Commit 828cd6fd authored by Max Kellermann's avatar Max Kellermann

Merge branch 'v0.18.x'

parents 681643ea ecb67a1e
......@@ -151,6 +151,7 @@ libmpd_a_SOURCES = \
src/playlist/PlaylistSong.cxx src/playlist/PlaylistSong.hxx \
src/playlist/PlaylistQueue.cxx src/playlist/PlaylistQueue.hxx \
src/playlist/Print.cxx src/playlist/Print.hxx \
src/BulkEdit.hxx \
src/db/PlaylistVector.cxx src/db/PlaylistVector.hxx \
src/db/PlaylistInfo.hxx \
src/queue/IdTable.hxx \
......
......@@ -56,6 +56,9 @@ ver 0.18.12 (not yet released)
- audiofile: improve responsiveness
- audiofile: fix WAV stream playback
- dsdiff, dsf: fix stream playback
- sndfile: improve responsiveness
* randomize next song when enabling "random" mode while not playing
* randomize next song when adding to single-song queue
ver 0.18.11 (2014/05/12)
* decoder
......
/*
* Copyright (C) 2003-2014 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_BULK_EDIT_HXX
#define MPD_BULK_EDIT_HXX
#include "Partition.hxx"
/**
* Begin a "bulk edit" and commit it automatically.
*/
class ScopeBulkEdit {
Partition &partition;
public:
ScopeBulkEdit(Partition &_partition):partition(_partition) {
partition.playlist.BeginBulk();
}
~ScopeBulkEdit() {
partition.playlist.CommitBulk(partition.pc);
}
};
#endif
......@@ -32,6 +32,7 @@
#include "util/Error.hxx"
#include "SongFilter.hxx"
#include "protocol/Result.hxx"
#include "BulkEdit.hxx"
#include <string.h>
......@@ -106,6 +107,8 @@ handle_match_add(Client &client, unsigned argc, char *argv[], bool fold_case)
return CommandResult::ERROR;
}
const ScopeBulkEdit bulk_edit(client.partition);
const DatabaseSelection selection("", true, &filter);
Error error;
return AddFromDatabase(client.partition, selection, error)
......
......@@ -26,6 +26,7 @@
#include "PlaylistFile.hxx"
#include "db/PlaylistVector.hxx"
#include "SongLoader.hxx"
#include "BulkEdit.hxx"
#include "playlist/PlaylistQueue.hxx"
#include "playlist/Print.hxx"
#include "queue/Playlist.hxx"
......@@ -66,6 +67,8 @@ handle_load(Client &client, unsigned argc, char *argv[])
} else if (!check_range(client, &start_index, &end_index, argv[2]))
return CommandResult::ERROR;
const ScopeBulkEdit bulk_edit(client.partition);
Error error;
const SongLoader loader(client);
if (!playlist_open_into_queue(argv[1],
......
......@@ -28,6 +28,7 @@
#include "PlaylistPrint.hxx"
#include "client/Client.hxx"
#include "Partition.hxx"
#include "BulkEdit.hxx"
#include "protocol/ArgParser.hxx"
#include "protocol/Result.hxx"
#include "ls.hxx"
......@@ -74,6 +75,8 @@ handle_add(Client &client, gcc_unused unsigned argc, char *argv[])
}
#ifdef ENABLE_DATABASE
const ScopeBulkEdit bulk_edit(client.partition);
const DatabaseSelection selection(uri, true);
Error error;
return AddFromDatabase(client.partition, selection, error)
......
......@@ -55,7 +55,7 @@ struct AudioFileInputStream {
size_t Read(void *buffer, size_t size) {
/* libaudiofile does not like partial reads at all,
and wil abort playback; therefore always force full
and will abort playback; therefore always force full
reads */
return decoder_read_full(decoder, is, buffer, size)
? size
......@@ -118,9 +118,11 @@ audiofile_file_seek(AFvirtualfile *vfile, AFfileoffset _offset,
if (is_relative)
offset += is.GetOffset();
if (is.LockSeek(offset, IgnoreError())) {
Error error;
if (is.LockSeek(offset, error)) {
return is.GetOffset();
} else {
LogError(error, "Seek failed");
return -1;
}
}
......
......@@ -32,10 +32,24 @@
static constexpr Domain sndfile_domain("sndfile");
struct SndfileInputStream {
Decoder *const decoder;
InputStream &is;
size_t Read(void *buffer, size_t size) {
/* libsndfile chokes on partial reads; therefore
always force full reads */
return decoder_read_full(decoder, is, buffer, size)
? size
: 0;
}
};
static sf_count_t
sndfile_vio_get_filelen(void *user_data)
{
const InputStream &is = *(const InputStream *)user_data;
SndfileInputStream &sis = *(SndfileInputStream *)user_data;
const InputStream &is = sis.is;
return is.GetSize();
}
......@@ -43,7 +57,8 @@ sndfile_vio_get_filelen(void *user_data)
static sf_count_t
sndfile_vio_seek(sf_count_t _offset, int whence, void *user_data)
{
InputStream &is = *(InputStream *)user_data;
SndfileInputStream &sis = *(SndfileInputStream *)user_data;
InputStream &is = sis.is;
InputStream::offset_type offset = _offset;
switch (whence) {
......@@ -65,8 +80,11 @@ sndfile_vio_seek(sf_count_t _offset, int whence, void *user_data)
return -1;
}
if (!is.LockSeek(offset, IgnoreError()))
Error error;
if (!is.LockSeek(offset, error)) {
LogError(error, "Seek failed");
return -1;
}
return is.GetOffset();
}
......@@ -74,30 +92,9 @@ sndfile_vio_seek(sf_count_t _offset, int whence, void *user_data)
static sf_count_t
sndfile_vio_read(void *ptr, sf_count_t count, void *user_data)
{
InputStream &is = *(InputStream *)user_data;
sf_count_t total_bytes = 0;
Error error;
/* this loop is necessary because libsndfile chokes on partial
reads */
do {
size_t nbytes = is.LockRead((char *)ptr + total_bytes,
count - total_bytes, error);
if (nbytes == 0) {
if (error.IsDefined()) {
LogError(error);
return -1;
}
break;
}
total_bytes += nbytes;
} while (total_bytes < count);
SndfileInputStream &sis = *(SndfileInputStream *)user_data;
return total_bytes;
return sis.Read(ptr, count);
}
static sf_count_t
......@@ -112,7 +109,8 @@ sndfile_vio_write(gcc_unused const void *ptr,
static sf_count_t
sndfile_vio_tell(void *user_data)
{
const InputStream &is = *(const InputStream *)user_data;
SndfileInputStream &sis = *(SndfileInputStream *)user_data;
const InputStream &is = sis.is;
return is.GetOffset();
}
......@@ -158,7 +156,8 @@ sndfile_stream_decode(Decoder &decoder, InputStream &is)
info.format = 0;
sf = sf_open_virtual(&vio, SFM_READ, &info, &is);
SndfileInputStream sis{&decoder, is};
sf = sf_open_virtual(&vio, SFM_READ, &info, &sis);
if (sf == nullptr) {
LogWarning(sndfile_domain, "sf_open_virtual() failed");
return;
......
......@@ -99,6 +99,12 @@ playlist::UpdateQueuedSong(PlayerControl &pc, const DetachedSong *prev)
if (!playing)
return;
if (prev == nullptr && bulk_edit)
/* postponed until CommitBulk() to avoid always
queueing the first song that is being added (in
random mode) */
return;
assert(!queue.IsEmpty());
assert((queued < 0) == (prev == nullptr));
......@@ -286,7 +292,9 @@ playlist::SetRandom(PlayerControl &pc, bool status)
if (queue.random) {
/* shuffle the queue order, but preserve current */
const int current_position = GetCurrentPosition();
const int current_position = playing
? GetCurrentPosition()
: -1;
queue.ShuffleOrder();
......
......@@ -50,6 +50,18 @@ struct playlist {
bool stop_on_error;
/**
* If true, then a bulk edit has been initiated by
* BeginBulk(), and UpdateQueuedSong() and OnModified() will
* be postponed until CommitBulk()
*/
bool bulk_edit;
/**
* Has the queue been modified during bulk edit mode?
*/
bool bulk_modified;
/**
* Number of errors since playback was started. If this
* number exceeds the length of the playlist, MPD gives up,
* because all songs have been tried.
......@@ -73,7 +85,9 @@ struct playlist {
int queued;
playlist(unsigned max_length)
:queue(max_length), playing(false), current(-1), queued(-1) {
:queue(max_length), playing(false),
bulk_edit(false),
current(-1), queued(-1) {
}
~playlist() {
......@@ -130,6 +144,9 @@ protected:
void UpdateQueuedSong(PlayerControl &pc, const DetachedSong *prev);
public:
void BeginBulk();
void CommitBulk(PlayerControl &pc);
void Clear(PlayerControl &pc);
/**
......
......@@ -153,7 +153,7 @@ playlist::PlayNext(PlayerControl &pc)
queue.ShuffleOrder();
/* note that current and queued are
now invalid, but playlist_play_order() will
now invalid, but PlayOrder() will
discard them anyway */
}
......
......@@ -38,6 +38,12 @@
void
playlist::OnModified()
{
if (bulk_edit) {
/* postponed to CommitBulk() */
bulk_modified = true;
return;
}
queue.IncrementVersion();
idle_add(IDLE_PLAYLIST);
......@@ -54,6 +60,35 @@ playlist::Clear(PlayerControl &pc)
OnModified();
}
void
playlist::BeginBulk()
{
assert(!bulk_edit);
bulk_edit = true;
bulk_modified = false;
}
void
playlist::CommitBulk(PlayerControl &pc)
{
assert(bulk_edit);
bulk_edit = false;
if (!bulk_modified)
return;
if (queued < 0)
/* if no song was queued, UpdateQueuedSong() is being
ignored in "bulk" edit mode; now that we have
shuffled all new songs, we can pick a random one
(instead of always picking the first one that was
added) */
UpdateQueuedSong(pc, nullptr);
OnModified();
}
unsigned
playlist::AppendSong(PlayerControl &pc, DetachedSong &&song, Error &error)
{
......
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