Commit eaa15908 authored by Max Kellermann's avatar Max Kellermann

GlobalEvents: eliminate SHUTDOWN, use Instance::Shutdown() instead

parent 071af004
......@@ -33,11 +33,6 @@ namespace GlobalEvents {
/** the current song's tag has changed */
TAG,
#ifdef WIN32
/** shutdown requested */
SHUTDOWN,
#endif
MAX
};
......
......@@ -385,19 +385,6 @@ idle_event_emitted(void)
state_file->CheckModified();
}
#ifdef WIN32
/**
* Handler for GlobalEvents::SHUTDOWN.
*/
static void
shutdown_event_emitted(void)
{
instance->Shutdown();
}
#endif
#ifndef ANDROID
int main(int argc, char *argv[])
......@@ -536,9 +523,6 @@ try {
GlobalEvents::Initialize(*instance->event_loop);
GlobalEvents::Register(GlobalEvents::IDLE, idle_event_emitted);
#ifdef WIN32
GlobalEvents::Register(GlobalEvents::SHUTDOWN, shutdown_event_emitted);
#endif
if (!ConfigureFS(error)) {
LogError(error);
......
......@@ -23,7 +23,7 @@
#ifdef WIN32
#include "Compiler.h"
#include "GlobalEvents.hxx"
#include "Instance.hxx"
#include "system/FatalError.hxx"
#include <cstdlib>
......@@ -71,7 +71,7 @@ service_dispatcher(gcc_unused DWORD control, gcc_unused DWORD event_type,
switch (control) {
case SERVICE_CONTROL_SHUTDOWN:
case SERVICE_CONTROL_STOP:
GlobalEvents::Emit(GlobalEvents::SHUTDOWN);
instance->Shutdown();
return NO_ERROR;
default:
return NO_ERROR;
......@@ -107,7 +107,7 @@ console_handler(DWORD event)
// regardless our thread is still active.
// If this did not happen within 3 seconds
// let's shutdown anyway.
GlobalEvents::Emit(GlobalEvents::SHUTDOWN);
instance->Shutdown();
// Under debugger it's better to wait indefinitely
// to allow debugging of shutdown code.
Sleep(IsDebuggerPresent() ? INFINITE : 3000);
......
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