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Иван Мажукин
mpd
Commits
3db333b5
Commit
3db333b5
authored
Aug 26, 2008
by
Max Kellermann
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Plain Diff
player: no "fd" and no return value
Most player*() functions do not actually use the file descriptor, and always return 0 (success). Eliminate them to get a leaner interface.
parent
6df980a9
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4 changed files
with
30 additions
and
47 deletions
+30
-47
command.c
src/command.c
+5
-2
player.c
src/player.c
+11
-26
player.h
src/player.h
+5
-5
playlist.c
src/playlist.c
+9
-14
No files found.
src/command.c
View file @
3db333b5
...
...
@@ -292,9 +292,12 @@ static int handlePause(int fd, mpd_unused int *permission,
int
pause_flag
;
if
(
check_int
(
fd
,
&
pause_flag
,
argv
[
1
],
check_boolean
,
argv
[
1
])
<
0
)
return
-
1
;
return
playerSetPause
(
fd
,
pause_flag
);
playerSetPause
(
pause_flag
);
return
0
;
}
return
playerPause
(
fd
);
playerPause
();
return
0
;
}
static
int
commandStatus
(
mpd_unused
int
fd
,
mpd_unused
int
*
permission
,
...
...
src/player.c
View file @
3db333b5
...
...
@@ -27,14 +27,10 @@
static
void
playerCloseAudio
(
void
);
int
playerWait
(
int
f
d
)
void
playerWait
(
voi
d
)
{
if
(
playerStop
(
fd
)
<
0
)
return
-
1
;
playerStop
();
playerCloseAudio
();
return
0
;
}
static
void
set_current_song
(
Song
*
song
)
...
...
@@ -63,42 +59,35 @@ void player_command_finished()
wakeup_main_task
();
}
int
playerPlay
(
int
fd
,
Song
*
song
)
void
playerPlay
(
Song
*
song
)
{
if
(
playerStop
(
fd
)
<
0
)
return
-
1
;
playerStop
();
set_current_song
(
song
);
player_command
(
PLAYER_COMMAND_PLAY
);
return
0
;
}
int
playerStop
(
mpd_unused
int
f
d
)
void
playerStop
(
voi
d
)
{
if
(
pc
.
state
!=
PLAYER_STATE_STOP
)
player_command
(
PLAYER_COMMAND_STOP
);
pc
.
queueState
=
PLAYER_QUEUE_BLANK
;
playerQueueUnlock
();
return
0
;
}
void
playerKill
(
void
)
/* deprecated */
{
playerPause
(
STDERR_FILENO
);
playerPause
();
}
int
playerPause
(
mpd_unused
int
f
d
)
void
playerPause
(
voi
d
)
{
if
(
pc
.
state
!=
PLAYER_STATE_STOP
)
player_command
(
PLAYER_COMMAND_PAUSE
);
return
0
;
}
int
playerSetPause
(
int
fd
,
int
pause_flag
)
void
playerSetPause
(
int
pause_flag
)
{
switch
(
pc
.
state
)
{
case
PLAYER_STATE_STOP
:
...
...
@@ -106,15 +95,13 @@ int playerSetPause(int fd, int pause_flag)
case
PLAYER_STATE_PLAY
:
if
(
pause_flag
)
playerPause
(
fd
);
playerPause
();
break
;
case
PLAYER_STATE_PAUSE
:
if
(
!
pause_flag
)
playerPause
(
fd
);
playerPause
();
break
;
}
return
0
;
}
int
getPlayerElapsedTime
(
void
)
...
...
@@ -180,9 +167,7 @@ char *getPlayerErrorStr(void)
static
void
playerCloseAudio
(
void
)
{
if
(
playerStop
(
STDERR_FILENO
)
<
0
)
return
;
playerStop
();
player_command
(
PLAYER_COMMAND_CLOSE_AUDIO
);
}
...
...
src/player.h
View file @
3db333b5
...
...
@@ -85,13 +85,13 @@ typedef struct _PlayerControl {
void
player_command_finished
(
void
);
int
playerPlay
(
int
fd
,
Song
*
song
);
void
playerPlay
(
Song
*
song
);
int
playerSetPause
(
int
fd
,
int
pause_flag
);
void
playerSetPause
(
int
pause_flag
);
int
playerPause
(
int
f
d
);
void
playerPause
(
voi
d
);
int
playerStop
(
int
f
d
);
void
playerStop
(
voi
d
);
void
playerKill
(
void
);
...
...
@@ -109,7 +109,7 @@ char *getPlayerErrorStr(void);
int
getPlayerError
(
void
);
int
playerWait
(
int
f
d
);
void
playerWait
(
voi
d
);
int
queueSong
(
Song
*
song
);
...
...
src/playlist.c
View file @
3db333b5
...
...
@@ -286,7 +286,7 @@ static void loadPlaylistFromStateFile(FILE *fp, char *buffer,
playlist
.
length
-
1
,
0
);
}
if
(
state
==
PLAYER_STATE_PAUSE
)
{
playerPause
(
STDERR_FILENO
);
playerPause
();
}
if
(
state
!=
PLAYER_STATE_STOP
)
{
seekSongInPlaylist
(
STDERR_FILENO
,
...
...
@@ -790,7 +790,7 @@ int deleteFromPlaylist(int fd, int song)
&&
playlist
.
current
==
songOrder
)
{
/*if(playlist.current>=playlist.length) return playerStop(fd);
else return playPlaylistOrderNumber(fd,playlist.current); */
playerWait
(
STDERR_FILENO
);
playerWait
();
playlist_noGoToNext
=
1
;
}
...
...
@@ -828,11 +828,10 @@ void deleteASongFromPlaylist(Song * song)
}
}
int
stopPlaylist
(
int
fd
)
int
stopPlaylist
(
mpd_unused
int
fd
)
{
DEBUG
(
"playlist: stop
\n
"
);
if
(
playerWait
(
fd
)
<
0
)
return
-
1
;
playerWait
();
playlist
.
queued
=
-
1
;
playlist_state
=
PLAYLIST_STATE_STOP
;
playlist_noGoToNext
=
0
;
...
...
@@ -841,12 +840,11 @@ int stopPlaylist(int fd)
return
0
;
}
static
int
playPlaylistOrderNumber
(
int
fd
,
int
orderNum
)
static
int
playPlaylistOrderNumber
(
mpd_unused
int
fd
,
int
orderNum
)
{
char
path_max_tmp
[
MPD_PATH_MAX
];
if
(
playerStop
(
fd
)
<
0
)
return
-
1
;
playerStop
();
playlist_state
=
PLAYLIST_STATE_PLAY
;
playlist_noGoToNext
=
0
;
...
...
@@ -857,11 +855,7 @@ static int playPlaylistOrderNumber(int fd, int orderNum)
get_song_url
(
path_max_tmp
,
playlist
.
songs
[
playlist
.
order
[
orderNum
]]));
if
(
playerPlay
(
fd
,
(
playlist
.
songs
[
playlist
.
order
[
orderNum
]]))
<
0
)
{
stopPlaylist
(
fd
);
return
-
1
;
}
playerPlay
(
playlist
.
songs
[
playlist
.
order
[
orderNum
]]);
playlist
.
current
=
orderNum
;
return
0
;
...
...
@@ -878,7 +872,8 @@ int playPlaylist(int fd, int song, int stopOnError)
return
0
;
if
(
playlist_state
==
PLAYLIST_STATE_PLAY
)
{
return
playerSetPause
(
fd
,
0
);
playerSetPause
(
0
);
return
0
;
}
if
(
playlist
.
current
>=
0
&&
playlist
.
current
<
playlist
.
length
)
{
i
=
playlist
.
current
;
...
...
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