Commit 6e04d66a authored by Max Kellermann's avatar Max Kellermann

Merge tag 'v0.18.13'

parents 26bef5d2 86e8b3b4
......@@ -68,10 +68,16 @@ ver 0.19 (not yet released)
* install systemd unit for socket activation
* Android port
ver 0.18.13 (not yet released)
ver 0.18.13 (2014/08/31)
* protocol
- don't change song on "seekcur" in random mode
* decoder
- dsdiff, dsf: fix endless loop on malformed file
- ffmpeg: support ffmpeg/libav version 11
- gme: fix song duration
* output
- alsa: fix endless loop at end of file in dsd_usb mode
* fix state file saver
* fix build failure on Darwin
......
......@@ -576,7 +576,12 @@
</listitem>
<listitem>
<para>
<varname>songs</varname>: number of albums
<varname>albums</varname>: number of albums
</para>
</listitem>
<listitem>
<para>
<varname>songs</varname>: number of songs
</para>
</listitem>
<listitem>
......
......@@ -825,6 +825,7 @@ alsa_play(AudioOutput *ao, const void *chunk, size_t size,
{
AlsaOutput *ad = (AlsaOutput *)ao;
assert(size > 0);
assert(size % ad->in_frame_size == 0);
if (ad->must_prepare) {
......@@ -838,12 +839,22 @@ alsa_play(AudioOutput *ao, const void *chunk, size_t size,
}
const auto e = ad->pcm_export->Export({chunk, size});
if (e.size == 0)
/* the DoP (DSD over PCM) filter converts two frames
at a time and ignores the last odd frame; if there
was only one frame (e.g. the last frame in the
file), the result is empty; to avoid an endless
loop, bail out here, and pretend the one frame has
been played */
return size;
chunk = e.data;
size = e.size;
assert(size % ad->out_frame_size == 0);
size /= ad->out_frame_size;
assert(size > 0);
while (true) {
snd_pcm_sframes_t ret = ad->writei(ad->pcm, chunk, size);
......
......@@ -724,6 +724,8 @@ oss_output_play(AudioOutput *ao, const void *chunk, size_t size,
OssOutput *od = (OssOutput *)ao;
ssize_t ret;
assert(size > 0);
/* reopen the device since it was closed by dropBufferedAudio */
if (od->fd < 0 && !oss_reopen(od, error))
return 0;
......@@ -734,6 +736,8 @@ oss_output_play(AudioOutput *ao, const void *chunk, size_t size,
size = e.size;
#endif
assert(size > 0);
while (true) {
ret = write(od->fd, chunk, size);
if (ret > 0) {
......
......@@ -251,6 +251,10 @@ public:
void PlayPrevious(PlayerControl &pc);
PlaylistResult SeekSongOrder(PlayerControl &pc,
unsigned song_order,
SongTime seek_time);
PlaylistResult SeekSongPosition(PlayerControl &pc,
unsigned song_position,
SongTime seek_time);
......
......@@ -190,18 +190,12 @@ playlist::PlayPrevious(PlayerControl &pc)
}
PlaylistResult
playlist::SeekSongPosition(PlayerControl &pc,
unsigned song, SongTime seek_time)
playlist::SeekSongOrder(PlayerControl &pc, unsigned i, SongTime seek_time)
{
if (!queue.IsValidPosition(song))
return PlaylistResult::BAD_RANGE;
assert(queue.IsValidOrder(i));
const DetachedSong *queued_song = GetQueuedSong();
unsigned i = queue.random
? queue.PositionToOrder(song)
: song;
pc.ClearError();
stop_on_error = true;
error_count = 0;
......@@ -229,6 +223,20 @@ playlist::SeekSongPosition(PlayerControl &pc,
}
PlaylistResult
playlist::SeekSongPosition(PlayerControl &pc, unsigned song,
SongTime seek_time)
{
if (!queue.IsValidPosition(song))
return PlaylistResult::BAD_RANGE;
unsigned i = queue.random
? queue.PositionToOrder(song)
: song;
return SeekSongOrder(pc, i, seek_time);
}
PlaylistResult
playlist::SeekSongId(PlayerControl &pc, unsigned id, SongTime seek_time)
{
int song = queue.IdToPosition(id);
......@@ -257,5 +265,8 @@ playlist::SeekCurrent(PlayerControl &pc,
seek_time = SignedSongTime::zero();
}
return SeekSongPosition(pc, current, SongTime(seek_time));
if (seek_time.IsNegative())
seek_time = SignedSongTime::zero();
return SeekSongOrder(pc, current, SongTime(seek_time));
}
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