• Zebediah Figura's avatar
    wined3d: Introduce a separate fp_disable() method. · b64cc15d
    Zebediah Figura authored
    Analogous to shader_disable().
    
    We'd like to pass a wined3d_state pointer to fp_enable() to let it handle
    actually compiling the fragment pipeline, which doesn't mesh well conceptually
    with its use in shader_disable().
    b64cc15d
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