Commit b8cda53b authored by Max Kellermann's avatar Max Kellermann

notify: convert to C++

parent e0a97a03
......@@ -46,7 +46,6 @@ src_mpd_LDADD = \
mpd_headers = \
src/check.h \
src/notify.h \
src/ack.h \
src/ape.h \
src/audio_format.h \
......@@ -166,7 +165,7 @@ src_mpd_SOURCES = \
src/thread/GLibCond.hxx \
src/glib_socket.h \
src/clock.c src/clock.h \
src/notify.c \
src/notify.cxx src/notify.hxx \
src/audio_config.c src/audio_config.h \
src/audio_check.c \
src/audio_format.c \
......
......@@ -32,10 +32,7 @@ extern "C" {
#include "MusicChunk.hxx"
#include "mpd_error.h"
#include "conf.h"
extern "C" {
#include "notify.h"
}
#include "notify.hxx"
#include <assert.h>
#include <string.h>
......@@ -113,8 +110,6 @@ audio_output_all_init(struct player_control *pc)
unsigned int i;
GError *error = NULL;
notify_init(&audio_output_client_notify);
num_audio_outputs = audio_output_config_count();
audio_outputs = g_new(struct audio_output *, num_audio_outputs);
......@@ -161,8 +156,6 @@ audio_output_all_finish(void)
g_free(audio_outputs);
audio_outputs = NULL;
num_audio_outputs = 0;
notify_deinit(&audio_output_client_notify);
}
void
......@@ -211,7 +204,7 @@ audio_output_all_finished(void)
static void audio_output_wait_all(void)
{
while (!audio_output_all_finished())
notify_wait(&audio_output_client_notify);
audio_output_client_notify.Wait();
}
/**
......
......@@ -26,9 +26,9 @@ extern "C" {
#include "output_internal.h"
#include "mixer_control.h"
#include "mixer_plugin.h"
#include "notify.h"
}
#include "notify.hxx"
#include "filter/ReplayGainFilterPlugin.hxx"
#include "filter_plugin.h"
......@@ -52,7 +52,7 @@ static void ao_command_wait(struct audio_output *ao)
{
while (ao->command != AO_COMMAND_NONE) {
g_mutex_unlock(ao->mutex);
notify_wait(&audio_output_client_notify);
audio_output_client_notify.Wait();
g_mutex_lock(ao->mutex);
}
}
......
......@@ -26,9 +26,9 @@ extern "C" {
#include "pcm_mix.h"
#include "filter_plugin.h"
#include "filter/convert_filter_plugin.h"
#include "notify.h"
}
#include "notify.hxx"
#include "filter/ReplayGainFilterPlugin.hxx"
#include "PlayerControl.hxx"
#include "MusicPipe.hxx"
......@@ -52,7 +52,7 @@ static void ao_command_finished(struct audio_output *ao)
ao->command = AO_COMMAND_NONE;
g_mutex_unlock(ao->mutex);
notify_signal(&audio_output_client_notify);
audio_output_client_notify.Signal();
g_mutex_lock(ao->mutex);
}
......
/*
* Copyright (C) 2003-2011 The Music Player Daemon Project
* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
......@@ -18,41 +18,28 @@
*/
#include "config.h"
#include "notify.h"
#include "notify.hxx"
void notify_init(struct notify *notify)
void
notify::Wait()
{
notify->mutex = g_mutex_new();
notify->cond = g_cond_new();
notify->pending = false;
const ScopeLock protect(mutex);
while (!pending)
cond.wait(mutex);
pending = false;
}
void notify_deinit(struct notify *notify)
void
notify::Signal()
{
g_mutex_free(notify->mutex);
g_cond_free(notify->cond);
const ScopeLock protect(mutex);
pending = true;
cond.signal();
}
void notify_wait(struct notify *notify)
void
notify::Clear()
{
g_mutex_lock(notify->mutex);
while (!notify->pending)
g_cond_wait(notify->cond, notify->mutex);
notify->pending = false;
g_mutex_unlock(notify->mutex);
}
void notify_signal(struct notify *notify)
{
g_mutex_lock(notify->mutex);
notify->pending = true;
g_cond_signal(notify->cond);
g_mutex_unlock(notify->mutex);
}
void notify_clear(struct notify *notify)
{
g_mutex_lock(notify->mutex);
notify->pending = false;
g_mutex_unlock(notify->mutex);
const ScopeLock protect(mutex);
pending = false;
}
/*
* Copyright (C) 2003-2011 The Music Player Daemon Project
* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
......@@ -17,37 +17,37 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_NOTIFY_H
#define MPD_NOTIFY_H
#ifndef MPD_NOTIFY_HXX
#define MPD_NOTIFY_HXX
#include <glib.h>
#include <stdbool.h>
#include "thread/Mutex.hxx"
#include "thread/Cond.hxx"
struct notify {
GMutex *mutex;
GCond *cond;
Mutex mutex;
Cond cond;
bool pending;
};
void notify_init(struct notify *notify);
void notify_deinit(struct notify *notify);
/**
* Wait for a notification. Return immediately if we have already
* been notified since we last returned from notify_wait().
*/
void notify_wait(struct notify *notify);
/**
* Notify the thread. This function never blocks.
*/
void notify_signal(struct notify *notify);
/**
* Clears a pending notification.
*/
void notify_clear(struct notify *notify);
#ifndef WIN32
constexpr
#endif
notify():pending(false) {}
/**
* Wait for a notification. Return immediately if we have already
* been notified since we last returned from notify_wait().
*/
void Wait();
/**
* Notify the thread. This function never blocks.
*/
void Signal();
/**
* Clears a pending notification.
*/
void Clear();
};
#endif
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