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Max Kellermann authored
The new player_status struct replaces a bunch of playerGetX() functions. When we add proper locking to the player_control struct, we will only need to lock once for the "status" command.
76953a97
The new player_status struct replaces a bunch of playerGetX() functions. When we add proper locking to the player_control struct, we will only need to lock once for the "status" command.