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etersoft
eepm
Commits
fea1b7ae
Commit
fea1b7ae
authored
Nov 06, 2025
by
Vitaly Lipatov
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epm pack: add unreal-engine
parent
70de6936
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-0
packrules.list
etc/packrules.list
+1
-0
unreal-engine.sh
pack.d/unreal-engine.sh
+39
-0
unreal-engine.sh
play.d/unreal-engine.sh
+20
-0
unreal-engine.sh
repack.d/unreal-engine.sh
+10
-0
No files found.
etc/packrules.list
View file @
fea1b7ae
...
@@ -15,3 +15,4 @@ ArmorPaintVKRT ArmorPaintVKRT_*_linux64.zip
...
@@ -15,3 +15,4 @@ ArmorPaintVKRT ArmorPaintVKRT_*_linux64.zip
1c83-universal deb64_*.zip
1c83-universal deb64_*.zip
1c83-universal thin.client_*.deb64.zip
1c83-universal thin.client_*.deb64.zip
satvision-v.2.0 VMS-Pro64_SATVISION_Satvision*.zip
satvision-v.2.0 VMS-Pro64_SATVISION_Satvision*.zip
unreal-engine Linux_Unreal_Engine_*.zip
pack.d/unreal-engine.sh
0 → 100755
View file @
fea1b7ae
#!/bin/sh
TAR
=
"
$1
"
RETURNTARNAME
=
"
$2
"
PRODUCT
=
unreal-engine
.
$(
dirname
$0
)
/common.sh
# Linux_Unreal_Engine_5.6.1.zip
BASENAME
=
$(
basename
$TAR
.zip
)
VERSION
=
$(
echo
$BASENAME
|
sed
-e
's|Linux_Unreal_Engine_||'
)
mkdir
-p
opt
erc
$TAR
||
fatal
mv
-v
$BASENAME
opt/unreal-engine
||
fatal
# Application & MIME icons
#for res in 16 24 32 48 64 256; do
for
res
in
256
;
do
mkdir
-p
usr/share/icons/hicolor/
${
res
}
x
${
res
}
/mimetypes/
install_file
"ipfs://QmdrhQDe3BhyYvxKZpoLwXXAPHqwgm4qrrZ5xM83gN1v5n?filename=256.png"
/usr/share/icons/hicolor/
${
res
}
x
${
res
}
/apps/unreal-engine.png
||
\
install_file
"https://aur.archlinux.org/cgit/aur.git/plain/256.png?h=unreal-engine-bin"
/usr/share/icons/hicolor/
${
res
}
x
${
res
}
/apps/unreal-engine.png
ln
-s
../apps/unreal-engine.png usr/share/icons/hicolor/
${
res
}
x
${
res
}
/mimetypes/application-x-uproject.png
done
install_file
"ipfs://QmNnvL93ax27uhApdYqDqpe4xcXgU2dCwFq7Sf8zq7obSi?filename=unreal-engine.desktop"
/usr/share/applications/unreal-engine.desktop
||
\
install_file
"https://aur.archlinux.org/cgit/aur.git/plain/unreal-engine.desktop?h=unreal-engine-bin"
/usr/share/applications/unreal-engine.desktop
install_file
"ipfs://QmQYxgQgq4kcipXzBwR7Xq1W25gf8tWtDsocdptJHzGrHS?filename=unreal-engine.xml"
/usr/share/mime/packages/unreal-engine.xml
||
\
install_file
"https://aur.archlinux.org/cgit/aur.git/plain/unreal-engine.xml?h=unreal-engine-bin"
/usr/share/mime/packages/unreal-engine.xml
PKGNAME
=
$PRODUCT
-
$VERSION
# use tar.gz to save space
erc pack
$PKGNAME
.tar.gz opt usr
||
fatal
# remove unneed files right here
rm
-rf
opt usr
return_tar
$PKGNAME
.tar.gz
play.d/unreal-engine.sh
0 → 100755
View file @
fea1b7ae
#!/bin/sh
PKGNAME
=
unreal-engine
SUPPORTEDARCHES
=
"x86_64"
VERSION
=
"
$2
"
DESCRIPTION
=
" (stub for epm pack)"
URL
=
"https://www.unrealengine.com/"
.
$(
dirname
$0
)
/common.sh
DESCRIPTION
=
"Professional A/V post-production software suite from Blackmagic Design (stub for epm pack)"
URL
=
"https://www.blackmagicdesign.com"
cat
<<
EOF
Since Epic Games provides the Unreal Engine download link only to registered users, we cannot create a complete play script.
Please download the zip file manually from https://www.unrealengine.com/linux and run
epm install Linux_Unreal_Engine**.zip
EOF
repack.d/unreal-engine.sh
0 → 100755
View file @
fea1b7ae
#!/bin/sh -x
# It will be run with two args: buildroot spec
BUILDROOT
=
"
$1
"
SPEC
=
"
$2
"
.
$(
dirname
$0
)
/common.sh
# this repack rule only to skip requires
# add_libs_requires
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