DatabaseQueue.cxx 1.47 KB
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/*
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 * Copyright 2003-2017 The Music Player Daemon Project
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 * http://www.musicpd.org
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include "config.h"
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#include "DatabaseQueue.hxx"
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#include "DatabaseSong.hxx"
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#include "Interface.hxx"
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#include "Partition.hxx"
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#include "Instance.hxx"
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#include "DetachedSong.hxx"
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#include <functional>

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static void
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AddToQueue(Partition &partition, const LightSong &song)
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{
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	const auto *storage = partition.instance.storage;
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	partition.playlist.AppendSong(partition.pc,
				      DatabaseDetachSong(storage,
							 song));
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}

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void
AddFromDatabase(Partition &partition, const DatabaseSelection &selection)
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{
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	const Database &db = partition.instance.GetDatabaseOrThrow();
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	using namespace std::placeholders;
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	const auto f = std::bind(AddToQueue, std::ref(partition), _1);
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	db.Visit(selection, f);
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}