Commit 08352184 authored by Max Kellermann's avatar Max Kellermann

output: document the audio_output elements

parent acc4a0ba
......@@ -24,22 +24,70 @@
#include "notify.h"
struct audio_output {
int open;
/**
* The device's configured display name.
*/
const char *name;
/**
* The plugin which implements this output device.
*/
const struct audio_output_plugin *plugin;
int convertAudioFormat;
/**
* The plugin's internal data. It is passed to every plugin
* method.
*/
void *data;
/**
* Is the device (already) open and functional?
*/
int open;
/**
* The audio_format in which audio data is received from the
* player thread (which in turn receives it from the decoder).
*/
struct audio_format inAudioFormat;
/**
* The audio_format which is really sent to the device. This
* is basically reqAudioFormat (if configured) or
* inAudioFormat, but may have been modified by
* plugin->open().
*/
struct audio_format outAudioFormat;
/**
* The audio_format which was configured. Only set if
* convertAudioFormat is true.
*/
struct audio_format reqAudioFormat;
ConvState convState;
char *convBuffer;
size_t convBufferLen;
/**
* The thread handle, or "0" if the output thread isn't
* running.
*/
pthread_t thread;
/**
* Notify object for the thread.
*/
struct notify notify;
/**
* The next command to be performed by the output thread.
*/
enum audio_output_command command;
/**
* Command arguments, depending on the command.
*/
union {
struct {
const char *data;
......@@ -48,11 +96,17 @@ struct audio_output {
const struct tag *tag;
} args;
int result;
void *data;
/**
* Result value of the command. Generally, "0" means success.
*/
int result;
};
/**
* Notify object used by the thread's client, i.e. we will send a
* notify signal to this object, expecting the caller to wait on it.
*/
extern struct notify audio_output_client_notify;
#endif
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment