Commit 0b9e9122 authored by Max Kellermann's avatar Max Kellermann

player_control: rename attribute "error" to "error_type"

parent d35d2b26
...@@ -47,7 +47,7 @@ pc_new(unsigned buffer_chunks, unsigned int buffered_before_play) ...@@ -47,7 +47,7 @@ pc_new(unsigned buffer_chunks, unsigned int buffered_before_play)
pc->cond = g_cond_new(); pc->cond = g_cond_new();
pc->command = PLAYER_COMMAND_NONE; pc->command = PLAYER_COMMAND_NONE;
pc->error = PLAYER_ERROR_NONE; pc->error_type = PLAYER_ERROR_NONE;
pc->state = PLAYER_STATE_STOP; pc->state = PLAYER_STATE_STOP;
pc->cross_fade_seconds = 0; pc->cross_fade_seconds = 0;
pc->mixramp_db = 0; pc->mixramp_db = 0;
...@@ -80,7 +80,7 @@ void ...@@ -80,7 +80,7 @@ void
pc_song_deleted(struct player_control *pc, const struct song *song) pc_song_deleted(struct player_control *pc, const struct song *song)
{ {
if (pc->errored_song == song) { if (pc->errored_song == song) {
pc->error = PLAYER_ERROR_NONE; pc->error_type = PLAYER_ERROR_NONE;
pc->errored_song = NULL; pc->errored_song = NULL;
} }
} }
...@@ -232,7 +232,7 @@ void ...@@ -232,7 +232,7 @@ void
pc_clear_error(struct player_control *pc) pc_clear_error(struct player_control *pc)
{ {
player_lock(pc); player_lock(pc);
pc->error = PLAYER_ERROR_NONE; pc->error_type = PLAYER_ERROR_NONE;
pc->errored_song = NULL; pc->errored_song = NULL;
player_unlock(pc); player_unlock(pc);
} }
...@@ -249,7 +249,7 @@ pc_get_error_message(struct player_control *pc) ...@@ -249,7 +249,7 @@ pc_get_error_message(struct player_control *pc)
char *error; char *error;
char *uri; char *uri;
switch (pc->error) { switch (pc->error_type) {
case PLAYER_ERROR_NONE: case PLAYER_ERROR_NONE:
return NULL; return NULL;
......
...@@ -108,7 +108,9 @@ struct player_control { ...@@ -108,7 +108,9 @@ struct player_control {
enum player_command command; enum player_command command;
enum player_state state; enum player_state state;
enum player_error error;
enum player_error error_type;
uint16_t bit_rate; uint16_t bit_rate;
struct audio_format audio_format; struct audio_format audio_format;
float total_time; float total_time;
...@@ -236,9 +238,9 @@ char * ...@@ -236,9 +238,9 @@ char *
pc_get_error_message(struct player_control *pc); pc_get_error_message(struct player_control *pc);
static inline enum player_error static inline enum player_error
pc_get_error(struct player_control *pc) pc_get_error_type(struct player_control *pc)
{ {
return pc->error; return pc->error_type;
} }
void void
......
...@@ -238,7 +238,7 @@ player_wait_for_decoder(struct player *player) ...@@ -238,7 +238,7 @@ player_wait_for_decoder(struct player *player)
if (decoder_lock_has_failed(dc)) { if (decoder_lock_has_failed(dc)) {
player_lock(pc); player_lock(pc);
pc->errored_song = dc->song; pc->errored_song = dc->song;
pc->error = PLAYER_ERROR_DECODER; pc->error_type = PLAYER_ERROR_DECODER;
pc->next_song = NULL; pc->next_song = NULL;
player_unlock(pc); player_unlock(pc);
...@@ -322,7 +322,7 @@ player_open_output(struct player *player) ...@@ -322,7 +322,7 @@ player_open_output(struct player *player)
player->paused = true; player->paused = true;
player_lock(pc); player_lock(pc);
pc->error = PLAYER_ERROR_OUTPUT; pc->error_type = PLAYER_ERROR_OUTPUT;
pc->state = PLAYER_STATE_PAUSE; pc->state = PLAYER_STATE_PAUSE;
player_unlock(pc); player_unlock(pc);
...@@ -353,7 +353,7 @@ player_check_decoder_startup(struct player *player) ...@@ -353,7 +353,7 @@ player_check_decoder_startup(struct player *player)
player_lock(pc); player_lock(pc);
pc->errored_song = dc->song; pc->errored_song = dc->song;
pc->error = PLAYER_ERROR_DECODER; pc->error_type = PLAYER_ERROR_DECODER;
player_unlock(pc); player_unlock(pc);
return false; return false;
...@@ -789,7 +789,7 @@ play_next_chunk(struct player *player) ...@@ -789,7 +789,7 @@ play_next_chunk(struct player *player)
player_lock(pc); player_lock(pc);
pc->error = PLAYER_ERROR_OUTPUT; pc->error_type = PLAYER_ERROR_OUTPUT;
/* pause: the user may resume playback as soon as an /* pause: the user may resume playback as soon as an
audio output becomes available */ audio output becomes available */
......
...@@ -258,7 +258,7 @@ playlist_resume_playback(struct playlist *playlist, struct player_control *pc) ...@@ -258,7 +258,7 @@ playlist_resume_playback(struct playlist *playlist, struct player_control *pc)
assert(playlist->playing); assert(playlist->playing);
assert(pc_get_state(pc) == PLAYER_STATE_STOP); assert(pc_get_state(pc) == PLAYER_STATE_STOP);
error = pc_get_error(pc); error = pc_get_error_type(pc);
if (error == PLAYER_ERROR_NONE) if (error == PLAYER_ERROR_NONE)
playlist->error_count = 0; playlist->error_count = 0;
else else
......
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