Commit 3680a6bb authored by Jonathan Ballet's avatar Jonathan Ballet Committed by Max Kellermann

doc/protocol: add some missing specifications

parent 6aa6a9c2
...@@ -8,12 +8,38 @@ ...@@ -8,12 +8,38 @@
<title>General protocol syntax</title> <title>General protocol syntax</title>
<section> <section>
<title>Requests</title> <title>Protocol overview</title>
<para>
The MPD command protocol exchanges line-based text records
between client and server over TCP. Once the client is
connected to the server, they conduct a conversation until the
client closes the connection. The conversation flow is always
initiated by the client.
</para>
<para>
The client transmits a command sequence, terminated by the
newline character <constant>\n</constant>. The server will
respond with one or more lines, the last of which will be a
completion code.
</para>
<para> <para>
If arguments contain spaces, they should be surrounded by double quotation When the client connects to the server, the server will answer
marks. with the following line:
<synopsis>OK MPD version</synopsis>
where <varname>version</varname> is a version identifier such as
0.12.2. This version identifier is the version of the protocol
spoken, not the real version of the daemon. (There is no way to
retrieve this real version identifier from the connection.)
</para> </para>
</section>
<section>
<title>Requests</title>
<cmdsynopsis> <cmdsynopsis>
<command>COMMAND</command> <command>COMMAND</command>
...@@ -21,6 +47,16 @@ ...@@ -21,6 +47,16 @@
</cmdsynopsis> </cmdsynopsis>
<para> <para>
If arguments contain spaces, they should be surrounded by double
quotation marks.
</para>
<para>
Argument strings are separated from the command and any other
arguments by linear white-space (' ' or '\t').
</para>
<para>
All data between the client and the server is encoded in All data between the client and the server is encoded in
UTF-8. (Note: In UTF-8 all standard ansi characters, 0-127 are UTF-8. (Note: In UTF-8 all standard ansi characters, 0-127 are
the same as a standard ansi encoding. Also, no ansi character the same as a standard ansi encoding. Also, no ansi character
...@@ -38,13 +74,97 @@ ...@@ -38,13 +74,97 @@
<title>Responses</title> <title>Responses</title>
<para> <para>
A command returns <returnvalue>OK</returnvalue> on completion A command returns <returnvalue>OK</returnvalue> on completion or
or <returnvalue>ACK some error</returnvalue> on failure. <returnvalue>ACK some error</returnvalue> on failure. These
These denote the end of command execution. denote the end of command execution.
</para> </para>
<section>
<title>Failure responses</title>
<para>
The nature of the error can be gleaned from the information
that follows the <returnvalue>ACK</returnvalue>.
<returnvalue>ACK</returnvalue> lines are of the form:
<synopsis>ACK [error@command_listNum] {current_command} message_text\n</synopsis>
These responses are generated by a call to
<function>commandError</function>. They contain four separate
terms. Let's look at each of them:
<itemizedlist>
<listitem>
<para>
<returnvalue>error</returnvalue>: numeric value of one
of the <constant>ACK_ERROR</constant> constants defined
in <filename>ack.h</filename>.
</para>
</listitem>
<listitem>
<para>
<returnvalue>command_listNum</returnvalue>:
offset of the command that caused the error in a <link
linkend="command_lists">Command List</link>.
An error will always cause a command list to terminate
at the command that causes the error.
</para>
</listitem>
<listitem>
<para>
<returnvalue>current_command</returnvalue>:
name of the command, in a <link
linkend="command_lists">Command List</link>,
that was executing when the error occurred.
</para>
</listitem>
<listitem>
<para>
<returnvalue>message_text</returnvalue>:
some (hopefully) informative text that describes the
nature of the error.
</para>
</listitem>
</itemizedlist>
</para>
<example>
<title>foo</title>
<para>
An example might help. Consider the following sequence
sent from the client to the server.
<synopsis>
command_list_begin
volume 86
play 10240
status
command_list_end
</synopsis>
</para>
<para>
The server responds with:
<returnvalue>
ACK [50@1] {play} song doesn't exist: "10240"
</returnvalue>
</para>
<para>
This tells us that the play command, which was the
second in the list (the first or only command is
numbered 0), failed with error 50. The number 50
translates to <constant>ACK_ERROR_NO_EXIST</constant>--the
song doesn't exist. This is reiterated by the message text
which also tells us which song doesn't exist.
</para>
</example>
</section>
</section> </section>
<section> <section id="command_lists">
<title>Command lists</title> <title>Command lists</title>
<para> <para>
......
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