Commit 5ad2980d authored by Max Kellermann's avatar Max Kellermann

QueueSave: use class SongLoader

parent ca36ac2b
......@@ -103,7 +103,8 @@ playlist_state_save(FILE *fp, const struct playlist &playlist,
}
static void
playlist_state_load(TextFile &file, struct playlist &playlist)
playlist_state_load(TextFile &file, const SongLoader &song_loader,
struct playlist &playlist)
{
const char *line = file.ReadLine();
if (line == nullptr) {
......@@ -112,7 +113,7 @@ playlist_state_load(TextFile &file, struct playlist &playlist)
}
while (!StringStartsWith(line, PLAYLIST_STATE_FILE_PLAYLIST_END)) {
queue_load_song(file, line, playlist.queue);
queue_load_song(file, song_loader, line, playlist.queue);
line = file.ReadLine();
if (line == nullptr) {
......@@ -128,6 +129,7 @@ playlist_state_load(TextFile &file, struct playlist &playlist)
bool
playlist_state_restore(const char *line, TextFile &file,
const SongLoader &song_loader,
struct playlist &playlist, PlayerControl &pc)
{
int current = -1;
......@@ -183,7 +185,7 @@ playlist_state_restore(const char *line, TextFile &file,
(PLAYLIST_STATE_FILE_CURRENT)]));
} else if (StringStartsWith(line,
PLAYLIST_STATE_FILE_PLAYLIST_BEGIN)) {
playlist_state_load(file, playlist);
playlist_state_load(file, song_loader, playlist);
}
}
......
......@@ -30,6 +30,7 @@
struct playlist;
struct PlayerControl;
class TextFile;
class SongLoader;
void
playlist_state_save(FILE *fp, const playlist &playlist,
......@@ -37,6 +38,7 @@ playlist_state_save(FILE *fp, const playlist &playlist,
bool
playlist_state_restore(const char *line, TextFile &file,
const SongLoader &song_loader,
playlist &playlist, PlayerControl &pc);
/**
......
......@@ -24,7 +24,7 @@
#include "fs/TextFile.hxx"
#include "Partition.hxx"
#include "mixer/Volume.hxx"
#include "SongLoader.hxx"
#include "fs/FileSystem.hxx"
#include "util/Domain.hxx"
#include "Log.hxx"
......@@ -97,11 +97,14 @@ StateFile::Read()
return;
}
const SongLoader song_loader(nullptr);
const char *line;
while ((line = file.ReadLine()) != NULL) {
success = read_sw_volume_state(line, partition.outputs) ||
audio_output_state_read(line, partition.outputs) ||
playlist_state_restore(line, file, partition.playlist,
playlist_state_restore(line, file, song_loader,
partition.playlist,
partition.pc);
if (!success)
FormatError(state_file_domain,
......
......@@ -23,10 +23,10 @@
#include "PlaylistError.hxx"
#include "DetachedSong.hxx"
#include "SongSave.hxx"
#include "db/DatabaseSong.hxx"
#include "SongLoader.hxx"
#include "playlist/PlaylistSong.hxx"
#include "fs/TextFile.hxx"
#include "util/StringUtil.hxx"
#include "util/UriUtil.hxx"
#include "util/Error.hxx"
#include "fs/Traits.hxx"
#include "Log.hxx"
......@@ -69,7 +69,8 @@ queue_save(FILE *fp, const Queue &queue)
}
void
queue_load_song(TextFile &file, const char *line, Queue &queue)
queue_load_song(TextFile &file, const SongLoader &loader,
const char *line, Queue &queue)
{
if (queue.IsFull())
return;
......@@ -87,8 +88,6 @@ queue_load_song(TextFile &file, const char *line, Queue &queue)
if (StringStartsWith(line, SONG_BEGIN)) {
const char *uri = line + sizeof(SONG_BEGIN) - 1;
if (!uri_has_scheme(uri) && !PathTraitsUTF8::IsAbsolute(uri))
return;
Error error;
song = song_load(file, uri, error);
......@@ -107,15 +106,12 @@ queue_load_song(TextFile &file, const char *line, Queue &queue)
const char *uri = endptr + 1;
if (uri_has_scheme(uri)) {
song = new DetachedSong(uri);
} else {
#ifdef ENABLE_DATABASE
song = DatabaseDetachSong(uri, IgnoreError());
if (song == nullptr)
#endif
return;
}
song = new DetachedSong(uri);
}
if (!playlist_check_translate_song(*song, nullptr, loader)) {
delete song;
return;
}
queue.Append(std::move(*song), priority);
......
......@@ -29,6 +29,7 @@
struct Queue;
class TextFile;
class SongLoader;
void
queue_save(FILE *fp, const Queue &queue);
......@@ -37,6 +38,7 @@ queue_save(FILE *fp, const Queue &queue);
* Loads one song from the state file and appends it to the queue.
*/
void
queue_load_song(TextFile &file, const char *line, Queue &queue);
queue_load_song(TextFile &file, const SongLoader &loader,
const char *line, Queue &queue);
#endif
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