Commit 7019f6be authored by Max Kellermann's avatar Max Kellermann

decoder/pcm: round buffer size down to nearest frame size

parent 8bde4728
ver 0.19.20 (not yet released)
* decoder
- ffmpeg: ignore empty packets
- pcm: fix corruption bug with partial frames (after short read)
- sidplay: fix playback speed with libsidplayfp
* output
- winmm: fix 8 bit playback
......
......@@ -23,10 +23,28 @@
#include "input/InputStream.hxx"
#include "util/Error.hxx"
#include "util/ByteReverse.hxx"
#include "util/StaticFifoBuffer.hxx"
#include "Log.hxx"
#include <assert.h>
#include <string.h>
template<typename B>
static bool
FillBuffer(Decoder &decoder, InputStream &is, B &buffer)
{
buffer.Shift();
auto w = buffer.Write();
assert(!w.IsEmpty());
size_t nbytes = decoder_read(decoder, is, w.data, w.size);
if (nbytes == 0 && is.LockIsEOF())
return false;
buffer.Append(nbytes);
return true;
}
static void
pcm_stream_decode(Decoder &decoder, InputStream &is)
{
......@@ -50,25 +68,27 @@ pcm_stream_decode(Decoder &decoder, InputStream &is)
decoder_initialized(decoder, audio_format,
is.IsSeekable(), total_time);
StaticFifoBuffer<uint8_t, 4096> buffer;
DecoderCommand cmd;
do {
char buffer[4096];
size_t nbytes = decoder_read(decoder, is,
buffer, sizeof(buffer));
if (nbytes == 0 && is.LockIsEOF())
if (!FillBuffer(decoder, is, buffer))
break;
auto r = buffer.Read();
/* round down to the nearest frame size, because we
must not pass partial frames to decoder_data() */
r.size -= r.size % frame_size;
buffer.Consume(r.size);
if (reverse_endian)
/* make sure we deliver samples in host byte order */
reverse_bytes_16((uint16_t *)buffer,
(uint16_t *)buffer,
(uint16_t *)(buffer + nbytes));
reverse_bytes_16((uint16_t *)r.data,
(uint16_t *)r.data,
(uint16_t *)(r.data + r.size));
cmd = nbytes > 0
? decoder_data(decoder, is,
buffer, nbytes, 0)
cmd = !r.IsEmpty()
? decoder_data(decoder, is, r.data, r.size, 0)
: decoder_get_command(decoder);
if (cmd == DecoderCommand::SEEK) {
uint64_t frame = decoder_seek_where_frame(decoder);
......@@ -76,6 +96,7 @@ pcm_stream_decode(Decoder &decoder, InputStream &is)
Error error;
if (is.LockSeek(offset, error)) {
buffer.Clear();
decoder_command_finished(decoder);
} else {
LogError(error);
......
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