State.cxx 2.17 KB
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/*
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 * Copyright 2003-2017 The Music Player Daemon Project
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 * http://www.musicpd.org
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
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 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 */

/*
 * Saving and loading the audio output states to/from the state file.
 *
 */

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#include "config.h"
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#include "State.hxx"
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#include "MultipleOutputs.hxx"
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#include "Filtered.hxx"
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#include "Domain.hxx"
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#include "Log.hxx"
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#include "fs/io/BufferedOutputStream.hxx"
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#include "util/StringCompare.hxx"
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#include <stdlib.h>

#define AUDIO_DEVICE_STATE "audio_device_state:"

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unsigned audio_output_state_version;

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void
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audio_output_state_save(BufferedOutputStream &os,
			const MultipleOutputs &outputs)
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{
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	for (unsigned i = 0, n = outputs.Size(); i != n; ++i) {
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		const auto &ao = outputs.Get(i);
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		const std::lock_guard<Mutex> lock(ao.mutex);
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		os.Format(AUDIO_DEVICE_STATE "%d:%s\n",
			  ao.IsEnabled(), ao.GetName());
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	}
}

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bool
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audio_output_state_read(const char *line, MultipleOutputs &outputs)
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{
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	long value;
	char *endptr;
	const char *name;
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	line = StringAfterPrefix(line, AUDIO_DEVICE_STATE);
	if (line == nullptr)
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		return false;
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	value = strtol(line, &endptr, 10);
	if (*endptr != ':' || (value != 0 && value != 1))
		return false;
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	if (value != 0)
		/* state is "enabled": no-op */
		return true;
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	name = endptr + 1;
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	auto *ao = outputs.FindByName(name);
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	if (ao == NULL) {
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		FormatDebug(output_domain,
			    "Ignoring device state for '%s'", name);
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		return true;
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	}
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	ao->LockSetEnabled(false);
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	return true;
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}
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unsigned
audio_output_state_get_version(void)
{
	return audio_output_state_version;
}