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Ximper Linux
branding-etersoft-ximper
Commits
fa339d0f
Commit
fa339d0f
authored
Nov 20, 2012
by
Andrey Cherepanov
Browse files
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Set TraditionalOk theme for Mate
parent
bd3e1be5
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2 changed files
with
741 additions
and
191 deletions
+741
-191
index.theme.in
gnome-settings/index.theme.in
+2
-2
metacity-theme-1.xml.in
gnome-settings/metacity-theme-1.xml.in
+739
-189
No files found.
gnome-settings/index.theme.in
View file @
fa339d0f
...
...
@@ -5,8 +5,8 @@ Comment=Theme for @BRAND_FNAME@ @NAME@
[X-GNOME-Metatheme]
Encoding=UTF-8
GtkTheme=
Glossy
MetacityTheme=
Clearlooks
GtkTheme=
TraditionalOk
MetacityTheme=
TraditionalOk
IconTheme=gnome
GtkColorScheme=base_color:#ffffff,fg_color:#000000,tooltip_fg_color:#000000,selected_fg_color:#5598d7,selected_fg_color:#ffffff,text_color:#000000,bg_color:#ede9e3,tooltip_bg_color:#FFFFBF
CursorTheme=default
...
...
gnome-settings/metacity-theme-1.xml.in
View file @
fa339d0f
...
...
@@ -2,40 +2,47 @@
<!-- $Id$ -->
<metacity_theme>
<info>
<name>
@BRAND_FNAME@ @NAME@
</name>
<author>
Dave Camp
<
dave@ximian
.com
>
</author>
<copyright>
Â
2002 Ximian, Inc.
</copyright>
<date>
Sep, 2002
</date>
<description>
The Mist t
heme
</description>
<name>
TraditionalOk
</name>
<author>
Daniel Borgmann
<
daniel.borgmann@gmail.com
>
, Andrea Cimitan
<
andrea.cimitan@gmail
.com
>
</author>
<copyright>
Â
2005-2007 Daniel Borgmann, Andrea Cimitan
</copyright>
<date>
Apr, 2007
</date>
<description>
The TraditionalOk "Gummy" Marco T
heme
</description>
</info>
<frame_geometry
name=
"normal"
rounded_top_left=
"false"
rounded_top_right=
"false"
rounded_bottom_left=
"false"
rounded_bottom_right=
"false"
>
<distance
name=
"left_width"
value=
"1"
/>
<distance
name=
"right_width"
value=
"1"
/>
<distance
name=
"bottom_height"
value=
"5"
/>
<distance
name=
"left_titlebar_edge"
value=
"1"
/>
<distance
name=
"right_titlebar_edge"
value=
"1"
/>
<aspect_ratio
name=
"button"
value=
"1"
/>
<distance
name=
"title_vertical_pad"
value=
"2"
/>
<border
name=
"title_border"
left=
"2"
right=
"2"
top=
"1"
bottom=
"1"
/>
<border
name=
"button_border"
left=
"1"
right=
"1"
top=
"1"
bottom=
"1"
/>
<!-- ::: GEOMETRY ::: -->
<frame_geometry
name=
"normal"
rounded_top_left=
"true"
rounded_top_right=
"true"
rounded_bottom_left=
"false"
rounded_bottom_right=
"false"
>
<distance
name=
"left_width"
value=
"4"
/>
<distance
name=
"right_width"
value=
"4"
/>
<distance
name=
"bottom_height"
value=
"4"
/>
<distance
name=
"left_titlebar_edge"
value=
"4"
/>
<distance
name=
"right_titlebar_edge"
value=
"4"
/>
<aspect_ratio
name=
"button"
value=
"1.0"
/>
<distance
name=
"title_vertical_pad"
value=
"0"
/>
<border
name=
"title_border"
left=
"2"
right=
"2"
top=
"4"
bottom=
"3"
/>
<border
name=
"button_border"
left=
"1"
right=
"1"
top=
"2"
bottom=
"2"
/>
</frame_geometry>
<!-- strip borders off the normal geometry -->
<frame_geometry
name=
"shaded"
parent=
"normal"
rounded_top_left=
"true"
rounded_top_right=
"true"
rounded_bottom_left=
"true"
rounded_bottom_right=
"true"
/>
<frame_geometry
name=
"normal_maximized"
parent=
"normal"
rounded_top_left=
"false"
rounded_top_right=
"false"
rounded_bottom_left=
"false"
rounded_bottom_right=
"false"
>
<!-- strip frame spacing off the normal geometry when maximised -->
<distance
name=
"left_width"
value=
"0"
/>
<distance
name=
"right_width"
value=
"0"
/>
<distance
name=
"bottom_height"
value=
"
0
"
/>
<distance
name=
"left_titlebar_edge"
value=
"
2
"
/>
<distance
name=
"right_titlebar_edge"
value=
"
2
"
/>
<distance
name=
"bottom_height"
value=
"
1
"
/>
<distance
name=
"left_titlebar_edge"
value=
"
1
"
/>
<distance
name=
"right_titlebar_edge"
value=
"
1
"
/>
</frame_geometry>
<frame_geometry
name=
"normal_small_borders"
parent=
"normal"
>
<distance
name=
"left_width"
value=
"0"
/>
<distance
name=
"right_width"
value=
"0"
/>
<distance
name=
"bottom_height"
value=
"0"
/>
<distance
name=
"left_titlebar_edge"
value=
"0"
/>
<distance
name=
"right_titlebar_edge"
value=
"0"
/>
<frame_geometry
name=
"utility"
title_scale=
"small"
rounded_top_left=
"false"
rounded_top_right=
"false"
rounded_bottom_left=
"false"
rounded_bottom_right=
"false"
>
<distance
name=
"left_width"
value=
"4"
/>
<distance
name=
"right_width"
value=
"4"
/>
<distance
name=
"bottom_height"
value=
"4"
/>
<distance
name=
"left_titlebar_edge"
value=
"4"
/>
<distance
name=
"right_titlebar_edge"
value=
"4"
/>
<distance
name=
"title_vertical_pad"
value=
"0"
/>
<border
name=
"title_border"
left=
"2"
right=
"2"
top=
"4"
bottom=
"3"
/>
<border
name=
"button_border"
left=
"0"
right=
"0"
top=
"2"
bottom=
"2"
/>
<aspect_ratio
name=
"button"
value=
"1"
/>
</frame_geometry>
<frame_geometry
name=
"border"
has_title=
"false"
>
...
...
@@ -48,88 +55,304 @@
<distance
name=
"button_height"
value=
"0"
/>
<distance
name=
"title_vertical_pad"
value=
"4"
/>
<border
name=
"title_border"
left=
"0"
right=
"0"
top=
"0"
bottom=
"0"
/>
<border
name=
"button_border"
left=
"1"
right=
"1"
top=
"1"
bottom=
"1
"
/>
<border
name=
"button_border"
left=
"0"
right=
"0"
top=
"0"
bottom=
"0
"
/>
</frame_geometry>
<!-- button minimum size -->
<constant
name=
"Bmin"
value=
"7"
/>
<!-- button inside padding -->
<constant
name=
"ButtonIPad"
value=
"4"
/>
<constant
name=
"Bpad"
value=
"6"
/>
<!-- ::: CORNERS ::: -->
<draw_ops
name=
"corners_outline_selected_top"
>
<!-- top left -->
<line
color=
"shade/gtk:bg[SELECTED]/0.6"
x1=
"1"
y1=
"3"
x2=
"1"
y2=
"3"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.73"
x1=
"1"
y1=
"4"
x2=
"1"
y2=
"4"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.6"
x1=
"2"
y1=
"2"
x2=
"2"
y2=
"2"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.6"
x1=
"3"
y1=
"1"
x2=
"3"
y2=
"1"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.73"
x1=
"4"
y1=
"1"
x2=
"4"
y2=
"1"
/>
<!-- top right -->
<line
color=
"shade/gtk:bg[SELECTED]/0.6"
x1=
"width-2"
y1=
"3"
x2=
"width-2"
y2=
"3"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.73"
x1=
"width-2"
y1=
"4"
x2=
"width-2"
y2=
"4"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.6"
x1=
"width-3"
y1=
"2"
x2=
"width-3"
y2=
"2"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.6"
x1=
"width-4"
y1=
"1"
x2=
"width-4"
y2=
"1"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.73"
x1=
"width-5"
y1=
"1"
x2=
"width-5"
y2=
"1"
/>
</draw_ops>
<draw_ops
name=
"corners_outline_top"
>
<!-- top left -->
<line
color=
"shade/gtk:bg[NORMAL]/0.55"
x1=
"1"
y1=
"3"
x2=
"1"
y2=
"3"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.68"
x1=
"1"
y1=
"4"
x2=
"1"
y2=
"4"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.55"
x1=
"2"
y1=
"2"
x2=
"2"
y2=
"2"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.55"
x1=
"3"
y1=
"1"
x2=
"3"
y2=
"1"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.68"
x1=
"4"
y1=
"1"
x2=
"4"
y2=
"1"
/>
<!-- top right -->
<line
color=
"shade/gtk:bg[NORMAL]/0.55"
x1=
"width-2"
y1=
"3"
x2=
"width-2"
y2=
"3"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.68"
x1=
"width-2"
y1=
"4"
x2=
"width-2"
y2=
"4"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.55"
x1=
"width-3"
y1=
"2"
x2=
"width-3"
y2=
"2"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.55"
x1=
"width-4"
y1=
"1"
x2=
"width-4"
y2=
"1"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.68"
x1=
"width-5"
y1=
"1"
x2=
"width-5"
y2=
"1"
/>
</draw_ops>
<draw_ops
name=
"corners_outline_selected_bottom"
>
<!-- bottom left -->
<line
color=
"shade/gtk:bg[SELECTED]/0.6"
x1=
"1"
y1=
"height-4"
x2=
"1"
y2=
"height-5"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.6"
x1=
"2"
y1=
"height-3"
x2=
"2"
y2=
"height-3"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.6"
x1=
"2"
y1=
"height-2"
x2=
"4"
y2=
"height-2"
/>
<draw_ops
name=
"focus_outline"
>
<rectangle
color=
"black"
x=
"left_width-1"
y=
"top_height-1"
width=
"width-left_width-right_width+1"
height=
"height-top_height-bottom_height+1"
/>
<!-- bottom right -->
<line
color=
"shade/gtk:bg[SELECTED]/0.6"
x1=
"width-2"
y1=
"height-4"
x2=
"width-2"
y2=
"height-5"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.6"
x1=
"width-3"
y1=
"height-3"
x2=
"width-3"
y2=
"height-3"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.6"
x1=
"width-4"
y1=
"height-2"
x2=
"width-5"
y2=
"height-2"
/>
</draw_ops>
<!-- ** interlace ** -->
<draw_ops
name=
"title_tile"
>
<tint
color=
"black"
x=
"0"
y=
"0"
width=
"width - 2"
height=
"0"
alpha=
"0.1"
/>
<tint
color=
"white"
x=
"0"
y=
"1"
width=
"width - 2"
height=
"1"
alpha=
"0.05"
/>
<draw_ops
name=
"corners_outline_bottom"
>
<!-- bottom left -->
<line
color=
"shade/gtk:bg[NORMAL]/0.55"
x1=
"1"
y1=
"height-4"
x2=
"1"
y2=
"height-5"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.55"
x1=
"2"
y1=
"height-3"
x2=
"2"
y2=
"height-3"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.55"
x1=
"2"
y1=
"height-2"
x2=
"4"
y2=
"height-2"
/>
<!-- bottom right -->
<line
color=
"shade/gtk:bg[NORMAL]/0.55"
x1=
"width-2"
y1=
"height-4"
x2=
"width-2"
y2=
"height-5"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.55"
x1=
"width-3"
y1=
"height-3"
x2=
"width-3"
y2=
"height-3"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.55"
x1=
"width-4"
y1=
"height-2"
x2=
"width-5"
y2=
"height-2"
/>
</draw_ops>
<draw_ops
name=
"corners_highlight"
>
<!-- ** corner highlight for left top ** -->
<line
color=
"shade/gtk:bg[SELECTED]/1.18"
x1=
"2"
y1=
"3"
x2=
"2"
y2=
"4"
/>
<line
color=
"shade/gtk:bg[SELECTED]/1.18"
x1=
"3"
y1=
"2"
x2=
"4"
y2=
"2"
/>
<draw_ops
name=
"bevel_unfocused"
>
<rectangle
color=
"black"
filled=
"false"
x=
"0"
y=
"0"
width=
"width - 1"
height=
"height - 1"
/>
<!-- ** corner highlight for right top ** -->
<line
color=
"shade/gtk:bg[SELECTED]/0.98"
x1=
"width-3"
y1=
"3"
x2=
"width-3"
y2=
"4"
/>
<line
color=
"shade/gtk:bg[SELECTED]/1.16"
x1=
"width-5"
y1=
"2"
x2=
"width-4"
y2=
"2"
/>
<!-- ** corner highlight for left bottom ** -->
<!--<line color="shade/gtk:bg[NORMAL]/1.3" x1="2" y1="height-4" x2="2" y2="height-5"/>
<line color="shade/gtk:bg[NORMAL]/0.88" x1="3" y1="height-3" x2="4" y2="height-3"/>-->
<!-- ** corner highlight for right bottom ** -->
<!--<line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/>
<line color="shade/gtk:bg[NORMAL]/0.88" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>-->
</draw_ops>
<draw_ops
name=
"corners_highlight_unfocused"
>
<!-- ** corner highlight for left top ** -->
<line
color=
"shade/gtk:bg[NORMAL]/1.05"
x1=
"2"
y1=
"3"
x2=
"2"
y2=
"4"
/>
<line
color=
"shade/gtk:bg[NORMAL]/1.05"
x1=
"3"
y1=
"2"
x2=
"4"
y2=
"2"
/>
<!-- ** corner highlight for right top ** -->
<line
color=
"shade/gtk:bg[NORMAL]/0.88"
x1=
"width-3"
y1=
"3"
x2=
"width-3"
y2=
"4"
/>
<line
color=
"shade/gtk:bg[NORMAL]/1.04"
x1=
"width-5"
y1=
"2"
x2=
"width-4"
y2=
"2"
/>
<!-- ** corner highlight for left bottom ** -->
<!--<line color="shade/gtk:bg[NORMAL]/1.3" x1="2" y1="height-4" x2="2" y2="height-5"/>
<line color="shade/gtk:bg[NORMAL]/0.88" x1="3" y1="height-3" x2="4" y2="height-3"/>-->
<!-- ** corner highlight for right bottom ** -->
<!--<line color="shade/gtk:bg[NORMAL]/0.88" x1="width-3" y1="height-4" x2="width-3" y2="height-5"/>
<line color="shade/gtk:bg[NORMAL]/0.88" x1="width-4" y1="height-3" x2="width-5" y2="height-3"/>-->
</draw_ops>
<draw_ops
name=
"corners_highlight_shaded"
>
<!-- ** corner highlight for left top ** -->
<line
color=
"shade/gtk:bg[SELECTED]/1.18"
x1=
"2"
y1=
"3"
x2=
"2"
y2=
"4"
/>
<line
color=
"shade/gtk:bg[SELECTED]/1.18"
x1=
"3"
y1=
"2"
x2=
"4"
y2=
"2"
/>
<!-- ** corner highlight for right top ** -->
<line
color=
"shade/gtk:bg[SELECTED]/0.98"
x1=
"width-3"
y1=
"3"
x2=
"width-3"
y2=
"4"
/>
<line
color=
"shade/gtk:bg[SELECTED]/1.16"
x1=
"width-5"
y1=
"2"
x2=
"width-4"
y2=
"2"
/>
<!-- ** corner highlight for left bottom ** -->
<line
color=
"shade/gtk:bg[SELECTED]/1.08"
x1=
"2"
y1=
"height-4"
x2=
"2"
y2=
"height-5"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.98"
x1=
"3"
y1=
"height-3"
x2=
"4"
y2=
"height-3"
/>
<!-- ** corner highlight for right bottom ** -->
<line
color=
"shade/gtk:bg[SELECTED]/0.98"
x1=
"width-3"
y1=
"height-4"
x2=
"width-3"
y2=
"height-5"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.98"
x1=
"width-4"
y1=
"height-3"
x2=
"width-5"
y2=
"height-3"
/>
</draw_ops>
<draw_ops
name=
"corners_highlight_shaded_unfocused"
>
<!-- ** corner highlight for left top ** -->
<line
color=
"shade/gtk:bg[NORMAL]/1.05"
x1=
"2"
y1=
"3"
x2=
"2"
y2=
"4"
/>
<line
color=
"shade/gtk:bg[NORMAL]/1.05"
x1=
"3"
y1=
"2"
x2=
"4"
y2=
"2"
/>
<!-- ** corner highlight for right top ** -->
<line
color=
"shade/gtk:bg[NORMAL]/0.88"
x1=
"width-3"
y1=
"3"
x2=
"width-3"
y2=
"4"
/>
<line
color=
"shade/gtk:bg[NORMAL]/1.04"
x1=
"width-5"
y1=
"2"
x2=
"width-4"
y2=
"2"
/>
<!-- ** corner highlight for left bottom ** -->
<line
color=
"shade/gtk:bg[NORMAL]/1.02"
x1=
"2"
y1=
"height-4"
x2=
"2"
y2=
"height-5"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.88"
x1=
"3"
y1=
"height-3"
x2=
"4"
y2=
"height-3"
/>
<!-- ** corner highlight for right bottom ** -->
<line
color=
"shade/gtk:bg[NORMAL]/0.88"
x1=
"width-3"
y1=
"height-4"
x2=
"width-3"
y2=
"height-5"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.88"
x1=
"width-4"
y1=
"height-3"
x2=
"width-5"
y2=
"height-3"
/>
</draw_ops>
<draw_ops
name=
"window_bg"
>
<rectangle
color=
"gtk:bg[NORMAL]"
filled=
"true"
x=
"0"
y=
"0"
width=
"width"
height=
"height"
/>
</draw_ops>
<!-- ::: BEVEL FOCUSED ::: -->
<draw_ops
name=
"bevel"
>
<rectangle
color=
"black"
filled=
"false"
x=
"0"
y=
"0"
width=
"width - 1"
height=
"top_height - 1"
/>
<rectangle
color=
"black"
filled=
"false"
x=
"0"
y=
"0"
width=
"width - 1"
height=
"height - 1"
/>
<rectangle
color=
"gtk:bg[NORMAL]"
filled=
"true"
x=
"1"
y=
"1"
width=
"width - 3"
height=
"height - 2"
/>
<rectangle
color=
"gtk:bg[SELECTED]"
filled=
"true"
x=
"1"
y=
"1"
width=
"width - 2"
height=
"top_height - 2"
/>
<!--<tile name="title_tile" tile_width="width" tile_height="2" x="1" y="1" width="width - 2" height="title_height + 5"/>-->
<tint
color=
"white"
x=
"1"
y=
"1"
width=
"1"
height=
"top_height - 1"
alpha=
"0.2"
/>
<tint
color=
"white"
x=
"1"
y=
"1"
width=
"width - 2"
height=
"1"
alpha=
"0.2"
/>
<tint
color=
"black"
x=
"1"
y=
"top_height - 2"
width=
"width - 1"
height=
"1"
alpha=
"0.2"
/>
<tint
color=
"black"
x=
"width - 2"
y=
"1"
width=
"1"
height=
"top_height - 1"
alpha=
"0.2"
/>
<include
name=
"window_bg"
/>
<!-- ** titlebar outline ** -->
<rectangle
color=
"shade/gtk:bg[SELECTED]/0.55"
filled=
"false"
x=
"0"
y=
"0"
width=
"width - 1"
height=
"((title_height + 6) `max` (top_height - 2))"
/>
<!-- ** 3d beveled frame ** -->
<line
color=
"shade/gtk:bg[NORMAL]/0.88"
x1=
"1"
y1=
"height - 2"
x2=
"width - 2"
y2=
"height - 2"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.88"
x1=
"width - 2"
y1=
"3"
x2=
"width - 2"
y2=
"height - 2"
/>
<line
color=
"shade/gtk:bg[NORMAL]/1.2"
x1=
"3"
y1=
"1"
x2=
"width - 4"
y2=
"1"
/>
<line
color=
"shade/gtk:bg[NORMAL]/1.2"
x1=
"1"
y1=
"3"
x2=
"1"
y2=
"height - 2"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.94"
x1=
"2"
y1=
"((title_height + 5) `max` (top_height - 3))"
x2=
"width - 3"
y2=
"((title_height + 5) `max` (top_height - 3))"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.95"
x1=
"width - 2"
y1=
"2"
x2=
"width - 2"
y2=
"((title_height + 6) `max` (top_height - 2))"
/>
<line
color=
"shade/gtk:bg[SELECTED]/1.18"
x1=
"1"
y1=
"1"
x2=
"width - 2"
y2=
"1"
/>
<line
color=
"shade/gtk:bg[SELECTED]/1.1"
x1=
"1"
y1=
"2"
x2=
"1"
y2=
"((title_height + 5) `max` (top_height - 3))"
/>
<!-- ** fancy gradient ** -->
<gradient
type=
"vertical"
x=
"2"
y=
"top_height/2"
width=
"width-4"
height=
"top_height/2-1"
>
<color
value=
"shade/gtk:bg[SELECTED]/1.0"
/>
<color
value=
"shade/gtk:bg[SELECTED]/0.94"
/>
</gradient>
<gradient
type=
"vertical"
x=
"2"
y=
"2"
width=
"width-4"
height=
"top_height/2-2"
>
<color
value=
"shade/gtk:bg[SELECTED]/1.08"
/>
<color
value=
"shade/gtk:bg[SELECTED]/1.02"
/>
</gradient>
<line
color=
"shade/gtk:bg[SELECTED]/0.7"
x1=
"1"
y1=
"((title_height + 6) `max` (top_height - 2))"
x2=
"width - 2"
y2=
"((title_height + 6) `max` (top_height - 2))"
/>
<!-- ** border outline ** -->
<line
color=
"shade/gtk:bg[NORMAL]/0.45"
x1=
"0"
y1=
"((title_height + 6) `max` (top_height - 2))"
x2=
"0"
y2=
"height"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.45"
x1=
"width - 1"
y1=
"((title_height + 6) `max` (top_height - 2))"
x2=
"width - 1"
y2=
"height"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.45"
x1=
"1"
y1=
"height - 1"
x2=
"width - 2"
y2=
"height - 1"
/>
</draw_ops>
<draw_ops
name=
"bevel_maximized"
>
<!-- ** 3d beveled frame ** -->
<line
color=
"shade/gtk:bg[SELECTED]/0.55"
x1=
"0"
y1=
"0"
x2=
"width"
y2=
"0"
/>
<line
color=
"shade/gtk:bg[SELECTED]/1.18"
x1=
"0"
y1=
"1"
x2=
"width"
y2=
"1"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.94"
x1=
"0"
y1=
"((title_height + 5) `max` (top_height - 3))"
x2=
"width"
y2=
"((title_height + 5) `max` (top_height - 3))"
/>
<!-- ** fancy gradient ** -->
<gradient
type=
"vertical"
x=
"0"
y=
"top_height/2"
width=
"width"
height=
"top_height/2-1"
>
<color
value=
"shade/gtk:bg[SELECTED]/1.0"
/>
<color
value=
"shade/gtk:bg[SELECTED]/0.94"
/>
</gradient>
<gradient
type=
"vertical"
x=
"0"
y=
"1"
width=
"width"
height=
"top_height/2-1"
>
<color
value=
"shade/gtk:bg[SELECTED]/1.08"
/>
<color
value=
"shade/gtk:bg[SELECTED]/1.02"
/>
</gradient>
<line
color=
"shade/gtk:bg[SELECTED]/0.7"
x1=
"0"
y1=
"((title_height + 6) `max` (top_height - 2))"
x2=
"width"
y2=
"((title_height + 6) `max` (top_height - 2))"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.55"
x1=
"0"
y1=
"height-1"
x2=
"width"
y2=
"height-1"
/>
</draw_ops>
<draw_ops
name=
"round_bevel"
>
<include
name=
"bevel"
/>
<include
name=
"focus_outline"
/>
<include
name=
"corners_outline_selected_top"
/>
<!--<include name="corners_outline_bottom"/>-->
<include
name=
"corners_highlight"
/>
</draw_ops>
<draw_ops
name=
"bevel_shaded"
>
<include
name=
"bevel"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.6"
x1=
"0"
y1=
"height-1"
x2=
"width"
y2=
"height-1"
/>
</draw_ops>
<!-- ::: TITLES ::: -->
<draw_ops
name=
"round_bevel_shaded"
>
<include
name=
"bevel"
/>
<include
name=
"corners_outline_selected_top"
/>
<include
name=
"corners_outline_selected_bottom"
/>
<include
name=
"corners_highlight_shaded"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.6"
x1=
"5"
y1=
"height-1"
x2=
"width-6"
y2=
"height-1"
/>
</draw_ops>
<draw_ops
name=
"title_bg"
>
<!-- tile name="title_tile" tile_width="4" tile_height="10" x="0" y="2" width="(width-title_width)/2-4" height="11"/>
<tile name="title_tile" tile_width="4" tile_height="10" x="(width-title_width)/2+title_width+4" y="2" width="(width-title_width)/2-4" height="11"/ -->
<!-- ::: BEVEL UNFOCUSED ::: -->
<draw_ops
name=
"bevel_unfocused"
>
<include
name=
"window_bg"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.88"
x1=
"1"
y1=
"height - 2"
x2=
"width - 2"
y2=
"height - 2"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.88"
x1=
"width - 2"
y1=
"2"
x2=
"width - 2"
y2=
"height - 2"
/>
<line
color=
"shade/gtk:bg[NORMAL]/1.05"
x1=
"1"
y1=
"1"
x2=
"width - 2"
y2=
"1"
/>
<line
color=
"shade/gtk:bg[NORMAL]/1.03"
x1=
"1"
y1=
"2"
x2=
"1"
y2=
"height - 2"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.89"
x1=
"2"
y1=
"((title_height + 5) `max` (top_height - 3))"
x2=
"width - 3"
y2=
"((title_height + 5) `max` (top_height - 3))"
/>
<!-- ** fancy gradient ** -->
<gradient
type=
"vertical"
x=
"2"
y=
"top_height/2"
width=
"width-4"
height=
"top_height/2-1"
>
<color
value=
"shade/gtk:bg[NORMAL]/0.93"
/>
<color
value=
"shade/gtk:bg[NORMAL]/0.89"
/>
</gradient>
<gradient
type=
"vertical"
x=
"2"
y=
"2"
width=
"width-4"
height=
"top_height/2-2"
>
<color
value=
"shade/gtk:bg[NORMAL]/0.99"
/>
<color
value=
"shade/gtk:bg[NORMAL]/0.95"
/>
</gradient>
<line
color=
"shade/gtk:bg[NORMAL]/0.65"
x1=
"1"
y1=
"((title_height + 6) `max` (top_height - 2))"
x2=
"width - 2"
y2=
"((title_height + 6) `max` (top_height - 2))"
/>
<rectangle
color=
"shade/gtk:bg[NORMAL]/0.55"
filled=
"false"
x=
"0"
y=
"0"
width=
"width - 1"
height=
"height - 1"
/>
</draw_ops>
<draw_ops
name=
"bevel_maximized_unfocused"
>
<!-- ** 3d beveled frame ** -->
<line
color=
"shade/gtk:bg[NORMAL]/0.55"
x1=
"0"
y1=
"0"
x2=
"width"
y2=
"0"
/>
<line
color=
"shade/gtk:bg[NORMAL]/1.05"
x1=
"0"
y1=
"1"
x2=
"width"
y2=
"1"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.89"
x1=
"0"
y1=
"((title_height + 5) `max` (top_height - 3))"
x2=
"width"
y2=
"((title_height + 5) `max` (top_height - 3))"
/>
<!-- ** fancy gradient ** -->
<gradient
type=
"vertical"
x=
"0"
y=
"top_height/2"
width=
"width"
height=
"top_height/2-1"
>
<color
value=
"shade/gtk:bg[NORMAL]/0.93"
/>
<color
value=
"shade/gtk:bg[NORMAL]/0.89"
/>
</gradient>
<gradient
type=
"vertical"
x=
"0"
y=
"2"
width=
"width"
height=
"top_height/2-2"
>
<color
value=
"shade/gtk:bg[NORMAL]/0.99"
/>
<color
value=
"shade/gtk:bg[NORMAL]/0.95"
/>
</gradient>
<line
color=
"shade/gtk:bg[NORMAL]/0.65"
x1=
"0"
y1=
"((title_height + 6) `max` (top_height - 2))"
x2=
"width"
y2=
"((title_height + 6) `max` (top_height - 2))"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.55"
x1=
"0"
y1=
"height-1"
x2=
"width"
y2=
"height-1"
/>
</draw_ops>
<draw_ops
name=
"round_bevel_unfocused"
>
<include
name=
"bevel_unfocused"
/>
<include
name=
"corners_outline_top"
/>
<!--<include name="corners_outline_bottom"/>-->
<include
name=
"corners_highlight_unfocused"
/>
</draw_ops>
<draw_ops
name=
"round_bevel_unfocused_shaded"
>
<include
name=
"bevel_unfocused"
/>
<include
name=
"corners_outline_top"
/>
<include
name=
"corners_outline_bottom"
/>
<include
name=
"corners_highlight_shaded_unfocused"
/>
</draw_ops>
<!-- ::: BORDER ::: -->
<draw_ops
name=
"border"
>
<line
color=
"shade/gtk:bg[NORMAL]/0.88"
x1=
"1"
y1=
"height - 2"
x2=
"width - 2"
y2=
"height - 2"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.88"
x1=
"width - 2"
y1=
"1"
x2=
"width - 2"
y2=
"height - 2"
/>
<line
color=
"shade/gtk:bg[NORMAL]/1.2"
x1=
"1"
y1=
"1"
x2=
"width - 2"
y2=
"1"
/>
<line
color=
"shade/gtk:bg[NORMAL]/1.2"
x1=
"1"
y1=
"1"
x2=
"1"
y2=
"height - 2"
/>
<rectangle
color=
"shade/gtk:bg[NORMAL]/0.55"
filled=
"false"
x=
"0"
y=
"0"
width=
"width - 1"
height=
"height - 1"
/>
</draw_ops>
<!--
hush! nothing to see here! move on! :^)
-->
<!--
::: TITLES :::
-->
<draw_ops
name=
"title_text"
>
<title
color=
"gtk:text[SELECTED]"
x=
"0"
y=
"(((height - title_height) / 2) `max` 0)"
/>
<title
color=
"shade/gtk:bg[SELECTED]/0.7"
x=
"((3 `max` (width-title_width)) / 2)"
y=
"(((height - title_height) / 2) `max` 0) + 1"
/>
<title
color=
"shade/gtk:bg[SELECTED]/0.7"
x=
"((3 `max` (width-title_width)) / 2)+1"
y=
"(((height - title_height) / 2) `max` 0)"
/>
<title
color=
"shade/gtk:bg[SELECTED]/0.7"
x=
"((3 `max` (width-title_width)) / 2)-1"
y=
"(((height - title_height) / 2) `max` 0)"
/>
<title
color=
"shade/gtk:bg[SELECTED]/0.7"
x=
"((3 `max` (width-title_width)) / 2)"
y=
"(((height - title_height) / 2) `max` 0)-1"
/>
<title
color=
"#FFFFFF"
x=
"(3 `max` (width-title_width)) / 2"
y=
"(((height - title_height) / 2) `max` 0)"
/>
</draw_ops>
<draw_ops
name=
"title_text_unfocused"
>
<title
color=
"gtk:fg[ACTIVE]"
x=
"0"
y=
"(((height - title_height) / 2) `max` 0)"
/>
<!--<title color="shade/gtk:bg[NORMAL]/1.07" x="5 `max` (width-title_width)/2+1" y="1 `max` ((height-title_height)/2)+1"/>-->
<title
color=
"blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45"
x=
"4 `max` (width-title_width)/2"
y=
"0 `max` ((height-title_height)/2)"
/>
</draw_ops>
<draw_ops
name=
"title"
>
<include
name=
"title_bg"
/>
<include
name=
"title_text"
/>
</draw_ops>
...
...
@@ -138,32 +361,227 @@
</draw_ops>
<!-- ::: BUTTONS ::: -->
<draw_ops
name=
"button_bg"
>
<!-- inset -->
<gradient
type=
"vertical"
x=
"0"
y=
"3"
width=
"width"
height=
"height-6"
>
<color
value=
"shade/gtk:bg[SELECTED]/0.96"
/>
<color
value=
"shade/gtk:bg[SELECTED]/1.05"
/>
</gradient>
<line
color=
"shade/gtk:bg[SELECTED]/1.00"
x1=
"2"
y1=
"0"
x2=
"width-3"
y2=
"0"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.99"
x1=
"1"
y1=
"1"
x2=
"width-2"
y2=
"1"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.99"
x1=
"0"
y1=
"2"
x2=
"width-1"
y2=
"2"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.98"
x1=
"3"
y1=
"0"
x2=
"width-4"
y2=
"0"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.91"
x1=
"2"
y1=
"1"
x2=
"width-3"
y2=
"1"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.90"
x1=
"1"
y1=
"2"
x2=
"width-2"
y2=
"2"
/>
<line
color=
"shade/gtk:bg[SELECTED]/1.03"
x1=
"2"
y1=
"height-1"
x2=
"width-3"
y2=
"height-1"
/>
<line
color=
"shade/gtk:bg[SELECTED]/1.00"
x1=
"1"
y1=
"height-2"
x2=
"width-2"
y2=
"height-2"
/>
<line
color=
"shade/gtk:bg[SELECTED]/1.01"
x1=
"0"
y1=
"height-3"
x2=
"width-1"
y2=
"height-3"
/>
<line
color=
"shade/gtk:bg[SELECTED]/1.06"
x1=
"3"
y1=
"height-1"
x2=
"width-4"
y2=
"height-1"
/>
<line
color=
"shade/gtk:bg[SELECTED]/1.02"
x1=
"2"
y1=
"height-2"
x2=
"width-3"
y2=
"height-2"
/>
<line
color=
"shade/gtk:bg[SELECTED]/1.03"
x1=
"1"
y1=
"height-3"
x2=
"width-2"
y2=
"height-3"
/>
<!-- border outline -->
<line
color=
"shade/gtk:bg[SELECTED]/0.6"
x1=
"3"
y1=
"1"
x2=
"width-4"
y2=
"1"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.6"
x1=
"3"
y1=
"height-2"
x2=
"width-4"
y2=
"height-2"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.6"
x1=
"1"
y1=
"3"
x2=
"1"
y2=
"height-4"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.6"
x1=
"width-2"
y1=
"3"
x2=
"width-2"
y2=
"height-4"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.6"
x1=
"2"
y1=
"2"
x2=
"width-3"
y2=
"2"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.6"
x1=
"2"
y1=
"height-3"
x2=
"width-3"
y2=
"height-3"
/>
<!-- border smooth effect -->
<line
color=
"shade/gtk:bg[SELECTED]/1.02"
x1=
"3"
y1=
"2"
x2=
"width-4"
y2=
"2"
/>
<line
color=
"shade/gtk:bg[SELECTED]/1.00"
x1=
"2"
y1=
"3"
x2=
"2"
y2=
"height-4"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.90"
x1=
"width-3"
y1=
"3"
x2=
"width-3"
y2=
"height-4"
/>
<!-- inside highlight -->
<line
color=
"shade/gtk:bg[SELECTED]/1.18"
x1=
"4"
y1=
"2"
x2=
"width-5"
y2=
"2"
/>
<line
color=
"shade/gtk:bg[SELECTED]/1.1"
x1=
"2"
y1=
"4"
x2=
"2"
y2=
"height-5"
/>
<!-- inside shadow -->
<line
color=
"shade/gtk:bg[SELECTED]/1.0"
x1=
"width-3"
y1=
"4"
x2=
"width-3"
y2=
"height-5"
/>
<!-- fill gradient -->
<gradient
type=
"vertical"
x=
"3"
y=
"3"
width=
"width-6"
height=
"(height)/2-1"
>
<color
value=
"shade/gtk:bg[SELECTED]/1.1"
/>
<color
value=
"shade/gtk:bg[SELECTED]/1.02"
/>
</gradient>
<gradient
type=
"vertical"
x=
"3"
y=
"(height)/2"
width=
"width-6"
height=
"(height)/2-2"
>
<color
value=
"shade/gtk:bg[SELECTED]/1.0"
/>
<color
value=
"shade/gtk:bg[SELECTED]/0.92"
/>
</gradient>
<!-- bottom border smooth effect -->
<line
color=
"shade/gtk:bg[SELECTED]/0.84"
x1=
"3"
y1=
"height-3"
x2=
"width-4"
y2=
"height-3"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.92"
x1=
"4"
y1=
"height-3"
x2=
"width-5"
y2=
"height-3"
/>
</draw_ops>
<draw_ops
name=
"button_bg_unfocused"
>
<!-- inset -->
<gradient
type=
"vertical"
x=
"0"
y=
"3"
width=
"width"
height=
"height-6"
>
<color
value=
"shade/gtk:bg[NORMAL]/0.92"
/>
<color
value=
"shade/gtk:bg[NORMAL]/0.96"
/>
</gradient>
<line
color=
"shade/gtk:bg[NORMAL]/0.93"
x1=
"2"
y1=
"0"
x2=
"width-3"
y2=
"0"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.92"
x1=
"1"
y1=
"1"
x2=
"width-2"
y2=
"1"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.92"
x1=
"0"
y1=
"2"
x2=
"width-1"
y2=
"2"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.91"
x1=
"3"
y1=
"0"
x2=
"width-4"
y2=
"0"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.87"
x1=
"2"
y1=
"1"
x2=
"width-3"
y2=
"1"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.86"
x1=
"1"
y1=
"2"
x2=
"width-2"
y2=
"2"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.945"
x1=
"2"
y1=
"height-1"
x2=
"width-3"
y2=
"height-1"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.93"
x1=
"1"
y1=
"height-2"
x2=
"width-2"
y2=
"height-2"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.935"
x1=
"0"
y1=
"height-3"
x2=
"width-1"
y2=
"height-3"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.96"
x1=
"3"
y1=
"height-1"
x2=
"width-4"
y2=
"height-1"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.94"
x1=
"2"
y1=
"height-2"
x2=
"width-3"
y2=
"height-2"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.95"
x1=
"1"
y1=
"height-3"
x2=
"width-2"
y2=
"height-3"
/>
<!-- border outline -->
<line
color=
"shade/gtk:bg[NORMAL]/0.6"
x1=
"3"
y1=
"1"
x2=
"width-4"
y2=
"1"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.6"
x1=
"3"
y1=
"height-2"
x2=
"width-4"
y2=
"height-2"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.6"
x1=
"1"
y1=
"3"
x2=
"1"
y2=
"height-4"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.6"
x1=
"width-2"
y1=
"3"
x2=
"width-2"
y2=
"height-4"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.6"
x1=
"2"
y1=
"2"
x2=
"width-3"
y2=
"2"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.6"
x1=
"2"
y1=
"height-3"
x2=
"width-3"
y2=
"height-3"
/>
<!-- border smooth effect -->
<line
color=
"shade/gtk:bg[NORMAL]/1.02"
x1=
"3"
y1=
"2"
x2=
"width-4"
y2=
"2"
/>
<line
color=
"shade/gtk:bg[NORMAL]/1.00"
x1=
"2"
y1=
"3"
x2=
"2"
y2=
"height-4"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.95"
x1=
"width-3"
y1=
"3"
x2=
"width-3"
y2=
"height-4"
/>
<!-- inside highlight -->
<line
color=
"shade/gtk:bg[NORMAL]/1.2"
x1=
"4"
y1=
"2"
x2=
"width-5"
y2=
"2"
/>
<line
color=
"shade/gtk:bg[NORMAL]/1.1"
x1=
"2"
y1=
"4"
x2=
"2"
y2=
"height-5"
/>
<!-- inside shadow -->
<line
color=
"shade/gtk:bg[NORMAL]/1.05"
x1=
"width-3"
y1=
"4"
x2=
"width-3"
y2=
"height-5"
/>
<!-- fill gradient -->
<gradient
type=
"vertical"
x=
"3"
y=
"3"
width=
"width-6"
height=
"(height)/2-1"
>
<color
value=
"shade/gtk:bg[NORMAL]/1.15"
/>
<color
value=
"shade/gtk:bg[NORMAL]/1.07"
/>
</gradient>
<gradient
type=
"vertical"
x=
"3"
y=
"(height)/2"
width=
"width-6"
height=
"(height)/2-2"
>
<color
value=
"shade/gtk:bg[NORMAL]/1.05"
/>
<color
value=
"shade/gtk:bg[NORMAL]/0.97"
/>
</gradient>
<!-- bottom border smooth effect -->
<line
color=
"shade/gtk:bg[NORMAL]/0.89"
x1=
"3"
y1=
"height-3"
x2=
"width-4"
y2=
"height-3"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.97"
x1=
"4"
y1=
"height-3"
x2=
"width-5"
y2=
"height-3"
/>
</draw_ops>
<draw_ops
name=
"button_bg_prelight"
>
<include
name=
"button_bg"
/>
<tint
color=
"shade/gtk:bg[SELECTED]/1.5"
alpha=
"0.2"
x=
"3"
y=
"3"
width=
"width-5"
height=
"height-5"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.6"
x1=
"width-3"
y1=
"height-3"
x2=
"width-3"
y2=
"height-3"
/>
</draw_ops>
<draw_ops
name=
"button_bg_pressed"
>
<!-- outside highlight -->
<gradient
type=
"vertical"
x=
"width-2"
y=
"2"
width=
"1"
height=
"height-4"
>
<color
value=
"shade/gtk:bg[SELECTED]/1.2"
/>
<color
value=
"shade/gtk:bg[SELECTED]/1.0"
/>
</gradient>
<gradient
type=
"vertical"
x=
"width-1"
y=
"3"
width=
"1"
height=
"height-6"
>
<color
value=
"shade/gtk:bg[SELECTED]/1.2"
/>
<color
value=
"shade/gtk:bg[SELECTED]/1.0"
/>
</gradient>
<line
color=
"shade/gtk:bg[SELECTED]/1.0"
x1=
"2"
y1=
"height-2"
x2=
"width-3"
y2=
"height-2"
/>
<line
color=
"shade/gtk:bg[SELECTED]/1.0"
x1=
"3"
y1=
"height-1"
x2=
"width-4"
y2=
"height-1"
/>
<!-- border outline -->
<line
color=
"shade/gtk:bg[SELECTED]/0.55"
x1=
"3"
y1=
"1"
x2=
"width-4"
y2=
"1"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.55"
x1=
"3"
y1=
"height-2"
x2=
"width-4"
y2=
"height-2"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.55"
x1=
"1"
y1=
"3"
x2=
"1"
y2=
"height-4"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.55"
x1=
"width-2"
y1=
"3"
x2=
"width-2"
y2=
"height-4"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.55"
x1=
"2"
y1=
"2"
x2=
"width-3"
y2=
"2"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.55"
x1=
"2"
y1=
"height-3"
x2=
"width-3"
y2=
"height-3"
/>
<!-- inside shadow -->
<line
color=
"shade/gtk:bg[SELECTED]/0.9"
x1=
"3"
y1=
"2"
x2=
"width-4"
y2=
"2"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.85"
x1=
"2"
y1=
"3"
x2=
"2"
y2=
"height-4"
/>
<!-- fill gradient -->
<gradient
type=
"vertical"
x=
"3"
y=
"3"
width=
"width-5"
height=
"height-6"
>
<color
value=
"shade/gtk:bg[SELECTED]/0.95"
/>
<color
value=
"shade/gtk:bg[SELECTED]/0.9"
/>
</gradient>
<line
color=
"shade/gtk:bg[SELECTED]/0.9"
x1=
"3"
y1=
"height-3"
x2=
"width-4"
y2=
"height-3"
/>
</draw_ops>
<draw_ops
name=
"button_bg_unfocused_prelight"
>
<include
name=
"button_bg_unfocused"
/>
<tint
color=
"shade/gtk:bg[NORMAL]/1.5"
alpha=
"0.3"
x=
"3"
y=
"3"
width=
"width-5"
height=
"height-5"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.6"
x1=
"width-3"
y1=
"height-3"
x2=
"width-3"
y2=
"height-3"
/>
</draw_ops>
<draw_ops
name=
"button_bg_unfocused_pressed"
>
<!-- outside highlight -->
<gradient
type=
"vertical"
x=
"width-2"
y=
"2"
width=
"1"
height=
"height-4"
>
<color
value=
"shade/gtk:bg[NORMAL]/1.25"
/>
<color
value=
"shade/gtk:bg[NORMAL]/1.05"
/>
</gradient>
<gradient
type=
"vertical"
x=
"width-1"
y=
"3"
width=
"1"
height=
"height-6"
>
<color
value=
"shade/gtk:bg[NORMAL]/1.25"
/>
<color
value=
"shade/gtk:bg[NORMAL]/1.05"
/>
</gradient>
<line
color=
"shade/gtk:bg[NORMAL]/1.05"
x1=
"2"
y1=
"height-2"
x2=
"width-3"
y2=
"height-2"
/>
<line
color=
"shade/gtk:bg[NORMAL]/1.05"
x1=
"3"
y1=
"height-1"
x2=
"width-4"
y2=
"height-1"
/>
<!-- border outline -->
<line
color=
"shade/gtk:bg[NORMAL]/0.55"
x1=
"3"
y1=
"1"
x2=
"width-4"
y2=
"1"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.55"
x1=
"3"
y1=
"height-2"
x2=
"width-4"
y2=
"height-2"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.55"
x1=
"1"
y1=
"3"
x2=
"1"
y2=
"height-4"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.55"
x1=
"width-2"
y1=
"3"
x2=
"width-2"
y2=
"height-4"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.55"
x1=
"2"
y1=
"2"
x2=
"width-3"
y2=
"2"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.55"
x1=
"2"
y1=
"height-3"
x2=
"width-3"
y2=
"height-3"
/>
<!-- inside shadow -->
<line
color=
"shade/gtk:bg[NORMAL]/0.8"
x1=
"3"
y1=
"2"
x2=
"width-4"
y2=
"2"
/>
<line
color=
"shade/gtk:bg[NORMAL]/0.75"
x1=
"2"
y1=
"3"
x2=
"2"
y2=
"height-4"
/>
<!-- fill gradient -->
<gradient
type=
"vertical"
x=
"3"
y=
"3"
width=
"width-5"
height=
"height-6"
>
<color
value=
"shade/gtk:bg[NORMAL]/0.9"
/>
<color
value=
"shade/gtk:bg[NORMAL]/0.85"
/>
</gradient>
<line
color=
"shade/gtk:bg[NORMAL]/0.85"
x1=
"3"
y1=
"height-3"
x2=
"width-4"
y2=
"height-3"
/>
</draw_ops>
<!-- ::: ICONS ::: -->
<!--
using a minimum icon size until there is a proper way to specify relative sizes
unfortunately it's logically impossible to always center the icons on non-square
buttons (utility windows) without distortion.
icon_size = (Bmin`max`height-Bpad*2)
hpadding = (width - icon_size) / 2 = ((width-(Bmin`max`height-Bpad*2))/2)
vpadding = (height - icon_size) / 2 = ((height-(Bmin`max`height-Bpad*2))/2)
-->
<!-- menu icon -->
<draw_ops
name=
"menu_button_icon"
>
<gtk_arrow
state=
"selected"
shadow=
"none"
arrow=
"down"
x=
"4"
y=
"5"
width=
"width - 8"
height=
"height - 8"
/>
</draw_ops>
<draw_ops
name=
"menu_button_icon_unfocused"
>
<gtk_arrow
state=
"insensitive"
shadow=
"none"
arrow=
"down"
x=
"4"
y=
"5"
width=
"width - 8"
height=
"height - 8"
/>
<!--<icon x="0" y="0" width="width" height="height"/>-->
<icon
x=
"(width-mini_icon_width)/2"
y=
"(height-mini_icon_height)/2"
width=
"mini_icon_width"
height=
"mini_icon_height"
/>
</draw_ops>
<draw_ops
name=
"button_bg_prelight"
>
<tint
color=
"white"
x=
"0"
y=
"0"
width=
"width"
height=
"height"
alpha=
"0.3"
/>
<draw_ops
name=
"menu_button_icon_unfocused"
>
<!--<icon x="0" y="0" width="width" height="height" alpha="0.5"/>-->
<icon
x=
"(width-mini_icon_width)/2"
y=
"(height-mini_icon_height)/2"
width=
"mini_icon_width"
height=
"mini_icon_height"
/>
</draw_ops>
<draw_ops
name=
"menu_button_normal"
>
<include
name=
"menu_button_icon"
/>
</draw_ops>
<draw_ops
name=
"menu_button_prelight"
>
<include
name=
"button_bg_prelight"
/>
<include
name=
"menu_button_icon"
/>
</draw_ops>
<draw_ops
name=
"menu_button_pressed"
>
<include
name=
"menu_button_icon"
/>
</draw_ops>
...
...
@@ -171,29 +589,78 @@
<include
name=
"menu_button_icon_unfocused"
/>
</draw_ops>
<!-- close icon -->
<draw_ops
name=
"close_button_icon"
>
<line
color=
"gtk:fg[SELECTED]"
width=
"2"
x1=
"ButtonIPad"
y1=
"ButtonIPad"
x2=
"width-ButtonIPad-1"
y2=
"height - ButtonIPad-1"
/>
<line
color=
"gtk:fg[SELECTED]"
width=
"1"
x1=
"ButtonIPad"
y1=
"ButtonIPad"
x2=
"width-ButtonIPad"
y2=
"height - ButtonIPad"
/>
<line
color=
"gtk:fg[SELECTED]"
width=
"2"
x1=
"ButtonIPad"
y1=
"height - ButtonIPad-1"
x2=
"width-ButtonIPad-1"
y2=
"ButtonIPad"
/>
<line
color=
"gtk:fg[SELECTED]"
width=
"1"
x1=
"ButtonIPad"
y1=
"height - ButtonIPad-1"
x2=
"width-ButtonIPad"
y2=
"ButtonIPad - 1"
/>
<!-- outside border -->
<!-- main cross -->
<line
color=
"shade/gtk:bg[SELECTED]/0.7"
width=
"4"
x1=
"((width-(Bmin`max`height-Bpad*2))/2)"
y1=
"((height-(Bmin`max`height-Bpad*2))/2)"
x2=
"width - ((width-(Bmin`max`height-Bpad*2))/2) - 1"
y2=
"height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"
/>
<line
color=
"shade/gtk:bg[SELECTED]/0.7"
width=
"4"
x1=
"((width-(Bmin`max`height-Bpad*2))/2)"
y1=
"height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"
x2=
"width - ((width-(Bmin`max`height-Bpad*2))/2) - 1"
y2=
"((height-(Bmin`max`height-Bpad*2))/2)"
/>
<!-- top-left -->
<tint
color=
"shade/gtk:bg[SELECTED]/0.7"
alpha=
"1.0"
x=
"((width-(Bmin`max`height-Bpad*2))/2)"
y=
"((height-(Bmin`max`height-Bpad*2))/2)-1"
width=
"2"
height=
"1"
/>
<tint
color=
"shade/gtk:bg[SELECTED]/0.7"
alpha=
"1.0"
x=
"((width-(Bmin`max`height-Bpad*2))/2)-1"
y=
"((height-(Bmin`max`height-Bpad*2))/2)/1"
width=
"1"
height=
"2"
/>
<!-- top-right -->
<tint
color=
"shade/gtk:bg[SELECTED]/0.7"
alpha=
"1.0"
x=
"width - ((width-(Bmin`max`height-Bpad*2))/2) -2"
y=
"((height-(Bmin`max`height-Bpad*2))/2)-1"
width=
"2"
height=
"1"
/>
<tint
color=
"shade/gtk:bg[SELECTED]/0.7"
alpha=
"1.0"
x=
"width - ((width-(Bmin`max`height-Bpad*2))/2)"
y=
"((height-(Bmin`max`height-Bpad*2))/2)"
width=
"1"
height=
"2"
/>
<!-- bottom-left -->
<tint
color=
"shade/gtk:bg[SELECTED]/0.7"
alpha=
"1.0"
x=
"((width-(Bmin`max`height-Bpad*2))/2)"
y=
"height - ((height-(Bmin`max`height-Bpad*2))/2)"
width=
"2"
height=
"1"
/>
<tint
color=
"shade/gtk:bg[SELECTED]/0.7"
alpha=
"1.0"
x=
"((width-(Bmin`max`height-Bpad*2))/2)-1"
y=
"height - ((height-(Bmin`max`height-Bpad*2))/2)-2"
width=
"1"
height=
"2"
/>
<!-- bottom-right -->
<tint
color=
"shade/gtk:bg[SELECTED]/0.7"
alpha=
"1.0"
x=
"width - ((width-(Bmin`max`height-Bpad*2))/2) -2"
y=
"height - ((height-(Bmin`max`height-Bpad*2))/2)"
width=
"2"
height=
"1"
/>
<tint
color=
"shade/gtk:bg[SELECTED]/0.7"
alpha=
"1.0"
x=
"width - ((width-(Bmin`max`height-Bpad*2))/2)"
y=
"height - ((height-(Bmin`max`height-Bpad*2))/2)-2"
width=
"1"
height=
"2"
/>
<!-- icon -->
<line
color=
"blend/gtk:bg[SELECTED]/#FFFFFF/0.75"
width=
"2"
x1=
"((width-(Bmin`max`height-Bpad*2))/2)"
y1=
"((height-(Bmin`max`height-Bpad*2))/2)"
x2=
"width - ((width-(Bmin`max`height-Bpad*2))/2) - 1"
y2=
"height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"
/>
<line
color=
"blend/gtk:bg[SELECTED]/#FFFFFF/0.75"
width=
"1"
x1=
"((width-(Bmin`max`height-Bpad*2))/2)"
y1=
"((height-(Bmin`max`height-Bpad*2))/2)"
x2=
"width- ((width-(Bmin`max`height-Bpad*2))/2)"
y2=
"height - ((height-(Bmin`max`height-Bpad*2))/2)"
/>
<line
color=
"blend/gtk:bg[SELECTED]/#FFFFFF/0.75"
width=
"2"
x1=
"((width-(Bmin`max`height-Bpad*2))/2)"
y1=
"height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"
x2=
"width - ((width-(Bmin`max`height-Bpad*2))/2) - 1"
y2=
"((height-(Bmin`max`height-Bpad*2))/2)"
/>
<line
color=
"blend/gtk:bg[SELECTED]/#FFFFFF/0.75"
width=
"1"
x1=
"((width-(Bmin`max`height-Bpad*2))/2)"
y1=
"height - ((height-(Bmin`max`height-Bpad*2))/2) - 1"
x2=
"width - ((width-(Bmin`max`height-Bpad*2))/2)"
y2=
"((height-(Bmin`max`height-Bpad*2))/2) - 1"
/>
</draw_ops>
<draw_ops
name=
"close_button_icon_unfocused"
>
<line
color=
"gtk:fg[INSENSITIVE]"
width=
"2"
x1=
"ButtonIPad"
y1=
"ButtonIPad"
x2=
"width-ButtonIPad-1"
y2=
"height - ButtonIPad-1"
/>
<line
color=
"gtk:fg[INSENSITIVE]"
width=
"1"
x1=
"ButtonIPad"
y1=
"ButtonIPad"
x2=
"width-ButtonIPad"
y2=
"height - ButtonIPad"
/>
<line
color=
"gtk:fg[INSENSITIVE]"
width=
"2"
x1=
"ButtonIPad"
y1=
"height - ButtonIPad-1"
x2=
"width-ButtonIPad-1"
y2=
"ButtonIPad"
/>
<line
color=
"gtk:fg[INSENSITIVE]"
width=
"1"
x1=
"ButtonIPad"
y1=
"height - ButtonIPad-1"
x2=
"width-ButtonIPad"
y2=
"ButtonIPad - 1"
/>
<line
color=
"blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45"
width=
"2"
x1=
"((width-(Bmin`max`height-Bpad*2))/2)"
y1=
"((height-(Bmin`max`height-Bpad*2))/2)"
x2=
"width-((width-(Bmin`max`height-Bpad*2))/2)-1"
y2=
"height - ((height-(Bmin`max`height-Bpad*2))/2)-1"
/>
<line
color=
"blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45"
width=
"1"
x1=
"((width-(Bmin`max`height-Bpad*2))/2)"
y1=
"((height-(Bmin`max`height-Bpad*2))/2)"
x2=
"width-((width-(Bmin`max`height-Bpad*2))/2)"
y2=
"height - ((height-(Bmin`max`height-Bpad*2))/2)"
/>
<line
color=
"blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45"
width=
"2"
x1=
"((width-(Bmin`max`height-Bpad*2))/2)"
y1=
"height - ((height-(Bmin`max`height-Bpad*2))/2)-1"
x2=
"width-((width-(Bmin`max`height-Bpad*2))/2)-1"
y2=
"((height-(Bmin`max`height-Bpad*2))/2)"
/>
<line
color=
"blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45"
width=
"1"
x1=
"((width-(Bmin`max`height-Bpad*2))/2)"
y1=
"height - ((height-(Bmin`max`height-Bpad*2))/2)-1"
x2=
"width-((width-(Bmin`max`height-Bpad*2))/2)"
y2=
"((height-(Bmin`max`height-Bpad*2))/2) - 1"
/>
</draw_ops>
<draw_ops
name=
"close_button_normal"
>
<include
name=
"button_bg"
/>
<include
name=
"close_button_icon"
/>
</draw_ops>
<draw_ops
name=
"close_button_prelight"
>
...
...
@@ -201,27 +668,52 @@
<include
name=
"close_button_icon"
/>
</draw_ops>
<draw_ops
name=
"close_button_pressed"
>
<include
name=
"close_button_icon_unfocused"
/>
<include
name=
"button_bg_pressed"
/>
<include
name=
"close_button_icon"
/>
</draw_ops>
<draw_ops
name=
"close_button_unfocused"
>
<include
name=
"button_bg_unfocused"
/>
<include
name=
"close_button_icon_unfocused"
/>
</draw_ops>
<draw_ops
name=
"close_button_unfocused_prelight"
>
<include
name=
"button_bg_unfocused_prelight"
/>
<include
name=
"close_button_icon_unfocused"
/>
</draw_ops>
<draw_ops
name=
"close_button_unfocused_pressed"
>
<include
name=
"button_bg_unfocused_pressed"
/>
<include
name=
"close_button_icon_unfocused"
/>
</draw_ops>
<!-- maximize icon -->
<draw_ops
name=
"maximize_button_icon"
>
<rectangle
color=
"gtk:fg[SELECTED]"
filled=
"false"
x=
"ButtonIPad"
y=
"ButtonIPad"
width=
"width-ButtonIPad*2-1"
height=
"height-ButtonIPad*2-1"
/>
<line
color=
"gtk:fg[SELECTED]"
width=
"1"
x1=
"ButtonIPad + 1"
y1=
"ButtonIPad + 1"
x2=
"width-ButtonIPad"
y2=
"ButtonIPad + 1"
/>
<!-- outside border -->
<rectangle
color=
"shade/gtk:bg[SELECTED]/0.7"
filled=
"false"
x=
"((width-(Bmin`max`height-Bpad*2))/2)-1"
y=
"((height-(Bmin`max`height-Bpad*2))/2)-1"
width=
"width-((width-(Bmin`max`height-Bpad*2))/2)*2+1"
height=
"height-((height-(Bmin`max`height-Bpad*2))/2)*2+1"
/>
<rectangle
color=
"shade/gtk:bg[SELECTED]/0.7"
filled=
"false"
x=
"((width-(Bmin`max`height-Bpad*2))/2)+1"
y=
"((height-(Bmin`max`height-Bpad*2))/2)+2"
width=
"width-((width-(Bmin`max`height-Bpad*2))/2)*2-3"
height=
"height-((height-(Bmin`max`height-Bpad*2))/2)*2-4"
/>
<!-- icon -->
<rectangle
color=
"blend/gtk:bg[SELECTED]/#FFFFFF/0.75"
filled=
"false"
x=
"((width-(Bmin`max`height-Bpad*2))/2)"
y=
"((height-(Bmin`max`height-Bpad*2))/2)"
width=
"width-((width-(Bmin`max`height-Bpad*2))/2)*2-1"
height=
"height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"
/>
<line
color=
"blend/gtk:bg[SELECTED]/#FFFFFF/0.75"
width=
"1"
x1=
"((width-(Bmin`max`height-Bpad*2))/2) + 1"
y1=
"((height-(Bmin`max`height-Bpad*2))/2) + 1"
x2=
"width-((width-(Bmin`max`height-Bpad*2))/2)"
y2=
"((height-(Bmin`max`height-Bpad*2))/2) + 1"
/>
</draw_ops>
<draw_ops
name=
"maximize_button_icon_unfocused"
>
<rectangle
color=
"gtk:fg[INSENSITIVE]"
filled=
"false"
x=
"ButtonIPad"
y=
"ButtonIPad"
width=
"width-ButtonIPad*2-1"
height=
"height-ButtonIPad*2-1"
/>
<line
color=
"gtk:fg[INSENSITIVE]"
width=
"1"
x1=
"ButtonIPad + 1"
y1=
"ButtonIPad + 1"
x2=
"width-ButtonIPad"
y2=
"ButtonIPad + 1"
/>
<rectangle
color=
"blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45"
filled=
"false"
x=
"((width-(Bmin`max`height-Bpad*2))/2)"
y=
"((height-(Bmin`max`height-Bpad*2))/2)"
width=
"width-((width-(Bmin`max`height-Bpad*2))/2)*2-1"
height=
"height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"
/>
<line
color=
"blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45"
width=
"1"
x1=
"((width-(Bmin`max`height-Bpad*2))/2) + 1"
y1=
"((height-(Bmin`max`height-Bpad*2))/2) + 1"
x2=
"width-((width-(Bmin`max`height-Bpad*2))/2)"
y2=
"((height-(Bmin`max`height-Bpad*2))/2) + 1"
/>
</draw_ops>
<draw_ops
name=
"maximize_button_normal"
>
<include
name=
"button_bg"
/>
<include
name=
"maximize_button_icon"
/>
</draw_ops>
<draw_ops
name=
"maximize_button_prelight"
>
...
...
@@ -229,56 +721,95 @@
<include
name=
"maximize_button_icon"
/>
</draw_ops>
<draw_ops
name=
"maximize_button_pressed"
>
<include
name=
"maximize_button_icon_unfocused"
/>
<include
name=
"button_bg_pressed"
/>
<include
name=
"maximize_button_icon"
/>
</draw_ops>
<draw_ops
name=
"maximize_button_unfocused"
>
<include
name=
"button_bg_unfocused"
/>
<include
name=
"maximize_button_icon_unfocused"
/>
</draw_ops>
<draw_ops
name=
"maximize_button_unfocused_prelight"
>
<include
name=
"button_bg_unfocused_prelight"
/>
<include
name=
"maximize_button_icon_unfocused"
/>
</draw_ops>
<draw_ops
name=
"maximize_button_unfocused_pressed"
>
<include
name=
"button_bg_unfocused_pressed"
/>
<include
name=
"maximize_button_icon_unfocused"
/>
</draw_ops>
<!-- restore icon -->
<draw_ops
name=
"restore_button_icon"
>
<rectangle
color=
"gtk:fg[SELECTED]"
filled=
"false"
x=
"ButtonIPad + 2"
y=
"ButtonIPad + 2"
width=
"width-ButtonIPad*2-5"
height=
"height-ButtonIPad*2-5"
/>
<line
color=
"gtk:fg[SELECTED]"
width=
"1"
x1=
"ButtonIPad + 3"
y1=
"ButtonIPad + 3"
x2=
"width-ButtonIPad - 3"
y2=
"ButtonIPad + 3"
/>
<!-- outside border -->
<rectangle
color=
"shade/gtk:bg[SELECTED]/0.7"
filled=
"false"
x=
"((width-(Bmin`max`height-Bpad*2))/2)"
y=
"((height-(Bmin`max`height-Bpad*2))/2)"
width=
"width-((width-(Bmin`max`height-Bpad*2))/2)*2-1"
height=
"height-((height-(Bmin`max`height-Bpad*2))/2)*2-1"
/>
<rectangle
color=
"shade/gtk:bg[SELECTED]/0.7"
filled=
"false"
x=
"((width-(Bmin`max`height-Bpad*2))/2)+2"
y=
"((height-(Bmin`max`height-Bpad*2))/2)+3"
width=
"width-((width-(Bmin`max`height-Bpad*2))/2)*2-5"
height=
"height-((height-(Bmin`max`height-Bpad*2))/2)*2-6"
/>
<!-- icon -->
<rectangle
color=
"blend/gtk:bg[SELECTED]/#FFFFFF/0.75"
filled=
"false"
x=
"((width-(Bmin`max`height-Bpad*2))/2) + 1"
y=
"((height-(Bmin`max`height-Bpad*2))/2) + 1"
width=
"width-((width-(Bmin`max`height-Bpad*2))/2)*2-3"
height=
"height-((height-(Bmin`max`height-Bpad*2))/2)*2-3"
/>
<line
color=
"blend/gtk:bg[SELECTED]/#FFFFFF/0.75"
width=
"1"
x1=
"((width-(Bmin`max`height-Bpad*2))/2) + 2"
y1=
"((height-(Bmin`max`height-Bpad*2))/2) + 2"
x2=
"width-((width-(Bmin`max`height-Bpad*2))/2) - 2"
y2=
"((height-(Bmin`max`height-Bpad*2))/2) + 2"
/>
</draw_ops>
<draw_ops
name=
"restore_button_icon_unfocused"
>
<rectangle
color=
"gtk:fg[INSENSITIVE]
"
filled=
"false"
x=
"ButtonIPad + 2"
y=
"ButtonIPad + 2"
width=
"width-ButtonIPad*2-5
"
height=
"height-ButtonIPad*2-5
"
/>
<line
color=
"gtk:fg[INSENSITIVE]
"
width=
"1"
x1=
"ButtonIPad + 3"
y1=
"ButtonIPad + 3"
x2=
"width-ButtonIPad - 3"
y2=
"ButtonIPad + 3"
/>
<rectangle
color=
"blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45
"
filled=
"false"
x=
"((width-(Bmin`max`height-Bpad*2))/2) + 1"
y=
"((height-(Bmin`max`height-Bpad*2))/2) + 1
"
width=
"width-((width-(Bmin`max`height-Bpad*2))/2)*2-3"
height=
"height-((height-(Bmin`max`height-Bpad*2))/2)*2-3
"
/>
<line
color=
"blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45
"
width=
"1"
x1=
"((width-(Bmin`max`height-Bpad*2))/2) + 2"
y1=
"((height-(Bmin`max`height-Bpad*2))/2) + 2"
x2=
"width-((width-(Bmin`max`height-Bpad*2))/2) - 2"
y2=
"((height-(Bmin`max`height-Bpad*2))/2) + 2"
/>
</draw_ops>
<draw_ops
name=
"restore_button_normal"
>
<include
name=
"button_bg"
/>
<include
name=
"restore_button_icon"
/>
</draw_ops>
<draw_ops
name=
"restore_button_prelight"
>
<include
name=
"restore_button_icon"
/>
<include
name=
"button_bg_prelight"
/>
<include
name=
"restore_button_icon"
/>
</draw_ops>
<draw_ops
name=
"restore_button_pressed"
>
<include
name=
"restore_button_icon_unfocused"
/>
<include
name=
"button_bg_pressed"
/>
<include
name=
"restore_button_icon"
/>
</draw_ops>
<draw_ops
name=
"restore_button_unfocused"
>
<include
name=
"button_bg_unfocused"
/>
<include
name=
"restore_button_icon_unfocused"
/>
</draw_ops>
<draw_ops
name=
"restore_button_unfocused_prelight"
>
<include
name=
"button_bg_unfocused_prelight"
/>
<include
name=
"restore_button_icon_unfocused"
/>
</draw_ops>
<draw_ops
name=
"restore_button_unfocused_pressed"
>
<include
name=
"button_bg_unfocused_pressed"
/>
<include
name=
"restore_button_icon_unfocused"
/>
</draw_ops>
<!-- minimize icon -->
<draw_ops
name=
"minimize_button_icon"
>
<rectangle
color=
"gtk:fg[SELECTED]"
filled=
"true"
x=
"ButtonIPad"
y=
"height - ButtonIPad - 2"
width=
"width-ButtonIPad*2"
height=
"2"
/>
<!-- outside border -->
<rectangle
color=
"shade/gtk:bg[SELECTED]/0.7"
filled=
"false"
x=
"((width-(Bmin`max`height-Bpad*2))/2)-1"
y=
"height - ((height-(Bmin`max`height-Bpad*2))/2) - 3"
width=
"width-((width-(Bmin`max`height-Bpad*2))/2)*2+1"
height=
"3"
/>
<!-- icon -->
<rectangle
color=
"blend/gtk:bg[SELECTED]/#FFFFFF/0.75"
filled=
"true"
x=
"((width-(Bmin`max`height-Bpad*2))/2)"
y=
"height - ((height-(Bmin`max`height-Bpad*2))/2) - 2"
width=
"width-((width-(Bmin`max`height-Bpad*2))/2)*2"
height=
"2"
/>
</draw_ops>
<draw_ops
name=
"minimize_button_icon_unfocused"
>
<rectangle
color=
"gtk:fg[INSENSITIVE]"
filled=
"true"
x=
"ButtonIPad"
y=
"height - ButtonIPad - 2"
width=
"width-ButtonIPad*2"
height=
"2"
/>
<rectangle
color=
"blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.45"
filled=
"true"
x=
"((width-(Bmin`max`height-Bpad*2))/2)"
y=
"height - ((height-(Bmin`max`height-Bpad*2))/2) - 2"
width=
"width-((width-(Bmin`max`height-Bpad*2))/2)*2"
height=
"2"
/>
</draw_ops>
<draw_ops
name=
"minimize_button_normal"
>
<include
name=
"button_bg"
/>
<include
name=
"minimize_button_icon"
/>
</draw_ops>
<draw_ops
name=
"minimize_button_prelight"
>
...
...
@@ -286,9 +817,19 @@ height="height-ButtonIPad*2-5"/>
<include
name=
"minimize_button_icon"
/>
</draw_ops>
<draw_ops
name=
"minimize_button_pressed"
>
<include
name=
"minimize_button_icon_unfocused"
/>
<include
name=
"button_bg_pressed"
/>
<include
name=
"minimize_button_icon"
/>
</draw_ops>
<draw_ops
name=
"minimize_button_unfocused"
>
<include
name=
"button_bg_unfocused"
/>
<include
name=
"minimize_button_icon_unfocused"
/>
</draw_ops>
<draw_ops
name=
"minimize_button_unfocused_prelight"
>
<include
name=
"button_bg_unfocused_prelight"
/>
<include
name=
"minimize_button_icon_unfocused"
/>
</draw_ops>
<draw_ops
name=
"minimize_button_unfocused_pressed"
>
<include
name=
"button_bg_unfocused_pressed"
/>
<include
name=
"minimize_button_icon_unfocused"
/>
</draw_ops>
...
...
@@ -296,104 +837,113 @@ height="height-ButtonIPad*2-5"/>
<!-- nothing -->
</draw_ops>
<!-- ::: FRAME STYLES ::: -->
<frame_style
name=
"normal"
geometry=
"normal"
>
<piece
position=
"entire_background"
draw_ops=
"
bevel_unfocused"
/>
<piece
position=
"entire_background"
draw_ops=
"round_
bevel_unfocused"
/>
<piece
position=
"title"
draw_ops=
"title_unfocused"
/>
<button
function=
"close"
state=
"normal"
draw_ops=
"close_button_unfocused"
/>
<button
function=
"close"
state=
"pressed"
draw_ops=
"close_button_pressed"
/>
<button
function=
"close"
state=
"pressed"
draw_ops=
"close_button_unfocused_pressed"
/>
<button
function=
"close"
state=
"prelight"
draw_ops=
"close_button_unfocused_prelight"
/>
<button
function=
"maximize"
state=
"normal"
draw_ops=
"maximize_button_unfocused"
/>
<button
function=
"maximize"
state=
"pressed"
draw_ops=
"maximize_button_pressed"
/>
<button
function=
"maximize"
state=
"pressed"
draw_ops=
"maximize_button_unfocused_pressed"
/>
<button
function=
"maximize"
state=
"prelight"
draw_ops=
"maximize_button_unfocused_prelight"
/>
<button
function=
"minimize"
state=
"normal"
draw_ops=
"minimize_button_unfocused"
/>
<button
function=
"minimize"
state=
"pressed"
draw_ops=
"minimize_button_pressed"
/>
<button
function=
"menu"
state=
"normal"
draw_ops=
"menu_button_unfocused"
/>
<button
function=
"minimize"
state=
"pressed"
draw_ops=
"minimize_button_unfocused_pressed"
/>
<button
function=
"minimize"
state=
"prelight"
draw_ops=
"minimize_button_unfocused_prelight"
/>
<button
function=
"menu"
state=
"normal"
draw_ops=
"menu_button_normal"
/>
<button
function=
"menu"
state=
"pressed"
draw_ops=
"menu_button_pressed"
/>
</frame_style>
<frame_style
name=
"normal_shaded"
geometry=
"shaded"
parent=
"normal"
>
<piece
position=
"entire_background"
draw_ops=
"round_bevel_unfocused_shaded"
/>
</frame_style>
<frame_style
name=
"focused"
geometry=
"normal"
parent=
"normal"
>
<piece
position=
"entire_background"
draw_ops=
"round_bevel"
/>
<piece
position=
"title"
draw_ops=
"title"
/>
<button
function=
"close"
state=
"normal"
draw_ops=
"close_button_normal"
/>
<button
function=
"close"
state=
"pressed"
draw_ops=
"close_button_pressed"
/>
<button
function=
"close"
state=
"prelight"
draw_ops=
"close_button_prelight"
/>
<button
function=
"maximize"
state=
"normal"
draw_ops=
"maximize_button_normal"
/>
<button
function=
"maximize"
state=
"pressed"
draw_ops=
"maximize_button_pressed"
/>
<button
function=
"maximize"
state=
"prelight"
draw_ops=
"maximize_button_prelight"
/>
<button
function=
"minimize"
state=
"normal"
draw_ops=
"minimize_button_normal"
/>
<button
function=
"minimize"
state=
"pressed"
draw_ops=
"minimize_button_pressed"
/>
<button
function=
"minimize"
state=
"prelight"
draw_ops=
"minimize_button_prelight"
/>
<button
function=
"menu"
state=
"normal"
draw_ops=
"menu_button_normal"
/>
<button
function=
"menu"
state=
"prelight"
draw_ops=
"menu_button_prelight"
/>
</frame_style>
<frame_style
name=
"normal_maximized"
geometry=
"normal_maximized"
>
<piece
position=
"entire_background"
draw_ops=
"bevel_unfocused"
/>
<piece
position=
"title"
draw_ops=
"title_unfocused"
/>
<button
function=
"close"
state=
"normal"
draw_ops=
"close_button_unfocused"
/>
<button
function=
"close"
state=
"pressed"
draw_ops=
"close_button_pressed"
/>
<frame_style
name=
"focused_shaded"
geometry=
"shaded"
parent=
"focused"
>
<piece
position=
"entire_background"
draw_ops=
"round_bevel_shaded"
/>
</frame_style>
<frame_style
name=
"normal_maximized"
geometry=
"normal_maximized"
parent=
"normal"
>
<piece
position=
"entire_background"
draw_ops=
"bevel_maximized_unfocused"
/>
<button
function=
"maximize"
state=
"normal"
draw_ops=
"restore_button_unfocused"
/>
<button
function=
"maximize"
state=
"pressed"
draw_ops=
"restore_button_pressed"
/>
<button
function=
"maximize"
state=
"prelight"
draw_ops=
"restore_button_prelight"
/>
<button
function=
"minimize"
state=
"normal"
draw_ops=
"minimize_button_unfocused"
/>
<button
function=
"minimize"
state=
"pressed"
draw_ops=
"minimize_button_pressed"
/>
<button
function=
"menu"
state=
"normal"
draw_ops=
"menu_button_unfocused"
/>
<button
function=
"menu"
state=
"pressed"
draw_ops=
"menu_button_pressed"
/>
<button
function=
"maximize"
state=
"pressed"
draw_ops=
"restore_button_unfocused_pressed"
/>
<button
function=
"maximize"
state=
"prelight"
draw_ops=
"restore_button_unfocused_prelight"
/>
</frame_style>
<frame_style
name=
"focused_maximized"
geometry=
"normal_maximized"
parent=
"normal_maximized"
>
<piece
position=
"entire_background"
draw_ops=
"bevel"
/>
<piece
position=
"title"
draw_ops=
"title"
/>
<button
function=
"close"
state=
"normal"
draw_ops=
"close_button_normal"
/>
<button
function=
"close"
state=
"prelight"
draw_ops=
"close_button_prelight"
/>
<button
function=
"minimize"
state=
"normal"
draw_ops=
"minimize_button_normal"
/>
<button
function=
"minimize"
state=
"prelight"
draw_ops=
"minimize_button_prelight"
/>
<frame_style
name=
"focused_maximized"
geometry=
"normal_maximized"
parent=
"focused"
>
<piece
position=
"entire_background"
draw_ops=
"bevel_maximized"
/>
<button
function=
"maximize"
state=
"normal"
draw_ops=
"restore_button_normal"
/>
<button
function=
"maximize"
state=
"pressed"
draw_ops=
"restore_button_pressed"
/>
<button
function=
"maximize"
state=
"prelight"
draw_ops=
"restore_button_prelight"
/>
<button
function=
"menu"
state=
"normal"
draw_ops=
"menu_button_normal"
/>
<button
function=
"menu"
state=
"prelight"
draw_ops=
"menu_button_prelight"
/>
</frame_style>
<frame_style
name=
"border"
geometry=
"border"
parent=
"normal"
>
<piece
position=
"entire_background"
draw_ops=
"bevel_unfocused
"
/>
<piece
position=
"entire_background"
draw_ops=
"border
"
/>
<piece
position=
"title"
draw_ops=
"blank"
/>
</frame_style>
<frame_style
name=
"utility_normal"
geometry=
"utility"
parent=
"normal"
>
<piece
position=
"entire_background"
draw_ops=
"bevel_unfocused"
/>
</frame_style>
<frame_style
name=
"utility_focused"
geometry=
"utility"
parent=
"focused"
>
<piece
position=
"entire_background"
draw_ops=
"bevel"
/>
</frame_style>
<frame_style
name=
"utility_focused_shaded"
geometry=
"utility"
parent=
"focused_shaded"
>
<piece
position=
"entire_background"
draw_ops=
"bevel_shaded"
/>
</frame_style>
<frame_style_set
name=
"normal"
>
<frame
focus=
"yes"
state=
"normal"
resize=
"both"
style=
"focused"
/>
<frame
focus=
"no"
state=
"normal"
resize=
"both"
style=
"normal"
/>
<frame
focus=
"yes"
state=
"maximized"
style=
"focused_maximized"
/>
<frame
focus=
"no"
state=
"maximized"
style=
"normal_maximized"
/>
<frame
focus=
"yes"
state=
"shaded"
style=
"focus
ed"
/>
<frame
focus=
"no"
state=
"shaded"
style=
"normal
"
/>
<frame
focus=
"yes"
state=
"shaded"
style=
"focused_shad
ed"
/>
<frame
focus=
"no"
state=
"shaded"
style=
"normal_shaded
"
/>
<frame
focus=
"yes"
state=
"maximized_and_shaded"
style=
"focused_maximized"
/>
<frame
focus=
"no"
state=
"maximized_and_shaded"
style=
"normal_maximized"
/>
</frame_style_set>
<frame_style_set
name=
"utility"
parent=
"normal"
>
<frame
focus=
"yes"
state=
"normal"
resize=
"both"
style=
"
focused"
/>
<frame
focus=
"no"
state=
"normal"
resize=
"both"
style=
"
normal"
/>
<!-- this is a bunch of crack since utility windows shouldn't be maximized -->
<frame
focus=
"yes"
state=
"maximized"
style=
"focused"
/>
<frame
focus=
"no"
state=
"maximized"
style=
"normal"
/>
<frame
focus=
"yes"
state=
"shaded"
style=
"focus
ed"
/>
<frame
focus=
"no"
state=
"shaded"
style=
"
normal"
/>
<frame
focus=
"yes"
state=
"maximized_and_shaded"
style=
"focus
ed"
/>
<frame
focus=
"no"
state=
"maximized_and_shaded"
style=
"normal"
/>
<frame
focus=
"yes"
state=
"normal"
resize=
"both"
style=
"utility_
focused"
/>
<frame
focus=
"no"
state=
"normal"
resize=
"both"
style=
"utility_
normal"
/>
<!-- this is a bunch of crack since utility windows shouldn't be maximized -->
<frame
focus=
"yes"
state=
"maximized"
style=
"focused"
/>
<frame
focus=
"no"
state=
"maximized"
style=
"normal"
/>
<frame
focus=
"yes"
state=
"shaded"
style=
"utility_focused_shad
ed"
/>
<frame
focus=
"no"
state=
"shaded"
style=
"utility_
normal"
/>
<frame
focus=
"yes"
state=
"maximized_and_shaded"
style=
"focused_shad
ed"
/>
<frame
focus=
"no"
state=
"maximized_and_shaded"
style=
"normal"
/>
</frame_style_set>
<frame_style_set
name=
"border"
>
<frame
focus=
"yes"
state=
"normal"
resize=
"both"
style=
"border"
/>
<frame
focus=
"no"
state=
"normal"
resize=
"both"
style=
"border"
/>
<frame
focus=
"yes"
state=
"maximized"
style=
"border"
/>
<frame
focus=
"no"
state=
"maximized"
style=
"border"
/>
<frame
focus=
"yes"
state=
"shaded"
style=
"border"
/>
<frame
focus=
"no"
state=
"shaded"
style=
"border"
/>
<frame
focus=
"yes"
state=
"maximized_and_shaded"
style=
"border"
/>
<frame
focus=
"no"
state=
"maximized_and_shaded"
style=
"border"
/>
<frame
focus=
"yes"
state=
"normal"
resize=
"both"
style=
"border"
/>
<frame
focus=
"no"
state=
"normal"
resize=
"both"
style=
"border"
/>
<frame
focus=
"yes"
state=
"maximized"
style=
"border"
/>
<frame
focus=
"no"
state=
"maximized"
style=
"border"
/>
<frame
focus=
"yes"
state=
"shaded"
style=
"border"
/>
<frame
focus=
"no"
state=
"shaded"
style=
"border"
/>
<frame
focus=
"yes"
state=
"maximized_and_shaded"
style=
"border"
/>
<frame
focus=
"no"
state=
"maximized_and_shaded"
style=
"border"
/>
</frame_style_set>
<window
type=
"normal"
style_set=
"normal"
/>
<window
type=
"dialog"
style_set=
"normal"
/>
<window
type=
"modal_dialog"
style_set=
"normal"
/>
<window
type=
"menu"
style_set=
"normal"
/>
<window
type=
"utility"
style_set=
"
normal
"
/>
<window
type=
"utility"
style_set=
"
utility
"
/>
<window
type=
"border"
style_set=
"border"
/>
<menu_icon
function=
"close"
state=
"normal"
draw_ops=
"close_button_icon_unfocused"
/>
...
...
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