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Иван Мажукин
mpd
Commits
de80c270
Commit
de80c270
authored
Feb 10, 2017
by
Max Kellermann
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IOThread: move code to class EventThread
parent
b92bff26
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5 changed files
with
136 additions
and
62 deletions
+136
-62
Makefile.am
Makefile.am
+1
-0
IOThread.cxx
src/IOThread.cxx
+13
-54
IOThread.hxx
src/IOThread.hxx
+0
-8
Thread.cxx
src/event/Thread.cxx
+61
-0
Thread.hxx
src/event/Thread.hxx
+61
-0
No files found.
Makefile.am
View file @
de80c270
...
...
@@ -517,6 +517,7 @@ libevent_a_SOURCES = \
src/event/MultiSocketMonitor.cxx src/event/MultiSocketMonitor.hxx
\
src/event/ServerSocket.cxx src/event/ServerSocket.hxx
\
src/event/Call.hxx src/event/Call.cxx
\
src/event/Thread.cxx src/event/Thread.hxx
\
src/event/Loop.cxx src/event/Loop.hxx
# UTF-8 library
...
...
src/IOThread.cxx
View file @
de80c270
...
...
@@ -19,84 +19,43 @@
#include "config.h"
#include "IOThread.hxx"
#include "thread/Mutex.hxx"
#include "thread/Thread.hxx"
#include "thread/Name.hxx"
#include "event/Loop.hxx"
#include "event/Thread.hxx"
#include <assert.h>
static
struct
{
Mutex
mutex
;
EventLoop
*
loop
;
Thread
thread
;
}
io
;
static
void
io_thread_run
(
void
)
{
assert
(
io_thread_inside
());
assert
(
io
.
loop
!=
nullptr
);
io
.
loop
->
Run
();
}
static
void
io_thread_func
(
gcc_unused
void
*
arg
)
{
SetThreadName
(
"io"
);
/* lock+unlock to synchronize with io_thread_start(), to be
sure that io.thread is set */
io
.
mutex
.
lock
();
io
.
mutex
.
unlock
();
io_thread_run
();
}
static
EventThread
*
io_thread
;
void
io_thread_init
(
void
)
{
assert
(
io
.
loop
==
nullptr
);
assert
(
!
io
.
thread
.
IsDefined
());
assert
(
io_thread
==
nullptr
);
io
.
loop
=
new
EventLoop
();
io
_thread
=
new
EventThread
();
}
void
io_thread_start
()
{
assert
(
io
.
loop
!=
nullptr
);
assert
(
!
io
.
thread
.
IsDefined
());
const
std
::
lock_guard
<
Mutex
>
protect
(
io
.
mutex
);
io
.
thread
.
Start
(
io_thread_func
,
nullptr
);
}
void
io_thread_quit
(
void
)
{
assert
(
io
.
loop
!=
nullptr
);
assert
(
io_thread
!=
nullptr
);
io
.
loop
->
Break
();
io
_thread
->
Start
();
}
void
io_thread_deinit
(
void
)
{
if
(
io
.
thread
.
IsDefined
())
{
io_thread_quit
();
io
.
thread
.
Join
();
}
if
(
io_thread
==
nullptr
)
return
;
delete
io
.
loop
;
io_thread
->
Stop
();
delete
io_thread
;
io_thread
=
nullptr
;
}
EventLoop
&
io_thread_get
()
{
assert
(
io
.
loop
!=
nullptr
);
assert
(
io
_thread
!=
nullptr
);
return
*
io
.
loop
;
return
io_thread
->
GetEventLoop
()
;
}
src/IOThread.hxx
View file @
de80c270
...
...
@@ -30,14 +30,6 @@ io_thread_init();
void
io_thread_start
();
/**
* Ask the I/O thread to quit, but does not wait for it. Usually, you
* don't need to call this function, because io_thread_deinit()
* includes this.
*/
void
io_thread_quit
();
void
io_thread_deinit
();
...
...
src/event/Thread.cxx
0 → 100644
View file @
de80c270
/*
* Copyright 2003-2017 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "Thread.hxx"
#include "thread/Name.hxx"
void
EventThread
::
Start
()
{
assert
(
!
thread
.
IsDefined
());
const
std
::
lock_guard
<
Mutex
>
protect
(
mutex
);
thread
.
Start
(
ThreadFunc
,
this
);
}
void
EventThread
::
Stop
()
{
if
(
thread
.
IsDefined
())
{
event_loop
.
Break
();
thread
.
Join
();
}
}
void
EventThread
::
ThreadFunc
()
{
SetThreadName
(
"io"
);
/* lock+unlock to synchronize with io_thread_start(), to be
sure that io.thread is set */
mutex
.
lock
();
mutex
.
unlock
();
event_loop
.
Run
();
};
void
EventThread
::
ThreadFunc
(
void
*
arg
)
{
auto
&
et
=
*
(
EventThread
*
)
arg
;
et
.
ThreadFunc
();
};
src/event/Thread.hxx
0 → 100644
View file @
de80c270
/*
* Copyright 2003-2017 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_EVENT_THREAD_HXX
#define MPD_EVENT_THREAD_HXX
#include "check.h"
#include "Loop.hxx"
#include "thread/Thread.hxx"
#include "thread/Mutex.hxx"
/**
* A thread which runs an #EventLoop.
*/
class
EventThread
final
{
Mutex
mutex
;
EventLoop
event_loop
;
Thread
thread
;
public
:
EventLoop
&
GetEventLoop
()
{
return
event_loop
;
}
void
Start
();
/**
* Ask the thread to stop, but does not wait for it. Usually,
* you don't need to call this function, because Stop()
* includes this.
*/
void
StopAsync
()
{
event_loop
.
Break
();
}
void
Stop
();
private
:
void
ThreadFunc
();
static
void
ThreadFunc
(
void
*
arg
);
};
#endif
/* MAIN_NOTIFY_H */
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