• Henri Verbeet's avatar
    wined3d: Use GL_STATIC_DRAW_ARB for static buffers. · 12a05be5
    Henri Verbeet authored
    This mostly affects the initial placement of the VBO. If an application really
    does use a static buffer as if it was a dynamic one the driver is likely to
    migrate it out of VRAM anyway, we shouldn't penalize more well-behaved
    applications for that.
    12a05be5
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