Commit b2d3d15e authored by Max Kellermann's avatar Max Kellermann

Main: move global variables to struct Instance

More preparations for multi-player support.
parent 08dfd263
......@@ -186,6 +186,7 @@ src_mpd_SOURCES = \
src/io_error.h \
src/IOThread.cxx src/IOThread.hxx \
src/Main.cxx src/Main.hxx \
src/Instance.cxx src/Instance.hxx \
src/Win32Main.cxx \
src/GlobalEvents.cxx src/GlobalEvents.hxx \
src/daemon.c \
......
......@@ -21,7 +21,7 @@
#include "ClientInternal.hxx"
#include "ClientList.hxx"
#include "Partition.hxx"
#include "Main.hxx"
#include "Instance.hxx"
#include "fd_util.h"
extern "C" {
#include "resolver.h"
......@@ -95,7 +95,8 @@ client_new(EventLoop &loop, Partition &partition,
}
#endif /* HAVE_WRAP */
if (client_list->IsFull()) {
ClientList &client_list = *partition.instance.client_list;
if (client_list.IsFull()) {
g_warning("Max Connections Reached!");
close_socket(fd);
return;
......@@ -106,7 +107,7 @@ client_new(EventLoop &loop, Partition &partition,
(void)send(fd, GREETING, sizeof(GREETING) - 1, 0);
client_list->Add(*client);
client_list.Add(*client);
remote = sockaddr_to_string(sa, sa_length, NULL);
g_log(G_LOG_DOMAIN, LOG_LEVEL_SECURE,
......@@ -117,7 +118,7 @@ client_new(EventLoop &loop, Partition &partition,
void
Client::Close()
{
client_list->Remove(*this);
partition.instance.client_list->Remove(*this);
SetExpired();
......
/*
* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "Instance.hxx"
#include "Partition.hxx"
#include "Idle.hxx"
void
Instance::DeleteSong(const song &song)
{
partition->DeleteSong(song);
}
void
Instance::DatabaseModified()
{
partition->playlist.FullIncrementVersions();
idle_add(IDLE_DATABASE);
}
void
Instance::TagModified()
{
partition->playlist.TagChanged();
}
void
Instance::SyncWithPlayer()
{
partition->playlist.SyncWithPlayer(partition->pc);
}
/*
* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_INSTANCE_HXX
#define MPD_INSTANCE_HXX
#include "check.h"
class ClientList;
struct Partition;
struct song;
struct Instance {
ClientList *client_list;
Partition *partition;
void DeleteSong(const song &song);
/**
* The database has been modified. Propagate the change to
* all subsystems.
*/
void DatabaseModified();
/**
* A tag in the play queue has been modified. Propagate the
* change to all subsystems.
*/
void TagModified();
/**
* Synchronize the player with the play queue.
*/
void SyncWithPlayer();
};
#endif
......@@ -20,6 +20,7 @@
#include "config.h"
#include "Listen.hxx"
#include "Main.hxx"
#include "Instance.hxx"
#include "Client.hxx"
#include "conf.h"
#include "event/ServerSocket.hxx"
......@@ -43,7 +44,7 @@ public:
private:
virtual void OnAccept(int fd, const sockaddr &address,
size_t address_length, int uid) {
client_new(*main_loop, *global_partition,
client_new(*main_loop, *instance->partition,
fd, &address, address_length, uid);
}
};
......
......@@ -19,6 +19,7 @@
#include "config.h"
#include "Main.hxx"
#include "Instance.hxx"
#include "CommandLine.hxx"
#include "PlaylistFile.hxx"
#include "PlaylistGlobal.hxx"
......@@ -97,9 +98,7 @@ enum {
GThread *main_task;
EventLoop *main_loop;
ClientList *client_list;
Partition *global_partition;
Instance *instance;
static StateFile *state_file;
......@@ -251,7 +250,7 @@ glue_state_file_init(GError **error_r)
}
state_file = new StateFile(std::move(path_fs), path,
*global_partition, *main_loop);
*instance->partition, *main_loop);
g_free(path);
state_file->Read();
......@@ -331,9 +330,10 @@ initialize_decoder_and_player(void)
config_get_positive(CONF_MAX_PLAYLIST_LENGTH,
DEFAULT_PLAYLIST_MAX_LENGTH);
global_partition = new Partition(max_length,
buffered_chunks,
buffered_before_play);
instance->partition = new Partition(*instance,
max_length,
buffered_chunks,
buffered_before_play);
}
/**
......@@ -346,7 +346,7 @@ idle_event_emitted(void)
clients */
unsigned flags = idle_get();
if (flags != 0)
client_list->IdleAdd(flags);
instance->client_list->IdleAdd(flags);
if (flags & (IDLE_PLAYLIST|IDLE_PLAYER|IDLE_MIXER|IDLE_OUTPUT))
state_file->CheckModified();
......@@ -421,8 +421,10 @@ int mpd_main(int argc, char *argv[])
main_task = g_thread_self();
main_loop = new EventLoop(EventLoop::Default());
instance = new Instance();
const unsigned max_clients = config_get_positive(CONF_MAX_CONN, 10);
client_list = new ClientList(max_clients);
instance->client_list = new ClientList(max_clients);
success = listen_global_init(&error);
if (!success) {
......@@ -469,7 +471,7 @@ int mpd_main(int argc, char *argv[])
initialize_decoder_and_player();
volume_init();
initAudioConfig();
audio_output_all_init(&global_partition->pc);
audio_output_all_init(&instance->partition->pc);
client_manager_init();
replay_gain_global_init();
......@@ -495,7 +497,7 @@ int mpd_main(int argc, char *argv[])
ZeroconfInit(*main_loop);
player_create(&global_partition->pc);
player_create(&instance->partition->pc);
if (create_db) {
/* the database failed to load: recreate the
......@@ -511,7 +513,7 @@ int mpd_main(int argc, char *argv[])
return EXIT_FAILURE;
}
audio_output_all_set_replay_gain_mode(replay_gain_get_real_mode(global_partition->playlist.queue.random));
audio_output_all_set_replay_gain_mode(replay_gain_get_real_mode(instance->partition->playlist.queue.random));
success = config_get_bool(CONF_AUTO_UPDATE, false);
#ifdef ENABLE_INOTIFY
......@@ -527,7 +529,7 @@ int mpd_main(int argc, char *argv[])
/* enable all audio outputs (if not already done by
playlist_state_restore() */
global_partition->pc.UpdateAudio();
instance->partition->pc.UpdateAudio();
#ifdef WIN32
win32_app_started();
......@@ -551,10 +553,10 @@ int mpd_main(int argc, char *argv[])
delete state_file;
}
global_partition->pc.Kill();
instance->partition->pc.Kill();
ZeroconfDeinit();
listen_global_finish();
delete client_list;
delete instance->client_list;
start = clock();
DatabaseGlobalDeinit();
......@@ -572,7 +574,7 @@ int mpd_main(int argc, char *argv[])
audio_output_all_finish();
volume_finish();
mapper_finish();
delete global_partition;
delete instance->partition;
command_finish();
update_global_finish();
decoder_plugin_deinit_all();
......@@ -582,6 +584,7 @@ int mpd_main(int argc, char *argv[])
config_global_finish();
stats_global_finish();
io_thread_deinit();
delete instance;
delete main_loop;
daemonize_finish();
#ifdef WIN32
......
......@@ -23,14 +23,13 @@
#include <glib.h>
class EventLoop;
struct Instance;
extern GThread *main_task;
extern EventLoop *main_loop;
extern class ClientList *client_list;
extern struct Partition *global_partition;
extern Instance *instance;
/**
* A entry point for application.
......
......@@ -22,6 +22,7 @@
#include "ClientSubscribe.hxx"
#include "ClientInternal.hxx"
#include "ClientList.hxx"
#include "Instance.hxx"
#include "Main.hxx"
#include "protocol/Result.hxx"
#include "protocol/ArgParser.hxx"
......@@ -81,7 +82,7 @@ handle_channels(Client *client,
assert(argc == 1);
std::set<std::string> channels;
for (const auto &c : *client_list)
for (const auto &c : *instance->client_list)
channels.insert(c->subscriptions.begin(),
c->subscriptions.end());
......@@ -122,7 +123,7 @@ handle_send_message(Client *client,
bool sent = false;
const ClientMessage msg(argv[1], argv[2]);
for (const auto &c : *client_list)
for (const auto &c : *instance->client_list)
if (client_push_message(c, msg))
sent = true;
......
......@@ -23,19 +23,24 @@
#include "Playlist.hxx"
#include "PlayerControl.hxx"
struct Instance;
/**
* A partition of the Music Player Daemon. It is a separate unit with
* a playlist, a player, outputs etc.
*/
struct Partition {
Instance &instance;
struct playlist playlist;
player_control pc;
Partition(unsigned max_length,
Partition(Instance &_instance,
unsigned max_length,
unsigned buffer_chunks,
unsigned buffered_before_play)
:playlist(max_length),
:instance(_instance), playlist(max_length),
pc(buffer_chunks, buffered_before_play) {
}
......
......@@ -26,19 +26,19 @@
#include "PlaylistGlobal.hxx"
#include "Playlist.hxx"
#include "Main.hxx"
#include "Partition.hxx"
#include "Instance.hxx"
#include "GlobalEvents.hxx"
static void
playlist_tag_event(void)
{
global_partition->playlist.TagChanged();
instance->TagModified();
}
static void
playlist_event(void)
{
global_partition->playlist.SyncWithPlayer(global_partition->pc);
instance->SyncWithPlayer();
}
void
......
......@@ -32,7 +32,7 @@ extern "C" {
}
#include "Main.hxx"
#include "Partition.hxx"
#include "Instance.hxx"
#include "mpd_error.h"
#include <glib.h>
......@@ -156,11 +156,9 @@ static void update_finished_event(void)
idle_add(IDLE_UPDATE);
if (modified) {
if (modified)
/* send "idle" events */
global_partition->playlist.FullIncrementVersions();
idle_add(IDLE_DATABASE);
}
instance->DatabaseModified();
path = update_queue_shift(&discard);
if (path != NULL) {
......
......@@ -20,13 +20,13 @@
#include "config.h" /* must be first for large file support */
#include "UpdateRemove.hxx"
#include "Playlist.hxx"
#include "Partition.hxx"
#include "GlobalEvents.hxx"
#include "thread/Mutex.hxx"
#include "thread/Cond.hxx"
#include "song.h"
#include "Main.hxx"
#include "Instance.hxx"
#ifdef ENABLE_SQLITE
#include "StickerDatabase.hxx"
......@@ -63,7 +63,7 @@ song_remove_event(void)
sticker_song_delete(removed_song);
#endif
global_partition->DeleteSong(*removed_song);
instance->DeleteSong(*removed_song);
/* clear "removed_song" and send signal to update thread */
remove_mutex.lock();
......
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