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Иван Мажукин
mpd
Commits
0a4b866d
Commit
0a4b866d
authored
Jan 02, 2018
by
Max Kellermann
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Plain Diff
db/upnp: use SplitString() instead of stringToTokens()
parent
8c7d7dfa
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Showing
1 changed file
with
32 additions
and
26 deletions
+32
-26
UpnpDatabasePlugin.cxx
src/db/plugins/upnp/UpnpDatabasePlugin.cxx
+32
-26
No files found.
src/db/plugins/upnp/UpnpDatabasePlugin.cxx
View file @
0a4b866d
...
...
@@ -24,7 +24,6 @@
#include "lib/upnp/ClientInit.hxx"
#include "lib/upnp/Discovery.hxx"
#include "lib/upnp/ContentDirectoryService.hxx"
#include "lib/upnp/Util.hxx"
#include "db/Interface.hxx"
#include "db/DatabasePlugin.hxx"
#include "db/Selection.hxx"
...
...
@@ -39,9 +38,9 @@
#include "fs/Traits.hxx"
#include "Log.hxx"
#include "SongFilter.hxx"
#include "util/SplitString.hxx"
#include <string>
#include <vector>
#include <set>
#include <assert.h>
...
...
@@ -105,7 +104,7 @@ public:
private
:
void
VisitServer
(
const
ContentDirectoryService
&
server
,
const
std
::
list
<
std
::
string
>
&
vpath
,
std
::
forward_list
<
std
::
string
>
&
&
vpath
,
const
DatabaseSelection
&
selection
,
VisitDirectory
visit_directory
,
VisitSong
visit_song
,
...
...
@@ -125,7 +124,7 @@ private:
const
DatabaseSelection
&
selection
)
const
;
UPnPDirObject
Namei
(
const
ContentDirectoryService
&
server
,
const
std
::
list
<
std
::
string
>
&
vpath
)
const
;
std
::
forward_list
<
std
::
string
>
&
&
vpath
)
const
;
/**
* Take server and objid, return metadata.
...
...
@@ -186,20 +185,28 @@ UpnpDatabase::ReturnSong(const LightSong *_song) const
const
LightSong
*
UpnpDatabase
::
GetSong
(
const
char
*
uri
)
const
{
auto
vpath
=
stringToTokens
(
uri
,
'/'
);
if
(
vpath
.
size
()
<
2
)
auto
vpath
=
SplitString
(
uri
,
'/'
);
if
(
vpath
.
empty
()
)
throw
DatabaseError
(
DatabaseErrorCode
::
NOT_FOUND
,
"No such song"
);
auto
server
=
discovery
->
GetServer
(
vpath
.
front
().
c_str
());
vpath
.
pop_front
();
if
(
vpath
.
empty
())
throw
DatabaseError
(
DatabaseErrorCode
::
NOT_FOUND
,
"No such song"
);
UPnPDirObject
dirent
;
if
(
vpath
.
front
()
!=
rootid
)
{
dirent
=
Namei
(
server
,
vpath
);
dirent
=
Namei
(
server
,
std
::
move
(
vpath
)
);
}
else
{
dirent
=
ReadNode
(
server
,
vpath
.
back
().
c_str
());
vpath
.
pop_front
();
if
(
vpath
.
empty
())
throw
DatabaseError
(
DatabaseErrorCode
::
NOT_FOUND
,
"No such song"
);
dirent
=
ReadNode
(
server
,
vpath
.
front
().
c_str
());
}
return
new
UpnpSong
(
std
::
move
(
dirent
),
uri
);
...
...
@@ -410,7 +417,7 @@ UpnpDatabase::BuildPath(const ContentDirectoryService &server,
// Take server and internal title pathname and return objid and metadata.
UPnPDirObject
UpnpDatabase
::
Namei
(
const
ContentDirectoryService
&
server
,
const
std
::
list
<
std
::
string
>
&
vpath
)
const
std
::
forward_list
<
std
::
string
>
&
&
vpath
)
const
{
if
(
vpath
.
empty
())
// looking for root info
...
...
@@ -419,16 +426,17 @@ UpnpDatabase::Namei(const ContentDirectoryService &server,
std
::
string
objid
(
rootid
);
// Walk the path elements, read each directory and try to find the next one
for
(
auto
i
=
vpath
.
begin
(),
last
=
std
::
prev
(
vpath
.
end
());;
++
i
)
{
while
(
true
)
{
auto
dirbuf
=
server
.
readDir
(
handle
,
objid
.
c_str
());
// Look for the name in the sub-container list
UPnPDirObject
*
child
=
dirbuf
.
FindObject
(
i
->
c_str
());
UPnPDirObject
*
child
=
dirbuf
.
FindObject
(
vpath
.
front
().
c_str
());
if
(
child
==
nullptr
)
throw
DatabaseError
(
DatabaseErrorCode
::
NOT_FOUND
,
"No such object"
);
if
(
i
==
last
)
vpath
.
pop_front
();
if
(
vpath
.
empty
())
return
std
::
move
(
*
child
);
if
(
child
->
type
!=
UPnPDirObject
::
Type
::
CONTAINER
)
...
...
@@ -497,7 +505,7 @@ VisitObject(const UPnPDirObject &object, const char *uri,
// really just one path parameter.
void
UpnpDatabase
::
VisitServer
(
const
ContentDirectoryService
&
server
,
const
std
::
list
<
std
::
string
>
&
vpath
,
std
::
forward_list
<
std
::
string
>
&
&
vpath
,
const
DatabaseSelection
&
selection
,
VisitDirectory
visit_directory
,
VisitSong
visit_song
,
...
...
@@ -512,20 +520,18 @@ UpnpDatabase::VisitServer(const ContentDirectoryService &server,
because the path is not valid for traversal. Besides, it's
just faster to access the target node directly */
if
(
!
vpath
.
empty
()
&&
vpath
.
front
()
==
rootid
)
{
switch
(
vpath
.
size
())
{
case
1
:
vpath
.
pop_front
();
if
(
vpath
.
empty
())
return
;
case
2
:
break
;
default
:
const
std
::
string
objid
(
std
::
move
(
vpath
.
front
()));
vpath
.
pop_front
();
if
(
!
vpath
.
empty
())
throw
DatabaseError
(
DatabaseErrorCode
::
NOT_FOUND
,
"Not found"
);
}
if
(
visit_song
)
{
auto
dirent
=
ReadNode
(
server
,
vpath
.
back
()
.
c_str
());
auto
dirent
=
ReadNode
(
server
,
objid
.
c_str
());
if
(
dirent
.
type
!=
UPnPDirObject
::
Type
::
ITEM
||
dirent
.
item_class
!=
UPnPDirObject
::
ItemClass
::
MUSIC
)
...
...
@@ -542,7 +548,7 @@ UpnpDatabase::VisitServer(const ContentDirectoryService &server,
}
// Translate the target path into an object id and the associated metadata.
const
auto
tdirent
=
Namei
(
server
,
vpath
);
const
auto
tdirent
=
Namei
(
server
,
std
::
move
(
vpath
)
);
/* If recursive is set, this is a search... No use sending it
if the filter is empty. In this case, we implement limited
...
...
@@ -584,7 +590,7 @@ UpnpDatabase::Visit(const DatabaseSelection &selection,
VisitSong
visit_song
,
VisitPlaylist
visit_playlist
)
const
{
auto
vpath
=
stringToTokens
(
selection
.
uri
,
'/'
);
auto
vpath
=
SplitString
(
selection
.
uri
.
c_str
()
,
'/'
);
if
(
vpath
.
empty
())
{
for
(
const
auto
&
server
:
discovery
->
GetDirectories
())
{
if
(
visit_directory
)
{
...
...
@@ -594,7 +600,7 @@ UpnpDatabase::Visit(const DatabaseSelection &selection,
}
if
(
selection
.
recursive
)
VisitServer
(
server
,
vpath
,
selection
,
VisitServer
(
server
,
std
::
move
(
vpath
)
,
selection
,
visit_directory
,
visit_song
,
visit_playlist
);
}
...
...
@@ -607,7 +613,7 @@ UpnpDatabase::Visit(const DatabaseSelection &selection,
vpath
.
pop_front
();
auto
server
=
discovery
->
GetServer
(
servername
.
c_str
());
VisitServer
(
server
,
vpath
,
selection
,
VisitServer
(
server
,
std
::
move
(
vpath
)
,
selection
,
visit_directory
,
visit_song
,
visit_playlist
);
}
...
...
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