OutputCommand.cxx 2.37 KB
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/*
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 * Copyright (C) 2003-2013 The Music Player Daemon Project
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 * http://www.musicpd.org
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
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 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 */

/*
 * Glue functions for controlling the audio outputs over the MPD
 * protocol.  These functions perform extra validation on all
 * parameters, because they might be from an untrusted source.
 *
 */

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#include "config.h"
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#include "OutputCommand.hxx"
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#include "OutputAll.hxx"
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#include "OutputInternal.hxx"
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#include "PlayerControl.hxx"
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#include "MixerControl.hxx"
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#include "Idle.hxx"
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extern unsigned audio_output_state_version;

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bool
audio_output_enable_index(unsigned idx)
{
	struct audio_output *ao;

	if (idx >= audio_output_count())
		return false;

	ao = audio_output_get(idx);
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	if (ao->enabled)
		return true;
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	ao->enabled = true;
	idle_add(IDLE_OUTPUT);

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	ao->player_control->UpdateAudio();
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	++audio_output_state_version;

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	return true;
}

bool
audio_output_disable_index(unsigned idx)
{
	struct audio_output *ao;

	if (idx >= audio_output_count())
		return false;

	ao = audio_output_get(idx);
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	if (!ao->enabled)
		return true;
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	ao->enabled = false;
	idle_add(IDLE_OUTPUT);

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	Mixer *mixer = ao->mixer;
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	if (mixer != nullptr) {
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		mixer_close(mixer);
		idle_add(IDLE_MIXER);
	}

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	ao->player_control->UpdateAudio();
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	++audio_output_state_version;

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	return true;
}
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bool
audio_output_toggle_index(unsigned idx)
{
	struct audio_output *ao;

	if (idx >= audio_output_count())
		return false;

	ao = audio_output_get(idx);
	const bool enabled = ao->enabled = !ao->enabled;
	idle_add(IDLE_OUTPUT);

	if (!enabled) {
		Mixer *mixer = ao->mixer;
		if (mixer != nullptr) {
			mixer_close(mixer);
			idle_add(IDLE_MIXER);
		}
	}

	ao->player_control->UpdateAudio();

	++audio_output_state_version;

	return true;
}