Commit 0e183d3f authored by Max Kellermann's avatar Max Kellermann

replay_gain: refactor API, move code to replay_gain_state.c

The replay_gain_state struct holds the precalculated scale factor, which is removed from struct replay_gain_info.
parent cd8f92c9
......@@ -169,6 +169,7 @@ mpd_headers = \
src/queue_print.h \
src/queue_save.h \
src/replay_gain.h \
src/replay_gain_state.h \
src/sig_handlers.h \
src/song.h \
src/song_print.h \
......@@ -295,6 +296,7 @@ src_mpd_SOURCES = \
src/queue_print.c \
src/queue_save.c \
src/replay_gain.c \
src/replay_gain_state.c \
src/sig_handlers.c \
src/song.c \
src/song_update.c \
......
......@@ -27,6 +27,7 @@
#include "buffer.h"
#include "pipe.h"
#include "chunk.h"
#include "replay_gain_state.h"
#include <glib.h>
......@@ -352,10 +353,10 @@ decoder_data(struct decoder *decoder,
/* apply replay gain or normalization */
if (replay_gain_mode != REPLAY_GAIN_OFF)
replay_gain_apply(decoder->replay_gain,
dest, nbytes,
&dc->out_audio_format);
replay_gain_state_set_mode(decoder->replay_gain,
replay_gain_mode);
replay_gain_state_apply(decoder->replay_gain,
dest, nbytes, &dc->out_audio_format);
/* expand the music pipe chunk */
......@@ -425,10 +426,5 @@ decoder_replay_gain(struct decoder *decoder,
{
assert(decoder != NULL);
if (decoder->replay_gain != NULL)
replay_gain_info_free(decoder->replay_gain);
decoder->replay_gain = replay_gain_info != NULL
? replay_gain_info_dup(replay_gain_info)
: NULL;
replay_gain_state_set_info(decoder->replay_gain, replay_gain_info);
}
......@@ -53,7 +53,7 @@ struct decoder {
/** the chunk currently being written to */
struct music_chunk *chunk;
struct replay_gain_info *replay_gain;
struct replay_gain_state *replay_gain;
};
/**
......
......@@ -31,7 +31,7 @@
#include "mapper.h"
#include "path.h"
#include "uri.h"
#include "replay_gain.h"
#include "replay_gain_state.h"
#include <glib.h>
......@@ -303,7 +303,8 @@ decoder_run_song(struct decoder_control *dc,
{
struct decoder decoder = {
.dc = dc,
.replay_gain = NULL,
.replay_gain = replay_gain_state_new(replay_gain_preamp,
replay_gain_missing_preamp),
};
int ret;
......@@ -332,7 +333,7 @@ decoder_run_song(struct decoder_control *dc,
/* flush the last chunk */
if (decoder.replay_gain != NULL)
replay_gain_info_free(decoder.replay_gain);
replay_gain_state_free(decoder.replay_gain);
if (decoder.chunk != NULL)
decoder_flush_chunk(&decoder);
......
......@@ -23,8 +23,6 @@
#include "config.h"
#include "replay_gain.h"
#include "conf.h"
#include "audio_format.h"
#include "pcm_volume.h"
#include "idle.h"
#include <glib.h>
......@@ -41,8 +39,8 @@ static const char *const replay_gain_mode_names[] = {
enum replay_gain_mode replay_gain_mode = REPLAY_GAIN_OFF;
static float replay_gain_preamp = 1.0;
static float replay_gain_missing_preamp = 1.0;
float replay_gain_preamp = 1.0;
float replay_gain_missing_preamp = 1.0;
const char *
replay_gain_get_mode_string(void)
......@@ -130,23 +128,6 @@ void replay_gain_global_init(void)
}
}
static float calc_replay_gain_scale(float gain, float peak)
{
float scale;
if (gain == 0.0)
return (1);
scale = pow(10.0, gain / 20.0);
scale *= replay_gain_preamp;
if (scale > 15.0)
scale = 15.0;
if (scale * peak > 1.0) {
scale = 1.0 / peak;
}
return (scale);
}
struct replay_gain_info *replay_gain_info_new(void)
{
struct replay_gain_info *ret = g_new(struct replay_gain_info, 1);
......@@ -156,9 +137,6 @@ struct replay_gain_info *replay_gain_info_new(void)
ret->tuples[i].peak = 0.0;
}
/* set to -1 so that we know in replay_gain_apply to compute the scale */
ret->scale = -1.0;
return ret;
}
......@@ -172,32 +150,3 @@ void replay_gain_info_free(struct replay_gain_info *info)
{
g_free(info);
}
void
replay_gain_apply(struct replay_gain_info *info, char *buffer, int size,
const struct audio_format *format)
{
float scale;
if (replay_gain_mode == REPLAY_GAIN_OFF)
return;
if (info) {
if (info->scale < 0) {
const struct replay_gain_tuple *tuple =
&info->tuples[replay_gain_mode];
g_debug("computing ReplayGain %s scale with gain %f, peak %f\n",
replay_gain_mode_names[replay_gain_mode],
tuple->gain, tuple->peak);
info->scale = calc_replay_gain_scale(tuple->gain, tuple->peak);
}
scale = info->scale;
}
else {
scale = replay_gain_missing_preamp;
}
pcm_volume(buffer, size, format, pcm_float_to_volume(scale));
}
......@@ -31,9 +31,9 @@ enum replay_gain_mode {
REPLAY_GAIN_TRACK,
};
struct audio_format;
extern enum replay_gain_mode replay_gain_mode;
extern float replay_gain_preamp;
extern float replay_gain_missing_preamp;
struct replay_gain_tuple {
float gain;
......@@ -42,9 +42,6 @@ struct replay_gain_tuple {
struct replay_gain_info {
struct replay_gain_tuple tuples[2];
/* used internally by mpd, to mess with it */
float scale;
};
struct replay_gain_info *
......@@ -74,8 +71,4 @@ replay_gain_get_mode_string(void);
bool
replay_gain_set_mode_string(const char *p);
void
replay_gain_apply(struct replay_gain_info *info, char *buffer, int bufferSize,
const struct audio_format *format);
#endif
/*
* Copyright (C) 2003-2010 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "replay_gain_state.h"
#include "pcm_volume.h"
#include <glib.h>
#include <assert.h>
#include <math.h>
struct replay_gain_state {
float preamp, missing_preamp;
enum replay_gain_mode mode;
struct replay_gain_info *info;
float scale;
};
struct replay_gain_state *
replay_gain_state_new(float preamp, float missing_preamp)
{
struct replay_gain_state *state = g_new(struct replay_gain_state, 1);
state->preamp = preamp;
state->missing_preamp = missing_preamp;
state->mode = REPLAY_GAIN_OFF;
state->info = NULL;
return state;
}
void
replay_gain_state_free(struct replay_gain_state *state)
{
assert(state != NULL);
if (state->info != NULL)
replay_gain_info_free(state->info);
g_free(state);
}
static float
calc_replay_gain_scale(float gain, float peak, float preamp)
{
float scale;
if (gain == 0.0)
return (1);
scale = pow(10.0, gain / 20.0);
scale *= preamp;
if (scale > 15.0)
scale = 15.0;
if (scale * peak > 1.0) {
scale = 1.0 / peak;
}
return (scale);
}
static void
replay_gain_state_calc_scale(struct replay_gain_state *state)
{
assert(state != NULL);
if (state->mode == REPLAY_GAIN_OFF || state->info == NULL)
return;
const struct replay_gain_tuple *tuple =
&state->info->tuples[state->mode];
g_debug("computing ReplayGain scale with gain %f, peak %f",
tuple->gain, tuple->peak);
state->scale = calc_replay_gain_scale(tuple->gain, tuple->peak,
state->preamp);
}
void
replay_gain_state_set_mode(struct replay_gain_state *state,
enum replay_gain_mode mode)
{
assert(state != NULL);
if (mode == state->mode)
return;
state->mode = mode;
replay_gain_state_calc_scale(state);
}
void
replay_gain_state_set_info(struct replay_gain_state *state,
const struct replay_gain_info *info)
{
assert(state != NULL);
if (state->info != NULL)
replay_gain_info_free(state->info);
state->info = info != NULL
? replay_gain_info_dup(info)
: NULL;
replay_gain_state_calc_scale(state);
}
void
replay_gain_state_apply(const struct replay_gain_state *state,
void *buffer, size_t size,
const struct audio_format *format)
{
assert(state != NULL);
if (state->mode == REPLAY_GAIN_OFF)
return;
float scale = state->info != NULL
? state->scale : state->missing_preamp;
pcm_volume(buffer, size, format, pcm_float_to_volume(scale));
}
/*
* Copyright (C) 2003-2010 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_REPLAY_GAIN_STATE_H
#define MPD_REPLAY_GAIN_STATE_H
#include "check.h"
#include "replay_gain.h"
#include <stddef.h>
struct replay_gain_state;
struct audio_format;
struct replay_gain_state *
replay_gain_state_new(float preamp, float missing_preamp);
void
replay_gain_state_free(struct replay_gain_state *state);
void
replay_gain_state_set_mode(struct replay_gain_state *state,
enum replay_gain_mode mode);
void
replay_gain_state_set_info(struct replay_gain_state *state,
const struct replay_gain_info *info);
void
replay_gain_state_apply(const struct replay_gain_state *state,
void *buffer, size_t size,
const struct audio_format *format);
#endif
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