Commit 5eef1468 authored by Max Kellermann's avatar Max Kellermann

output/Internal: move several flags to struct AudioOutputControl

parent 2e65686f
......@@ -25,6 +25,7 @@
#include "mixer/MixerControl.hxx"
#include "notify.hxx"
#include "filter/plugins/ReplayGainFilterPlugin.hxx"
#include "config/Block.hxx"
#include "Log.hxx"
#include <stdexcept>
......@@ -47,7 +48,9 @@ AudioOutputControl::AudioOutputControl(AudioOutput *_output)
void
AudioOutputControl::Configure(const ConfigBlock &block)
{
(void)block;
tags = block.GetBlockValue("tags", true);
always_on = block.GetBlockValue("always_on", false);
enabled = block.GetBlockValue("enabled", true);
}
const char *
......@@ -69,20 +72,14 @@ AudioOutputControl::GetMixer() const
}
bool
AudioOutputControl::IsEnabled() const
{
return output->IsEnabled();
}
bool
AudioOutputControl::LockSetEnabled(bool new_value)
{
const std::lock_guard<Mutex> protect(mutex);
if (new_value == output->enabled)
if (new_value == enabled)
return false;
output->enabled = new_value;
enabled = new_value;
return true;
}
......@@ -90,7 +87,7 @@ bool
AudioOutputControl::LockToggleEnabled()
{
const std::lock_guard<Mutex> protect(mutex);
return output->enabled = !output->enabled;
return enabled = !enabled;
}
bool
......@@ -170,10 +167,10 @@ AudioOutputControl::DisableAsync()
void
AudioOutputControl::EnableDisableAsync()
{
if (output->enabled == output->really_enabled)
if (enabled == output->really_enabled)
return;
if (output->enabled)
if (enabled)
EnableAsync();
else
DisableAsync();
......@@ -188,7 +185,7 @@ AudioOutputControl::Open(const AudioFormat audio_format, const MusicPipe &mp)
fail_timer.Reset();
if (output->open && audio_format == request.audio_format) {
assert(request.pipe == &mp || (output->always_on && output->pause));
assert(request.pipe == &mp || (always_on && output->pause));
if (!output->pause)
/* already open, already the right parameters
......@@ -240,7 +237,7 @@ AudioOutputControl::LockUpdate(const AudioFormat audio_format,
{
const std::lock_guard<Mutex> protect(mutex);
if (output->enabled && output->really_enabled) {
if (enabled && output->really_enabled) {
if (force || !fail_timer.IsDefined() ||
fail_timer.Check(REOPEN_AFTER * 1000)) {
return Open(audio_format, mp);
......@@ -326,7 +323,7 @@ AudioOutputControl::LockAllowPlay()
void
AudioOutputControl::LockRelease()
{
if (output->always_on)
if (always_on)
LockPauseAsync();
else
LockCloseWait();
......
......@@ -120,6 +120,24 @@ class AudioOutputControl {
} command = Command::NONE;
/**
* Will this output receive tags from the decoder? The
* default is true, but it may be configured to false to
* suppress sending tags to the output.
*/
bool tags;
/**
* Shall this output always play something (i.e. silence),
* even when playback is stopped?
*/
bool always_on;
/**
* Has the user enabled this device?
*/
bool enabled = true;
/**
* When this flag is set, the output thread will not do any
* playback. It will wait until the flag is cleared.
*
......@@ -172,8 +190,12 @@ public:
gcc_pure
Mixer *GetMixer() const;
gcc_pure
bool IsEnabled() const;
/**
* Caller must lock the mutex.
*/
bool IsEnabled() const {
return enabled;
}
/**
* @return true if the value has been modified
......
......@@ -171,10 +171,6 @@ AudioOutput::Configure(const ConfigBlock &block)
config_audio_format.Clear();
}
tags = block.GetBlockValue("tags", true);
always_on = block.GetBlockValue("always_on", false);
enabled = block.GetBlockValue("enabled", true);
/* set up the filter chain */
prepared_filter = filter_chain_new();
......
......@@ -55,24 +55,6 @@ struct AudioOutput {
Mixer *mixer = nullptr;
/**
* Will this output receive tags from the decoder? The
* default is true, but it may be configured to false to
* suppress sending tags to the output.
*/
bool tags;
/**
* Shall this output always play something (i.e. silence),
* even when playback is stopped?
*/
bool always_on;
/**
* Has the user enabled this device?
*/
bool enabled = true;
/**
* Is this device actually enabled, i.e. the "enable" method
* has succeeded?
*/
......@@ -191,13 +173,6 @@ public:
/**
* Caller must lock the mutex.
*/
bool IsEnabled() const {
return enabled;
}
/**
* Caller must lock the mutex.
*/
bool IsOpen() const {
return open;
}
......
......@@ -270,7 +270,7 @@ try {
inline bool
AudioOutputControl::PlayChunk()
{
if (output->tags) {
if (tags) {
const auto *tag = output->source.ReadTag();
if (tag != nullptr) {
const ScopeUnlock unlock(mutex);
......
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