Commit 25fa3cca authored by Max Kellermann's avatar Max Kellermann

MusicChunk, player/Thread: use std::unique_ptr<Tag>

parent c6a95395
......@@ -24,10 +24,8 @@
#include <assert.h>
MusicChunk::~MusicChunk()
{
delete tag;
}
MusicChunk::MusicChunk() noexcept = default;
MusicChunk::~MusicChunk() noexcept = default;
#ifndef NDEBUG
bool
......
......@@ -28,6 +28,8 @@
#include "AudioFormat.hxx"
#endif
#include <memory>
#include <stdint.h>
#include <stddef.h>
......@@ -67,11 +69,9 @@ struct MusicChunk {
/**
* An optional tag associated with this chunk (and the
* following chunks); appears at song boundaries. The tag
* object is owned by this chunk, and must be freed when this
* chunk is deinitialized.
* following chunks); appears at song boundaries.
*/
Tag *tag = nullptr;
std::unique_ptr<Tag> tag;
/**
* Replay gain information associated with this chunk.
......@@ -101,12 +101,10 @@ struct MusicChunk {
AudioFormat audio_format;
#endif
MusicChunk() = default;
MusicChunk() noexcept;
~MusicChunk() noexcept;
MusicChunk(const MusicChunk &) = delete;
~MusicChunk();
MusicChunk &operator=(const MusicChunk &) = delete;
bool IsEmpty() const {
......
......@@ -215,7 +215,7 @@ DecoderBridge::DoSendTag(const Tag &tag)
return dc.command;
}
chunk->tag = new Tag(tag);
chunk->tag = std::make_unique<Tag>(tag);
return DecoderCommand::NONE;
}
......
......@@ -222,7 +222,7 @@ AudioOutputSource::Fill(Mutex &mutex)
if (current_chunk == nullptr)
return false;
pending_tag = current_chunk->tag;
pending_tag = current_chunk->tag.get();
try {
/* release the mutex while the filter runs, because
......
......@@ -131,7 +131,7 @@ class Player {
* postponed, and sent to the output thread when the new song
* really begins.
*/
Tag *cross_fade_tag = nullptr;
std::unique_ptr<Tag> cross_fade_tag;
/**
* The current audio format for the audio outputs.
......@@ -837,10 +837,8 @@ Player::PlayNextChunk() noexcept
/* don't send the tags of the new song (which
is being faded in) yet; postpone it until
the current song is faded out */
cross_fade_tag =
Tag::MergeReplace(cross_fade_tag,
other_chunk->tag);
other_chunk->tag = nullptr;
cross_fade_tag = Tag::Merge(std::move(cross_fade_tag),
std::move(other_chunk->tag));
if (pc.cross_fade.mixramp_delay <= 0) {
chunk->mix_ratio = ((float)cross_fade_position)
......@@ -889,7 +887,8 @@ Player::PlayNextChunk() noexcept
/* insert the postponed tag if cross-fading is finished */
if (xfade_state != CrossFadeState::ACTIVE && cross_fade_tag != nullptr) {
chunk->tag = Tag::MergeReplace(chunk->tag, cross_fade_tag);
chunk->tag = Tag::Merge(std::move(chunk->tag),
std::move(cross_fade_tag));
cross_fade_tag = nullptr;
}
......@@ -1114,7 +1113,7 @@ Player::Run() noexcept
ClearAndDeletePipe();
delete cross_fade_tag;
cross_fade_tag.reset();
if (song != nullptr) {
FormatDefault(player_domain, "played \"%s\"", song->GetURI());
......
......@@ -63,8 +63,8 @@ Tag::Merge(const Tag &base, const Tag &add) noexcept
return builder.CommitNew();
}
Tag *
Tag::MergeReplace(Tag *base, Tag *add)
std::unique_ptr<Tag>
Tag::Merge(std::unique_ptr<Tag> base, std::unique_ptr<Tag> add)
{
if (add == nullptr)
return base;
......@@ -72,11 +72,7 @@ Tag::MergeReplace(Tag *base, Tag *add)
if (base == nullptr)
return add;
Tag *tag = Merge(*base, *add).release();
delete base;
delete add;
return tag;
return Merge(*base, *add);
}
const char *
......
......@@ -126,8 +126,8 @@ struct Tag {
*
* @return a newly allocated tag
*/
gcc_malloc gcc_returns_nonnull
static Tag *MergeReplace(Tag *base, Tag *add);
static std::unique_ptr<Tag> Merge(std::unique_ptr<Tag> base,
std::unique_ptr<Tag> add);
/**
* Returns the first value of the specified tag type, or
......
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