INVALID_NETWORK_OPTIONS: return RPC_NT_INVALID_NETWORK_OPTIONS; case RPC_S_NO_CALL_ACTIVE: return RPC_NT_NO_CALL_ACTIVE; case RPC_S_CALL_FAILED: return RPC_NT_CALL_FAILED; case RPC_S_CALL_FAILED_DNE: return RPC_NT_CALL_FAILED_DNE; case RPC_S_PROTOCOL_ERROR: return RPC_NT_PROTOCOL_ERROR; case RPC_S_UNSUPPORTED_TRANS_SYN: return RPC_NT_UNSUPPORTED_TRANS_SYN; case RPC_S_UNSUPPORTED_TYPE: return RPC_NT_UNSUPPORTED_TYPE; case RPC_S_INVALID_TAG: return RPC_NT_INVALID_TAG; case RPC_S_INVALID_BOUND: return RPC_NT_INVALID_BOUND; case RPC_S_NO_ENTRY_NAME: return RPC_NT_NO_ENTRY_NAME; case RPC_S_INVALID_NAME_SYNTAX: return RPC_NT_INVALID_NAME_SYNTAX; case RPC_S_UNSUPPORTED_NAME_SYNTAX: return RPC_NT_UNSUPPORTED_NAME_SYNTAX; case RPC_S_UUID_NO_ADDRESS: return RPC_NT_UUID_NO_ADDRESS; case RPC_S_DUPLICATE_ENDPOINT: return RPC_NT_DUPLICATE_ENDPOINT; case RPC_S_UNKNOWN_AUTHN_TYPE: return RPC_NT_UNKNOWN_AUTHN_TYPE; case RPC_S_MAX_CALLS_TOO_SMALL: return RPC_NT_MAX_CALLS_TOO_SMALL; case RPC_S_STRING_TOO_LONG: return RPC_NT_STRING_TOO_LONG; case RPC_S_PROTSEQ_NOT_FOUND: return RPC_NT_PROTSEQ_NOT_FOUND; case RPC_S_PROCNUM_OUT_OF_RANGE: return RPC_NT_PROCNUM_OUT_OF_RANGE; case RPC_S_BINDING_HAS_NO_AUTH: return RPC_NT_BINDING_HAS_NO_AUTH; case RPC_S_UNKNOWN_AUTHN_SERVICE: return RPC_NT_UNKNOWN_AUTHN_SERVICE; case RPC_S_UNKNOWN_AUTHN_LEVEL: return RPC_NT_UNKNOWN_AUTHN_LEVEL; case RPC_S_INVALID_AUTH_IDENTITY: return RPC_NT_INVALID_AUTH_IDENTITY; case RPC_S_UNKNOWN_AUTHZ_SERVICE: return RPC_NT_UNKNOWN_AUTHZ_SERVICE; case EPT_S_INVALID_ENTRY: return EPT_NT_INVALID_ENTRY; case EPT_S_CANT_PERFORM_OP: return EPT_NT_CANT_PERFORM_OP; case EPT_S_NOT_REGISTERED: return EPT_NT_NOT_REGISTERED; case EPT_S_CANT_CREATE: return EPT_NT_CANT_CREATE; case RPC_S_NOTHING_TO_EXPORT: return RPC_NT_NOTHING_TO_EXPORT; case RPC_S_INCOMPLETE_NAME: return RPC_NT_INCOMPLETE_NAME; case RPC_S_INVALID_VERS_OPTION: return RPC_NT_INVALID_VERS_OPTION; case RPC_S_NO_MORE_MEMBERS: return RPC_NT_NO_MORE_MEMBERS; case RPC_S_NOT_ALL_OBJS_UNEXPORTED: return RPC_NT_NOT_ALL_OBJS_UNEXPORTED; case RPC_S_INTERFACE_NOT_FOUND: return RPC_NT_INTERFACE_NOT_FOUND; case RPC_S_ENTRY_ALREADY_EXISTS: return RPC_NT_ENTRY_ALREADY_EXISTS; case RPC_S_ENTRY_NOT_FOUND: return RPC_NT_ENTRY_NOT_FOUND; case RPC_S_NAME_SERVICE_UNAVAILABLE: return RPC_NT_NAME_SERVICE_UNAVAILABLE; case RPC_S_INVALID_NAF_ID: return RPC_NT_INVALID_NAF_ID; case RPC_S_CANNOT_SUPPORT: return RPC_NT_CANNOT_SUPPORT; case RPC_S_NO_CONTEXT_AVAILABLE: return RPC_NT_NO_CONTEXT_AVAILABLE; case RPC_S_INTERNAL_ERROR: return RPC_NT_INTERNAL_ERROR; case RPC_S_ZERO_DIVIDE: return RPC_NT_ZERO_DIVIDE; case RPC_S_ADDRESS_ERROR: return RPC_NT_ADDRESS_ERROR; case RPC_S_FP_DIV_ZERO: return RPC_NT_FP_DIV_ZERO; case RPC_S_FP_UNDERFLOW: return RPC_NT_FP_UNDERFLOW; case RPC_S_FP_OVERFLOW: return RPC_NT_FP_OVERFLOW; case RPC_S_CALL_IN_PROGRESS: return RPC_NT_CALL_IN_PROGRESS; case RPC_S_NO_MORE_BINDINGS: return RPC_NT_NO_MORE_BINDINGS; case RPC_S_CALL_CANCELLED: return RPC_NT_CALL_CANCELLED; case RPC_S_INVALID_OBJECT: return RPC_NT_INVALID_OBJECT; case RPC_S_INVALID_ASYNC_HANDLE: return RPC_NT_INVALID_ASYNC_HANDLE; case RPC_S_INVALID_ASYNC_CALL: return RPC_NT_INVALID_ASYNC_CALL; case RPC_S_GROUP_MEMBER_NOT_FOUND: return RPC_NT_GROUP_MEMBER_NOT_FOUND; case RPC_X_NO_MORE_ENTRIES: return RPC_NT_NO_MORE_ENTRIES; case RPC_X_SS_CHAR_TRANS_OPEN_FAIL: return RPC_NT_SS_CHAR_TRANS_OPEN_FAIL; case RPC_X_SS_CHAR_TRANS_SHORT_FILE: return RPC_NT_SS_CHAR_TRANS_SHORT_FILE; case RPC_X_SS_IN_NULL_CONTEXT: return RPC_NT_SS_IN_NULL_CONTEXT; case RPC_X_SS_CONTEXT_DAMAGED: return RPC_NT_SS_CONTEXT_DAMAGED; case RPC_X_SS_HANDLES_MISMATCH: return RPC_NT_SS_HANDLES_MISMATCH; case RPC_X_SS_CANNOT_GET_CALL_HANDLE: return RPC_NT_SS_CANNOT_GET_CALL_HANDLE; case RPC_X_NULL_REF_POINTER: return RPC_NT_NULL_REF_POINTER; case RPC_X_ENUM_VALUE_OUT_OF_RANGE: return RPC_NT_ENUM_VALUE_OUT_OF_RANGE; case RPC_X_BYTE_COUNT_TOO_SMALL: return RPC_NT_BYTE_COUNT_TOO_SMALL; case RPC_X_BAD_STUB_DATA: return RPC_NT_BAD_STUB_DATA; case RPC_X_PIPE_CLOSED: return RPC_NT_PIPE_CLOSED; case RPC_X_PIPE_DISCIPLINE_ERROR: return RPC_NT_PIPE_DISCIPLINE_ERROR; case RPC_X_PIPE_EMPTY: return RPC_NT_PIPE_EMPTY; case ERROR_PASSWORD_MUST_CHANGE: return STATUS_PASSWORD_MUST_CHANGE; case ERROR_ACCOUNT_LOCKED_OUT: return STATUS_ACCOUNT_LOCKED_OUT; default: return status; } } /****************************************************************************** * I_RpcExceptionFilter (rpcrt4.@) */ int WINAPI I_RpcExceptionFilter(ULONG ExceptionCode) { TRACE("0x%x\n", ExceptionCode); switch (ExceptionCode) { case STATUS_DATATYPE_MISALIGNMENT: case STATUS_BREAKPOINT: case STATUS_ACCESS_VIOLATION: case STATUS_ILLEGAL_INSTRUCTION: case STATUS_PRIVILEGED_INSTRUCTION: case STATUS_INSTRUCTION_MISALIGNMENT: case STATUS_STACK_OVERFLOW: case STATUS_POSSIBLE_DEADLOCK: return EXCEPTION_CONTINUE_SEARCH; default: return EXCEPTION_EXECUTE_HANDLER; } } /****************************************************************************** * RpcErrorStartEnumeration (rpcrt4.@) */ RPC_STATUS RPC_ENTRY RpcErrorStartEnumeration(RPC_ERROR_ENUM_HANDLE* EnumHandle) { FIXME("(%p): stub\n", EnumHandle); return RPC_S_ENTRY_NOT_FOUND; } /****************************************************************************** * RpcMgmtSetCancelTimeout (rpcrt4.@) */ RPC_STATUS RPC_ENTRY RpcMgmtSetCancelTimeout(LONG Timeout) { FIXME("(%d): stub\n", Timeout); return RPC_S_OK; } static struct threaddata *get_or_create_threaddata(void) { struct threaddata *tdata = NtCurrentTeb()->ReservedForNtRpc; if (!tdata) { tdata = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*tdata)); if (!tdata) return NULL; InitializeCriticalSection(&tdata->cs); tdata->thread_id = GetCurrentThreadId(); EnterCriticalSection(&threaddata_cs); list_add_tail(&threaddata_list, &tdata->entry); LeaveCriticalSection(&threaddata_cs); NtCurrentTeb()->ReservedForNtRpc = tdata; return tdata; } return tdata; } void RPCRT4_SetThreadCurrentConnection(RpcConnection *Connection) { struct threaddata *tdata = get_or_create_threaddata(); if (!tdata) return; EnterCriticalSection(&tdata->cs); tdata->connection = Connection; LeaveCriticalSection(&tdata->cs); } void RPCRT4_SetThreadCurrentCallHandle(RpcBinding *Binding) { struct threaddata *tdata = get_or_create_threaddata(); if (!tdata) return; tdata->server_binding = Binding; } RpcBinding *RPCRT4_GetThreadCurrentCallHandle(void) { struct threaddata *tdata = get_or_create_threaddata(); if (!tdata) return NULL; return tdata->server_binding; } void RPCRT4_PushThreadContextHandle(NDR_SCONTEXT SContext) { struct threaddata *tdata = get_or_create_threaddata(); struct context_handle_list *context_handle_list; if (!tdata) return; context_handle_list = HeapAlloc(GetProcessHeap(), 0, sizeof(*context_handle_list)); if (!context_handle_list) return; context_handle_list->context_handle = SContext; context_handle_list->next = tdata->context_handle_list; tdata->context_handle_list = context_handle_list; } void RPCRT4_RemoveThreadContextHandle(NDR_SCONTEXT SContext) { struct threaddata *tdata = get_or_create_threaddata(); struct context_handle_list *current, *prev; if (!tdata) return; for (current = tdata->context_handle_list, prev = NULL; current; prev = current, current = current->next) { if (current->context_handle == SContext) { if (prev) prev->next = current->next; else tdata->context_handle_list = current->next; HeapFree(GetProcessHeap(), 0, current); return; } } } NDR_SCONTEXT RPCRT4_PopThreadContextHandle(void) { struct threaddata *tdata = get_or_create_threaddata(); struct context_handle_list *context_handle_list; NDR_SCONTEXT context_handle; if (!tdata) return NULL; context_handle_list = tdata->context_handle_list; if (!context_handle_list) return NULL; tdata->context_handle_list = context_handle_list->next; context_handle = context_handle_list->context_handle; HeapFree(GetProcessHeap(), 0, context_handle_list); return context_handle; } static RPC_STATUS rpc_cancel_thread(DWORD target_tid) { struct threaddata *tdata; EnterCriticalSection(&threaddata_cs); LIST_FOR_EACH_ENTRY(tdata, &threaddata_list, struct threaddata, entry) if (tdata->thread_id == target_tid) { EnterCriticalSection(&tdata->cs); if (tdata->connection) rpcrt4_conn_cancel_call(tdata->connection); LeaveCriticalSection(&tdata->cs); break; } LeaveCriticalSection(&threaddata_cs); return RPC_S_OK; } /****************************************************************************** * RpcCancelThread (rpcrt4.@) */ RPC_STATUS RPC_ENTRY RpcCancelThread(void* ThreadHandle) { TRACE("(%p)\n", ThreadHandle); return RpcCancelThreadEx(ThreadHandle, 0); } /****************************************************************************** * RpcCancelThreadEx (rpcrt4.@) */ RPC_STATUS RPC_ENTRY RpcCancelThreadEx(void* ThreadHandle, LONG Timeout) { DWORD target_tid; FIXME("(%p, %d)\n", ThreadHandle, Timeout); target_tid = GetThreadId(ThreadHandle); if (!target_tid) return RPC_S_INVALID_ARG; if (Timeout) { FIXME("(%p, %d)\n", ThreadHandle, Timeout); return RPC_S_OK; } else return rpc_cancel_thread(target_tid); }