FluidsynthDecoderPlugin.cxx 4.97 KB
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/*
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 * Copyright 2003-2017 The Music Player Daemon Project
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 * http://www.musicpd.org
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
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 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 */

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#include "config.h"
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#include "FluidsynthDecoderPlugin.hxx"
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#include "../DecoderAPI.hxx"
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#include "CheckAudioFormat.hxx"
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#include "fs/Path.hxx"
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#include "util/Domain.hxx"
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#include "util/Macros.hxx"
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#include "Log.hxx"
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#include <fluidsynth.h>

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static constexpr Domain fluidsynth_domain("fluidsynth");
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static unsigned sample_rate;
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static const char *soundfont_path;

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/**
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 * Convert a fluidsynth log level to a MPD log level.
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 */
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static LogLevel
fluidsynth_level_to_mpd(enum fluid_log_level level)
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{
	switch (level) {
	case FLUID_PANIC:
	case FLUID_ERR:
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		return LogLevel::ERROR;
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	case FLUID_WARN:
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		return LogLevel::WARNING;
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	case FLUID_INFO:
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		return LogLevel::INFO;
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	case FLUID_DBG:
	case LAST_LOG_LEVEL:
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		return LogLevel::DEBUG;
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	}

	/* invalid fluidsynth log level */
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	return LogLevel::INFO;
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}

/**
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 * The fluidsynth logging callback.  It forwards messages to the MPD
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 * logging library.
 */
static void
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fluidsynth_mpd_log_function(int level, char *message, gcc_unused void *data)
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{
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	Log(fluidsynth_domain,
	    fluidsynth_level_to_mpd(fluid_log_level(level)),
	    message);
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}

static bool
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fluidsynth_init(const ConfigBlock &block)
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{
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	sample_rate = block.GetPositiveValue("sample_rate", 48000u);
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	CheckSampleRate(sample_rate);
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	soundfont_path = block.GetBlockValue("soundfont",
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					     "/usr/share/sounds/sf2/FluidR3_GM.sf2");
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	fluid_set_log_function(LAST_LOG_LEVEL,
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			       fluidsynth_mpd_log_function, nullptr);
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	return true;
}

static void
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fluidsynth_file_decode(DecoderClient &client, Path path_fs)
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{
	char setting_sample_rate[] = "synth.sample-rate";
	/*
	char setting_verbose[] = "synth.verbose";
	char setting_yes[] = "yes";
	*/
	fluid_settings_t *settings;
	fluid_synth_t *synth;
	fluid_player_t *player;
	int ret;

	/* set up fluid settings */

	settings = new_fluid_settings();
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	if (settings == nullptr)
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		return;

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	fluid_settings_setnum(settings, setting_sample_rate, sample_rate);
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	/*
	fluid_settings_setstr(settings, setting_verbose, setting_yes);
	*/

	/* create the fluid synth */

	synth = new_fluid_synth(settings);
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	if (synth == nullptr) {
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		delete_fluid_settings(settings);
		return;
	}

	ret = fluid_synth_sfload(synth, soundfont_path, true);
	if (ret < 0) {
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		LogWarning(fluidsynth_domain, "fluid_synth_sfload() failed");
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		delete_fluid_synth(synth);
		delete_fluid_settings(settings);
		return;
	}

	/* create the fluid player */

	player = new_fluid_player(synth);
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	if (player == nullptr) {
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		delete_fluid_synth(synth);
		delete_fluid_settings(settings);
		return;
	}

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	ret = fluid_player_add(player, path_fs.c_str());
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	if (ret != 0) {
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		LogWarning(fluidsynth_domain, "fluid_player_add() failed");
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		delete_fluid_player(player);
		delete_fluid_synth(synth);
		delete_fluid_settings(settings);
		return;
	}

	/* start the player */

	ret = fluid_player_play(player);
	if (ret != 0) {
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		LogWarning(fluidsynth_domain, "fluid_player_play() failed");
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		delete_fluid_player(player);
		delete_fluid_synth(synth);
		delete_fluid_settings(settings);
		return;
	}

	/* initialization complete - announce the audio format to the
	   MPD core */

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	const AudioFormat audio_format(sample_rate, SampleFormat::S16, 2);
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	client.Ready(audio_format, false, SignedSongTime::Negative());
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	DecoderCommand cmd;
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	while (fluid_player_get_status(player) == FLUID_PLAYER_PLAYING) {
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		int16_t buffer[2048];
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		const unsigned max_frames = ARRAY_SIZE(buffer) / 2;
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		/* read samples from fluidsynth and send them to the
		   MPD core */

		ret = fluid_synth_write_s16(synth, max_frames,
					    buffer, 0, 2,
					    buffer, 1, 2);
		if (ret != 0)
			break;

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		cmd = client.SubmitData(nullptr, buffer, sizeof(buffer), 0);
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		if (cmd != DecoderCommand::NONE)
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			break;
	}
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	/* clean up */

	fluid_player_stop(player);
	fluid_player_join(player);

	delete_fluid_player(player);
	delete_fluid_synth(synth);
	delete_fluid_settings(settings);
}

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static bool
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fluidsynth_scan_file(Path path_fs,
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		     gcc_unused TagHandler &handler) noexcept
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{
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	return fluid_is_midifile(path_fs.c_str());
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}

static const char *const fluidsynth_suffixes[] = {
	"mid",
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	nullptr
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};

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const struct DecoderPlugin fluidsynth_decoder_plugin = {
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	"fluidsynth",
	fluidsynth_init,
	nullptr,
	nullptr,
	fluidsynth_file_decode,
	fluidsynth_scan_file,
	nullptr,
	nullptr,
	fluidsynth_suffixes,
	nullptr,
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};