Commit 33716732 authored by Max Kellermann's avatar Max Kellermann

pcm/PcmChannels: silence surround channels when converting from stereo

Previously, there was no special code to convert stereo to multi-channel. The generic solution for this was to convert to mono, and then copy the result to all channels. That's a pretty bad solution, but at least something which always renders audio. MPD does something, instead of failing. Now that MPD has proper support for multi-channel (by defining the channel order), we can do better than that. It is a (somewhat) common case to play back stereo music on a DAC which can only do multi-channel. The best approach here is to copy the stereo channels to front-left and front-right, and apply the "silence" pattern to all other channels.
parent 97ae5943
ver 0.20.3 (not yet released)
* protocol
- "playlistadd" creates new playlist if it does not exist, as documented
* silence surround channels when converting from stereo
* use shortcuts such as "dsd64" in log messages
ver 0.20.2 (2017/01/15)
......
......@@ -20,9 +20,14 @@
#include "config.h"
#include "PcmChannels.hxx"
#include "PcmBuffer.hxx"
#include "Silence.hxx"
#include "Traits.hxx"
#include "AudioFormat.hxx"
#include "util/ConstBuffer.hxx"
#include "util/WritableBuffer.hxx"
#include <array>
#include <algorithm>
#include <assert.h>
......@@ -90,6 +95,38 @@ NToStereo(typename Traits::pointer_type dest,
return dest;
}
/**
* Convert stereo to N channels (where N > 2). Left and right map to
* the first two channels (front left and front right), and the
* remaining (surround) channels are filled with silence.
*/
template<SampleFormat F, class Traits=SampleTraits<F>>
static typename Traits::pointer_type
StereoToN(typename Traits::pointer_type dest,
unsigned dest_channels,
typename Traits::const_pointer_type src,
typename Traits::const_pointer_type end)
{
assert(dest_channels > 2);
assert((end - src) % 2 == 0);
std::array<typename Traits::value_type, MAX_CHANNELS - 2> silence;
PcmSilence({&silence.front(), sizeof(silence)}, F);
while (src != end) {
/* copy left/right to front-left/front-right, which is
the first two channels in all multi-channel
configurations **/
*dest++ = *src++;
*dest++ = *src++;
/* all other channels are silent */
dest = std::copy_n(silence.begin(), dest_channels - 2, dest);
}
return dest;
}
template<SampleFormat F, class Traits=SampleTraits<F>>
static typename Traits::pointer_type
NToM(typename Traits::pointer_type dest,
......@@ -133,6 +170,9 @@ ConvertChannels(PcmBuffer &buffer,
StereoToMono<F>(dest, src.begin(), src.end());
else if (dest_channels == 2)
NToStereo<F>(dest, src_channels, src.begin(), src.end());
else if (src_channels == 2 && dest_channels > 2)
StereoToN<F, Traits>(dest, dest_channels,
src.begin(), src.end());
else
NToM<F>(dest, dest_channels,
src_channels, src.begin(), src.end());
......
......@@ -50,6 +50,21 @@ PcmChannelsTest::TestChannels16()
CPPUNIT_ASSERT_EQUAL(src[i], dest[i * 2]);
CPPUNIT_ASSERT_EQUAL(src[i], dest[i * 2 + 1]);
}
/* stereo to 5.1 */
dest = pcm_convert_channels_16(buffer, 6, 2, { src, N * 2 });
CPPUNIT_ASSERT(!dest.IsNull());
CPPUNIT_ASSERT_EQUAL(N * 6, dest.size);
constexpr int16_t silence = 0;
for (unsigned i = 0; i < N; ++i) {
CPPUNIT_ASSERT_EQUAL(src[i * 2], dest[i * 6]);
CPPUNIT_ASSERT_EQUAL(src[i * 2 + 1], dest[i * 6+ 1]);
CPPUNIT_ASSERT_EQUAL(silence, dest[i * 6 + 2]);
CPPUNIT_ASSERT_EQUAL(silence, dest[i * 6 + 3]);
CPPUNIT_ASSERT_EQUAL(silence, dest[i * 6 + 4]);
CPPUNIT_ASSERT_EQUAL(silence, dest[i * 6 + 5]);
}
}
void
......@@ -78,4 +93,19 @@ PcmChannelsTest::TestChannels32()
CPPUNIT_ASSERT_EQUAL(src[i], dest[i * 2]);
CPPUNIT_ASSERT_EQUAL(src[i], dest[i * 2 + 1]);
}
/* stereo to 5.1 */
dest = pcm_convert_channels_32(buffer, 6, 2, { src, N * 2 });
CPPUNIT_ASSERT(!dest.IsNull());
CPPUNIT_ASSERT_EQUAL(N * 6, dest.size);
constexpr int32_t silence = 0;
for (unsigned i = 0; i < N; ++i) {
CPPUNIT_ASSERT_EQUAL(src[i * 2], dest[i * 6]);
CPPUNIT_ASSERT_EQUAL(src[i * 2 + 1], dest[i * 6+ 1]);
CPPUNIT_ASSERT_EQUAL(silence, dest[i * 6 + 2]);
CPPUNIT_ASSERT_EQUAL(silence, dest[i * 6 + 3]);
CPPUNIT_ASSERT_EQUAL(silence, dest[i * 6 + 4]);
CPPUNIT_ASSERT_EQUAL(silence, dest[i * 6 + 5]);
}
}
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