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Arkadiusz Hiler authored
Full focus lost / focus gained events on the Windows side are not feasible for X11's FocusIn/FocusOut events generated by keyboard grabs (see XGrabKeyboard()) that are used for example for Atl+Tab handling. Using them would degrade user's experience by causing the window to minimize or flash multiple times depending on a game/window manager combo. Because of that the programs may miss on some KEYUP events that happen during the grab, and since there are no focus changes on the Windows side the state doesn't get resynced. This change attempts to improve user experience by syncing any missed key release events that happened while the window haven't had focus on the X11 side. There's no syncing of key presses as those are more problematic because of window manager quirks, e.g. on KDE it may end up syncing the Tab press portion of Alt+Tab. Luckily missing key events for keys that were pressed and not released while the WM had the keyboard grab is not nearly as confusing as stuck keys. For Warhammer: Chaosbane, theHunter: Call of the Wild, Far Cry Primal and many other games that end up with stuck Alt after Alt+Tabbing.
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