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Иван Мажукин
mpd
Commits
23d56cb6
Commit
23d56cb6
authored
Apr 26, 2019
by
Max Kellermann
Browse files
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Plain Diff
output/Control: pass std::unique_lock<> to Cond::wait()
parent
44738163
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Side-by-side
Showing
3 changed files
with
41 additions
and
38 deletions
+41
-38
Control.cxx
src/output/Control.cxx
+19
-17
Control.hxx
src/output/Control.hxx
+11
-10
Thread.cxx
src/output/Thread.cxx
+11
-11
No files found.
src/output/Control.cxx
View file @
23d56cb6
...
...
@@ -112,10 +112,10 @@ AudioOutputControl::LockToggleEnabled() noexcept
}
void
AudioOutputControl
::
WaitForCommand
()
noexcept
AudioOutputControl
::
WaitForCommand
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
{
while
(
!
IsCommandFinished
())
client_cond
.
wait
(
mutex
);
client_cond
.
wait
(
lock
);
}
void
...
...
@@ -128,17 +128,18 @@ AudioOutputControl::CommandAsync(Command cmd) noexcept
}
void
AudioOutputControl
::
CommandWait
(
Command
cmd
)
noexcept
AudioOutputControl
::
CommandWait
(
std
::
unique_lock
<
Mutex
>
&
lock
,
Command
cmd
)
noexcept
{
CommandAsync
(
cmd
);
WaitForCommand
();
WaitForCommand
(
lock
);
}
void
AudioOutputControl
::
LockCommandWait
(
Command
cmd
)
noexcept
{
const
std
::
lock_guard
<
Mutex
>
protect
(
mutex
);
CommandWait
(
cmd
);
std
::
unique_lock
<
Mutex
>
lock
(
mutex
);
CommandWait
(
lock
,
cmd
);
}
void
...
...
@@ -189,7 +190,8 @@ AudioOutputControl::EnableDisableAsync()
}
inline
bool
AudioOutputControl
::
Open
(
const
AudioFormat
audio_format
,
AudioOutputControl
::
Open
(
std
::
unique_lock
<
Mutex
>
&
lock
,
const
AudioFormat
audio_format
,
const
MusicPipe
&
mp
)
noexcept
{
assert
(
allow_play
);
...
...
@@ -218,7 +220,7 @@ AudioOutputControl::Open(const AudioFormat audio_format,
}
}
CommandWait
(
Command
::
OPEN
);
CommandWait
(
lock
,
Command
::
OPEN
);
const
bool
open2
=
open
;
if
(
open2
&&
output
->
mixer
!=
nullptr
)
{
...
...
@@ -236,7 +238,7 @@ AudioOutputControl::Open(const AudioFormat audio_format,
}
void
AudioOutputControl
::
CloseWait
()
noexcept
AudioOutputControl
::
CloseWait
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
{
assert
(
allow_play
);
...
...
@@ -246,7 +248,7 @@ AudioOutputControl::CloseWait() noexcept
assert
(
!
open
||
!
fail_timer
.
IsDefined
());
if
(
open
)
CommandWait
(
Command
::
CLOSE
);
CommandWait
(
lock
,
Command
::
CLOSE
);
else
fail_timer
.
Reset
();
}
...
...
@@ -256,15 +258,15 @@ AudioOutputControl::LockUpdate(const AudioFormat audio_format,
const
MusicPipe
&
mp
,
bool
force
)
noexcept
{
const
std
::
lock_guard
<
Mutex
>
protect
(
mutex
);
std
::
unique_lock
<
Mutex
>
lock
(
mutex
);
if
(
enabled
&&
really_enabled
)
{
if
(
force
||
!
fail_timer
.
IsDefined
()
||
fail_timer
.
Check
(
REOPEN_AFTER
*
1000
))
{
return
Open
(
audio_format
,
mp
);
return
Open
(
lock
,
audio_format
,
mp
);
}
}
else
if
(
IsOpen
())
CloseWait
();
CloseWait
(
lock
);
return
false
;
}
...
...
@@ -355,13 +357,13 @@ AudioOutputControl::LockRelease() noexcept
mixer_auto_close()) */
mixer_auto_close
(
output
->
mixer
);
const
std
::
lock_guard
<
Mutex
>
protect
(
mutex
);
std
::
unique_lock
<
Mutex
>
lock
(
mutex
);
assert
(
!
open
||
!
fail_timer
.
IsDefined
());
assert
(
allow_play
);
if
(
IsOpen
())
CommandWait
(
Command
::
RELEASE
);
CommandWait
(
lock
,
Command
::
RELEASE
);
else
fail_timer
.
Reset
();
}
...
...
@@ -371,8 +373,8 @@ AudioOutputControl::LockCloseWait() noexcept
{
assert
(
!
open
||
!
fail_timer
.
IsDefined
());
const
std
::
lock_guard
<
Mutex
>
protect
(
mutex
);
CloseWait
();
std
::
unique_lock
<
Mutex
>
lock
(
mutex
);
CloseWait
(
lock
);
}
void
...
...
src/output/Control.hxx
View file @
23d56cb6
...
...
@@ -307,11 +307,11 @@ public:
*
* Caller must lock the mutex.
*/
void
WaitForCommand
()
noexcept
;
void
WaitForCommand
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
;
void
LockWaitForCommand
()
noexcept
{
const
std
::
lock_guard
<
Mutex
>
protect
(
mutex
);
WaitForCommand
();
std
::
unique_lock
<
Mutex
>
lock
(
mutex
);
WaitForCommand
(
lock
);
}
/**
...
...
@@ -326,7 +326,7 @@ public:
*
* Caller must lock the mutex.
*/
void
CommandWait
(
Command
cmd
)
noexcept
;
void
CommandWait
(
std
::
unique_lock
<
Mutex
>
&
lock
,
Command
cmd
)
noexcept
;
/**
* Lock the object and execute the command synchronously.
...
...
@@ -368,7 +368,7 @@ public:
void
LockPauseAsync
()
noexcept
;
void
CloseWait
()
noexcept
;
void
CloseWait
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
;
void
LockCloseWait
()
noexcept
;
/**
...
...
@@ -391,7 +391,8 @@ public:
/**
* Caller must lock the mutex.
*/
bool
Open
(
AudioFormat
audio_format
,
const
MusicPipe
&
mp
)
noexcept
;
bool
Open
(
std
::
unique_lock
<
Mutex
>
&
lock
,
AudioFormat
audio_format
,
const
MusicPipe
&
mp
)
noexcept
;
/**
* Opens or closes the device, depending on the "enabled"
...
...
@@ -522,7 +523,7 @@ private:
* @return true if playback should be continued, false if a
* command was issued
*/
bool
WaitForDelay
()
noexcept
;
bool
WaitForDelay
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
;
/**
* Caller must lock the mutex.
...
...
@@ -532,7 +533,7 @@ private:
/**
* Caller must lock the mutex.
*/
bool
PlayChunk
()
noexcept
;
bool
PlayChunk
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
;
/**
* Plays all remaining chunks, until the tail of the pipe has
...
...
@@ -546,14 +547,14 @@ private:
* @return true if at least one chunk has been available,
* false if the tail of the pipe was already reached
*/
bool
InternalPlay
()
noexcept
;
bool
InternalPlay
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
;
/**
* Runs inside the OutputThread.
* Caller must lock the mutex.
* Handles exceptions.
*/
void
InternalPause
()
noexcept
;
void
InternalPause
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
;
/**
* Runs inside the OutputThread.
...
...
src/output/Thread.cxx
View file @
23d56cb6
...
...
@@ -208,14 +208,14 @@ AudioOutputControl::InternalCheckClose(bool drain) noexcept
* was issued
*/
inline
bool
AudioOutputControl
::
WaitForDelay
()
noexcept
AudioOutputControl
::
WaitForDelay
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
{
while
(
true
)
{
const
auto
delay
=
output
->
Delay
();
if
(
delay
<=
std
::
chrono
::
steady_clock
::
duration
::
zero
())
return
true
;
(
void
)
wake_cond
.
wait_for
(
mutex
,
delay
);
(
void
)
wake_cond
.
wait_for
(
lock
,
delay
);
if
(
command
!=
Command
::
NONE
)
return
false
;
...
...
@@ -234,7 +234,7 @@ try {
}
inline
bool
AudioOutputControl
::
PlayChunk
()
noexcept
AudioOutputControl
::
PlayChunk
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
{
// ensure pending tags are flushed in all cases
const
auto
*
tag
=
source
.
ReadTag
();
...
...
@@ -256,7 +256,7 @@ AudioOutputControl::PlayChunk() noexcept
if
(
skip_delay
)
skip_delay
=
false
;
else
if
(
!
WaitForDelay
())
else
if
(
!
WaitForDelay
(
lock
))
break
;
size_t
nbytes
;
...
...
@@ -282,7 +282,7 @@ AudioOutputControl::PlayChunk() noexcept
}
inline
bool
AudioOutputControl
::
InternalPlay
()
noexcept
AudioOutputControl
::
InternalPlay
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
{
if
(
!
FillSourceOrClose
())
/* no chunk available */
...
...
@@ -311,7 +311,7 @@ AudioOutputControl::InternalPlay() noexcept
n
=
0
;
}
if
(
!
PlayChunk
())
if
(
!
PlayChunk
(
lock
))
break
;
}
while
(
FillSourceOrClose
());
...
...
@@ -322,7 +322,7 @@ AudioOutputControl::InternalPlay() noexcept
}
inline
void
AudioOutputControl
::
InternalPause
()
noexcept
AudioOutputControl
::
InternalPause
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
{
{
const
ScopeUnlock
unlock
(
mutex
);
...
...
@@ -334,7 +334,7 @@ AudioOutputControl::InternalPause() noexcept
CommandFinished
();
do
{
if
(
!
WaitForDelay
())
if
(
!
WaitForDelay
(
lock
))
break
;
bool
success
;
...
...
@@ -448,7 +448,7 @@ AudioOutputControl::Task() noexcept
break
;
}
InternalPause
();
InternalPause
(
lock
);
/* don't "break" here: this might cause
Play() to be called when command==CLOSE
ends the paused state - "continue" checks
...
...
@@ -472,7 +472,7 @@ AudioOutputControl::Task() noexcept
have been invalidated by stopping
the actual playback */
source
.
Cancel
();
InternalPause
();
InternalPause
(
lock
);
}
else
{
InternalClose
(
false
);
CommandFinished
();
...
...
@@ -509,7 +509,7 @@ AudioOutputControl::Task() noexcept
return
;
}
if
(
open
&&
allow_play
&&
InternalPlay
())
if
(
open
&&
allow_play
&&
InternalPlay
(
lock
))
/* don't wait for an event if there are more
chunks in the pipe */
continue
;
...
...
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