Commit 3db333b5 authored by Max Kellermann's avatar Max Kellermann

player: no "fd" and no return value

Most player*() functions do not actually use the file descriptor, and always return 0 (success). Eliminate them to get a leaner interface.
parent 6df980a9
......@@ -292,9 +292,12 @@ static int handlePause(int fd, mpd_unused int *permission,
int pause_flag;
if (check_int(fd, &pause_flag, argv[1], check_boolean, argv[1]) < 0)
return -1;
return playerSetPause(fd, pause_flag);
playerSetPause(pause_flag);
return 0;
}
return playerPause(fd);
playerPause();
return 0;
}
static int commandStatus(mpd_unused int fd, mpd_unused int *permission,
......
......@@ -27,14 +27,10 @@
static void playerCloseAudio(void);
int playerWait(int fd)
void playerWait(void)
{
if (playerStop(fd) < 0)
return -1;
playerStop();
playerCloseAudio();
return 0;
}
static void set_current_song(Song *song)
......@@ -63,42 +59,35 @@ void player_command_finished()
wakeup_main_task();
}
int playerPlay(int fd, Song * song)
void playerPlay(Song * song)
{
if (playerStop(fd) < 0)
return -1;
playerStop();
set_current_song(song);
player_command(PLAYER_COMMAND_PLAY);
return 0;
}
int playerStop(mpd_unused int fd)
void playerStop(void)
{
if (pc.state != PLAYER_STATE_STOP)
player_command(PLAYER_COMMAND_STOP);
pc.queueState = PLAYER_QUEUE_BLANK;
playerQueueUnlock();
return 0;
}
void playerKill(void) /* deprecated */
{
playerPause(STDERR_FILENO);
playerPause();
}
int playerPause(mpd_unused int fd)
void playerPause(void)
{
if (pc.state != PLAYER_STATE_STOP)
player_command(PLAYER_COMMAND_PAUSE);
return 0;
}
int playerSetPause(int fd, int pause_flag)
void playerSetPause(int pause_flag)
{
switch (pc.state) {
case PLAYER_STATE_STOP:
......@@ -106,15 +95,13 @@ int playerSetPause(int fd, int pause_flag)
case PLAYER_STATE_PLAY:
if (pause_flag)
playerPause(fd);
playerPause();
break;
case PLAYER_STATE_PAUSE:
if (!pause_flag)
playerPause(fd);
playerPause();
break;
}
return 0;
}
int getPlayerElapsedTime(void)
......@@ -180,9 +167,7 @@ char *getPlayerErrorStr(void)
static void playerCloseAudio(void)
{
if (playerStop(STDERR_FILENO) < 0)
return;
playerStop();
player_command(PLAYER_COMMAND_CLOSE_AUDIO);
}
......
......@@ -85,13 +85,13 @@ typedef struct _PlayerControl {
void player_command_finished(void);
int playerPlay(int fd, Song * song);
void playerPlay(Song * song);
int playerSetPause(int fd, int pause_flag);
void playerSetPause(int pause_flag);
int playerPause(int fd);
void playerPause(void);
int playerStop(int fd);
void playerStop(void);
void playerKill(void);
......@@ -109,7 +109,7 @@ char *getPlayerErrorStr(void);
int getPlayerError(void);
int playerWait(int fd);
void playerWait(void);
int queueSong(Song * song);
......
......@@ -286,7 +286,7 @@ static void loadPlaylistFromStateFile(FILE *fp, char *buffer,
playlist.length - 1, 0);
}
if (state == PLAYER_STATE_PAUSE) {
playerPause(STDERR_FILENO);
playerPause();
}
if (state != PLAYER_STATE_STOP) {
seekSongInPlaylist(STDERR_FILENO,
......@@ -790,7 +790,7 @@ int deleteFromPlaylist(int fd, int song)
&& playlist.current == songOrder) {
/*if(playlist.current>=playlist.length) return playerStop(fd);
else return playPlaylistOrderNumber(fd,playlist.current); */
playerWait(STDERR_FILENO);
playerWait();
playlist_noGoToNext = 1;
}
......@@ -828,11 +828,10 @@ void deleteASongFromPlaylist(Song * song)
}
}
int stopPlaylist(int fd)
int stopPlaylist(mpd_unused int fd)
{
DEBUG("playlist: stop\n");
if (playerWait(fd) < 0)
return -1;
playerWait();
playlist.queued = -1;
playlist_state = PLAYLIST_STATE_STOP;
playlist_noGoToNext = 0;
......@@ -841,12 +840,11 @@ int stopPlaylist(int fd)
return 0;
}
static int playPlaylistOrderNumber(int fd, int orderNum)
static int playPlaylistOrderNumber(mpd_unused int fd, int orderNum)
{
char path_max_tmp[MPD_PATH_MAX];
if (playerStop(fd) < 0)
return -1;
playerStop();
playlist_state = PLAYLIST_STATE_PLAY;
playlist_noGoToNext = 0;
......@@ -857,11 +855,7 @@ static int playPlaylistOrderNumber(int fd, int orderNum)
get_song_url(path_max_tmp,
playlist.songs[playlist.order[orderNum]]));
if (playerPlay(fd, (playlist.songs[playlist.order[orderNum]])) < 0) {
stopPlaylist(fd);
return -1;
}
playerPlay(playlist.songs[playlist.order[orderNum]]);
playlist.current = orderNum;
return 0;
......@@ -878,7 +872,8 @@ int playPlaylist(int fd, int song, int stopOnError)
return 0;
if (playlist_state == PLAYLIST_STATE_PLAY) {
return playerSetPause(fd, 0);
playerSetPause(0);
return 0;
}
if (playlist.current >= 0 && playlist.current < playlist.length) {
i = playlist.current;
......
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