Commit 16951099 authored by Max Kellermann's avatar Max Kellermann

player_control: inline trivial functions

parent 050ba302
...@@ -228,12 +228,6 @@ pc_get_status(struct player_control *pc, struct player_status *status) ...@@ -228,12 +228,6 @@ pc_get_status(struct player_control *pc, struct player_status *status)
player_unlock(pc); player_unlock(pc);
} }
enum player_state
pc_get_state(struct player_control *pc)
{
return pc->state;
}
void void
pc_clear_error(struct player_control *pc) pc_clear_error(struct player_control *pc)
{ {
...@@ -243,12 +237,6 @@ pc_clear_error(struct player_control *pc) ...@@ -243,12 +237,6 @@ pc_clear_error(struct player_control *pc)
player_unlock(pc); player_unlock(pc);
} }
enum player_error
pc_get_error(struct player_control *pc)
{
return pc->error;
}
static char * static char *
pc_errored_song_uri(struct player_control *pc) pc_errored_song_uri(struct player_control *pc)
{ {
...@@ -348,12 +336,6 @@ pc_set_cross_fade(struct player_control *pc, float cross_fade_seconds) ...@@ -348,12 +336,6 @@ pc_set_cross_fade(struct player_control *pc, float cross_fade_seconds)
idle_add(IDLE_OPTIONS); idle_add(IDLE_OPTIONS);
} }
float
pc_get_mixramp_db(const struct player_control *pc)
{
return pc->mixramp_db;
}
void void
pc_set_mixramp_db(struct player_control *pc, float mixramp_db) pc_set_mixramp_db(struct player_control *pc, float mixramp_db)
{ {
...@@ -362,12 +344,6 @@ pc_set_mixramp_db(struct player_control *pc, float mixramp_db) ...@@ -362,12 +344,6 @@ pc_set_mixramp_db(struct player_control *pc, float mixramp_db)
idle_add(IDLE_OPTIONS); idle_add(IDLE_OPTIONS);
} }
float
pc_get_mixramp_delay(const struct player_control *pc)
{
return pc->mixramp_delay_seconds;
}
void void
pc_set_mixramp_delay(struct player_control *pc, float mixramp_delay_seconds) pc_set_mixramp_delay(struct player_control *pc, float mixramp_delay_seconds)
{ {
...@@ -375,9 +351,3 @@ pc_set_mixramp_delay(struct player_control *pc, float mixramp_delay_seconds) ...@@ -375,9 +351,3 @@ pc_set_mixramp_delay(struct player_control *pc, float mixramp_delay_seconds)
idle_add(IDLE_OPTIONS); idle_add(IDLE_OPTIONS);
} }
double
pc_get_total_play_time(const struct player_control *pc)
{
return pc->total_play_time;
}
...@@ -213,8 +213,11 @@ pc_kill(struct player_control *pc); ...@@ -213,8 +213,11 @@ pc_kill(struct player_control *pc);
void void
pc_get_status(struct player_control *pc, struct player_status *status); pc_get_status(struct player_control *pc, struct player_status *status);
enum player_state static inline enum player_state
pc_get_state(struct player_control *pc); pc_get_state(struct player_control *pc)
{
return pc->state;
}
void void
pc_clear_error(struct player_control *pc); pc_clear_error(struct player_control *pc);
...@@ -227,8 +230,11 @@ pc_clear_error(struct player_control *pc); ...@@ -227,8 +230,11 @@ pc_clear_error(struct player_control *pc);
char * char *
pc_get_error_message(struct player_control *pc); pc_get_error_message(struct player_control *pc);
enum player_error static inline enum player_error
pc_get_error(struct player_control *pc); pc_get_error(struct player_control *pc)
{
return pc->error;
}
void void
pc_stop(struct player_control *pc); pc_stop(struct player_control *pc);
...@@ -257,16 +263,25 @@ pc_get_cross_fade(const struct player_control *pc); ...@@ -257,16 +263,25 @@ pc_get_cross_fade(const struct player_control *pc);
void void
pc_set_mixramp_db(struct player_control *pc, float mixramp_db); pc_set_mixramp_db(struct player_control *pc, float mixramp_db);
float static inline float
pc_get_mixramp_db(const struct player_control *pc); pc_get_mixramp_db(const struct player_control *pc)
{
return pc->mixramp_db;
}
void void
pc_set_mixramp_delay(struct player_control *pc, float mixramp_delay_seconds); pc_set_mixramp_delay(struct player_control *pc, float mixramp_delay_seconds);
float static inline float
pc_get_mixramp_delay(const struct player_control *pc); pc_get_mixramp_delay(const struct player_control *pc)
{
return pc->mixramp_delay_seconds;
}
double static inline double
pc_get_total_play_time(const struct player_control *pc); pc_get_total_play_time(const struct player_control *pc)
{
return pc->total_play_time;
}
#endif #endif
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