StandardDirectory.cxx 7.29 KB
Newer Older
1
/*
2
 * Copyright 2003-2016 The Music Player Daemon Project
3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22
 * http://www.musicpd.org
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include "config.h"

// Use X Desktop guidelines where applicable
23
#if !defined(__APPLE__) && !defined(WIN32) && !defined(ANDROID)
24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41
#define USE_XDG
#endif

#include "StandardDirectory.hxx"
#include "FileSystem.hxx"

#include <array>

#ifdef WIN32
#include <windows.h>
#include <shlobj.h>
#else
#include <stdlib.h>
#include <unistd.h>
#include <pwd.h>
#endif

#ifdef USE_XDG
42
#include "util/Error.hxx"
43
#include "util/StringUtil.hxx"
44
#include "util/StringCompare.hxx"
45
#include "io/TextFile.hxx"
46 47 48 49
#include <string.h>
#include <utility>
#endif

50 51 52
#ifdef ANDROID
#include "java/Global.hxx"
#include "android/Environment.hxx"
53 54
#include "android/Context.hxx"
#include "Main.hxx"
55 56
#endif

57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93
#ifndef WIN32
class PasswdEntry
{
#if defined(HAVE_GETPWNAM_R) || defined(HAVE_GETPWUID_R)
	std::array<char, 16 * 1024> buf;
	passwd pw;
#endif

	passwd *result;
public:
	PasswdEntry() : result(nullptr) { }

	bool ReadByName(const char *name) {
#ifdef HAVE_GETPWNAM_R
		getpwnam_r(name, &pw, buf.data(), buf.size(), &result);
#else
		result = getpwnam(name);
#endif
		return result != nullptr;
	}

	bool ReadByUid(uid_t uid) {
#ifdef HAVE_GETPWUID_R
		getpwuid_r(uid, &pw, buf.data(), buf.size(), &result);
#else
		result = getpwuid(uid);
#endif
		return result != nullptr;
	}

	const passwd *operator->() {
		assert(result != nullptr);
		return result;
	}
};
#endif

94 95
static inline bool
IsValidPathString(PathTraitsFS::const_pointer_type path)
96 97 98 99
{
	return path != nullptr && *path != '\0';
}

100 101
static inline bool
IsValidDir(PathTraitsFS::const_pointer_type dir)
102 103 104 105 106
{
	return PathTraitsFS::IsAbsolute(dir) &&
	       DirectoryExists(Path::FromFS(dir));
}

107 108
static inline AllocatedPath
SafePathFromFS(PathTraitsFS::const_pointer_type dir)
109 110 111 112 113 114 115 116 117
{
	if (IsValidPathString(dir) && IsValidDir(dir))
		return AllocatedPath::FromFS(dir);
	return AllocatedPath::Null();
}

#ifdef WIN32
static AllocatedPath GetStandardDir(int folder_id)
{
118
	std::array<PathTraitsFS::value_type, MAX_PATH> dir;
119 120 121 122 123 124 125 126 127 128 129 130
	auto ret = SHGetFolderPath(nullptr, folder_id | CSIDL_FLAG_DONT_VERIFY,
				   nullptr, SHGFP_TYPE_CURRENT, dir.data());
	if (FAILED(ret))
		return AllocatedPath::Null();
	return SafePathFromFS(dir.data());
}
#endif

#ifdef USE_XDG

static const char home_prefix[] = "$HOME/";

131 132
static bool
ParseConfigLine(char *line, const char *dir_name, AllocatedPath &result_dir)
133 134
{
	// strip leading white space
135
	line = StripLeft(line);
136 137 138 139 140 141 142 143 144 145 146

	// check for end-of-line or comment
	if (*line == '\0' || *line == '#')
		return false;

	// check if current setting is for requested dir
	if (!StringStartsWith(line, dir_name))
		return false;
	line += strlen(dir_name);

	// strip equals sign and spaces around it
147
	line = StripLeft(line);
148 149 150
	if (*line != '=')
		return false;
	++line;
151
	line = StripLeft(line);
152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167

	// check if path is quoted
	bool quoted = false;
	if (*line == '"') {
		++line;
		quoted = true;
	}

	// check if path is relative to $HOME
	bool home_relative = false;
	if (StringStartsWith(line, home_prefix)) {
		line += strlen(home_prefix);
		home_relative = true;
	}


168
	char *line_end;
169 170 171 172 173 174
	// find end of the string
	if (quoted) {
		line_end = strrchr(line, '"');
		if (line_end == nullptr)
			return true;
	} else {
175
		line_end = StripRight(line, line + strlen(line));
176 177 178 179 180 181
	}

	// check for empty result
	if (line == line_end)
		return true;

182 183 184 185
	*line_end = 0;

	// build the result path
	const char *path = line;
186 187 188 189 190 191

	auto result = AllocatedPath::Null();
	if (home_relative) {
		auto home = GetHomeDir();
		if (home.IsNull())
			return true;
192
		result = AllocatedPath::Build(home, path);
193
	} else {
194
		result = AllocatedPath::FromFS(path);
195 196 197 198 199 200 201 202 203 204
	}

	if (IsValidDir(result.c_str())) {
		result_dir = std::move(result);
		return true;
	}
	return true;
}

static AllocatedPath GetUserDir(const char *name)
205
try {
206 207 208 209 210
	auto result = AllocatedPath::Null();
	auto config_dir = GetUserConfigDir();
	if (config_dir.IsNull())
		return result;
	auto dirs_file = AllocatedPath::Build(config_dir, "user-dirs.dirs");
211 212

	TextFile input(dirs_file);
213
	char *line;
214 215 216 217
	while ((line = input.ReadLine()) != nullptr)
		if (ParseConfigLine(line, name, result))
			return result;
	return result;
218 219
} catch (const std::exception &e) {
	return AllocatedPath::Null();
220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253
}

#endif

AllocatedPath GetUserConfigDir()
{
#if defined(WIN32)
	return GetStandardDir(CSIDL_LOCAL_APPDATA);
#elif defined(USE_XDG)
	// Check for $XDG_CONFIG_HOME
	auto config_home = getenv("XDG_CONFIG_HOME");
	if (IsValidPathString(config_home) && IsValidDir(config_home))
		return AllocatedPath::FromFS(config_home);

	// Check for $HOME/.config
	auto home = GetHomeDir();
	if (!home.IsNull()) {
		AllocatedPath fallback = AllocatedPath::Build(home, ".config");
		if (IsValidDir(fallback.c_str()))
			return fallback;
	}

	return AllocatedPath::Null();
#else
	return AllocatedPath::Null();
#endif
}

AllocatedPath GetUserMusicDir()
{
#if defined(WIN32)
	return GetStandardDir(CSIDL_MYMUSIC);	
#elif defined(USE_XDG)
	return GetUserDir("XDG_MUSIC_DIR");
254
#elif defined(ANDROID)
255
	return Environment::getExternalStoragePublicDirectory("Music");
256 257 258
#else
	return AllocatedPath::Null();
#endif
259 260
}

261
AllocatedPath GetUserCacheDir()
262 263
{
#ifdef USE_XDG
264 265 266 267 268 269 270 271 272 273 274 275 276 277
	// Check for $XDG_CACHE_HOME
	auto cache_home = getenv("XDG_CACHE_HOME");
	if (IsValidPathString(cache_home) && IsValidDir(cache_home))
		return AllocatedPath::FromFS(cache_home);

	// Check for $HOME/.cache
	auto home = GetHomeDir();
	if (!home.IsNull()) {
		AllocatedPath fallback = AllocatedPath::Build(home, ".cache");
		if (IsValidDir(fallback.c_str()))
			return fallback;
	}

	return AllocatedPath::Null();
278 279 280 281 282
#elif defined(ANDROID)
	return context->GetCacheDir(Java::GetEnv());
#else
	return AllocatedPath::Null();
#endif
283 284 285 286 287 288 289 290 291 292 293
}

#ifdef WIN32

AllocatedPath GetSystemConfigDir()
{
	return GetStandardDir(CSIDL_COMMON_APPDATA);
}

AllocatedPath GetAppBaseDir()
{
294
	std::array<PathTraitsFS::value_type, MAX_PATH> app;
295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331
	auto ret = GetModuleFileName(nullptr, app.data(), app.size());

	// Check for error
	if (ret == 0)
		return AllocatedPath::Null();

	// Check for truncation
	if (ret == app.size() && GetLastError() == ERROR_INSUFFICIENT_BUFFER)
		return AllocatedPath::Null();

	auto app_path = AllocatedPath::FromFS(app.data());
	return app_path.GetDirectoryName().GetDirectoryName();
}

#else

AllocatedPath GetHomeDir()
{
	auto home = getenv("HOME");
	if (IsValidPathString(home) && IsValidDir(home))
		return AllocatedPath::FromFS(home);
	PasswdEntry pw;
	if (pw.ReadByUid(getuid()))
		return SafePathFromFS(pw->pw_dir);
	return AllocatedPath::Null();
}

AllocatedPath GetHomeDir(const char *user_name)
{
	assert(user_name != nullptr);
	PasswdEntry pw;
	if (pw.ReadByName(user_name))
		return SafePathFromFS(pw->pw_dir);
	return AllocatedPath::Null();
}

#endif