Commit ef5cf40f authored by Max Kellermann's avatar Max Kellermann

directory: require the caller to lock the db_mutex

Reduce the number of lock/unlock cycles, and make database handling safer.
parent 837bd79b
......@@ -45,6 +45,7 @@
#include "db_error.h"
#include "db_print.h"
#include "db_selection.h"
#include "db_lock.h"
#include "tag.h"
#include "client.h"
#include "client_idle.h"
......@@ -1892,8 +1893,10 @@ handle_sticker_song(struct client *client, int argc, char *argv[])
.name = argv[4],
};
db_lock();
directory = db_get_directory(argv[3]);
if (directory == NULL) {
db_unlock();
command_error(client, ACK_ERROR_NO_EXIST,
"no such directory");
return COMMAND_RETURN_ERROR;
......@@ -1901,6 +1904,7 @@ handle_sticker_song(struct client *client, int argc, char *argv[])
success = sticker_song_find(directory, data.name,
sticker_song_find_print_cb, &data);
db_unlock();
if (!success) {
command_error(client, ACK_ERROR_SYSTEM,
"failed to set search sticker database");
......
......@@ -92,7 +92,9 @@ db_get_directory(const char *name)
if (name == NULL)
return music_root;
return directory_lookup_directory(music_root, name);
struct directory *directory =
directory_lookup_directory(music_root, name);
return directory;
}
struct song *
......
......@@ -50,6 +50,9 @@ db_finish(void);
struct directory *
db_get_root(void);
/**
* Caller must lock the #db_mutex.
*/
gcc_nonnull(1)
struct directory *
db_get_directory(const char *name);
......
......@@ -59,7 +59,11 @@ simple_db_lookup_directory(const struct simple_db *db, const char *uri)
assert(db->root != NULL);
assert(uri != NULL);
return directory_lookup_directory(db->root, uri);
db_lock();
struct directory *directory =
directory_lookup_directory(db->root, uri);
db_unlock();
return directory;
}
static struct db *
......@@ -236,7 +240,9 @@ simple_db_get_song(struct db *_db, const char *uri, GError **error_r)
assert(db->root != NULL);
db_lock();
struct song *song = directory_lookup_song(db->root, uri);
db_unlock();
if (song == NULL)
g_set_error(error_r, db_quark(), DB_NOT_FOUND,
"No such song: %s", uri);
......@@ -301,13 +307,16 @@ simple_db_save(struct db *_db, GError **error_r)
struct simple_db *db = (struct simple_db *)_db;
struct directory *music_root = db->root;
db_lock();
g_debug("removing empty directories from DB");
directory_prune_empty(music_root);
g_debug("sorting DB");
directory_sort(music_root);
db_unlock();
g_debug("writing DB");
FILE *fp = fopen(db->path, "w");
......
......@@ -19,6 +19,7 @@
#include "config.h"
#include "db_save.h"
#include "db_lock.h"
#include "directory.h"
#include "directory_save.h"
#include "song.h"
......@@ -169,7 +170,9 @@ db_load_internal(FILE *fp, struct directory *music_root, GError **error)
g_debug("reading DB");
db_lock();
success = directory_load(fp, music_root, buffer, error);
db_unlock();
g_string_free(buffer, true);
return success;
......
......@@ -74,13 +74,11 @@ directory_free(struct directory *directory)
void
directory_delete(struct directory *directory)
{
assert(holding_db_lock());
assert(directory != NULL);
assert(directory->parent != NULL);
db_lock();
list_del(&directory->siblings);
db_unlock();
directory_free(directory);
}
......@@ -93,6 +91,7 @@ directory_get_name(const struct directory *directory)
struct directory *
directory_new_child(struct directory *parent, const char *name_utf8)
{
assert(holding_db_lock());
assert(parent != NULL);
assert(name_utf8 != NULL);
assert(*name_utf8 != 0);
......@@ -111,32 +110,28 @@ directory_new_child(struct directory *parent, const char *name_utf8)
struct directory *directory = directory_new(path_utf8, parent);
g_free(allocated);
db_lock();
list_add_tail(&directory->siblings, &parent->children);
db_unlock();
list_add(&directory->siblings, &parent->children);
return directory;
}
struct directory *
directory_get_child(const struct directory *directory, const char *name)
{
db_lock();
assert(holding_db_lock());
struct directory *child;
directory_for_each_child(child, directory) {
if (strcmp(directory_get_name(child), name) == 0) {
db_unlock();
directory_for_each_child(child, directory)
if (strcmp(directory_get_name(child), name) == 0)
return child;
}
}
db_unlock();
return NULL;
}
void
directory_prune_empty(struct directory *directory)
{
assert(holding_db_lock());
struct directory *child, *n;
directory_for_each_child_safe(child, n, directory) {
directory_prune_empty(child);
......@@ -149,12 +144,14 @@ directory_prune_empty(struct directory *directory)
struct directory *
directory_lookup_directory(struct directory *directory, const char *uri)
{
assert(holding_db_lock());
assert(uri != NULL);
if (isRootDirectory(uri))
return directory;
char *duplicated = g_strdup(uri), *name = duplicated;
while (1) {
char *slash = strchr(name, '/');
if (slash == name) {
......@@ -201,21 +198,18 @@ directory_remove_song(G_GNUC_UNUSED struct directory *directory,
struct song *
directory_get_song(const struct directory *directory, const char *name_utf8)
{
assert(holding_db_lock());
assert(directory != NULL);
assert(name_utf8 != NULL);
db_lock();
struct song *song;
directory_for_each_song(song, directory) {
assert(song->parent == directory);
if (strcmp(song->uri, name_utf8) == 0) {
db_unlock();
if (strcmp(song->uri, name_utf8) == 0)
return song;
}
}
db_unlock();
return NULL;
}
......@@ -224,6 +218,7 @@ directory_lookup_song(struct directory *directory, const char *uri)
{
char *duplicated, *base;
assert(holding_db_lock());
assert(directory != NULL);
assert(uri != NULL);
......@@ -260,10 +255,10 @@ directory_cmp(G_GNUC_UNUSED void *priv,
void
directory_sort(struct directory *directory)
{
db_lock();
assert(holding_db_lock());
list_sort(NULL, &directory->children, directory_cmp);
song_list_sort(&directory->songs);
db_unlock();
struct directory *child;
directory_for_each_child(child, directory)
......
......@@ -118,6 +118,8 @@ directory_free(struct directory *directory);
/**
* Remove this #directory object from its parent and free it. This
* must not be called with the root directory.
*
* Caller must lock the #db_mutex.
*/
void
directory_delete(struct directory *directory);
......@@ -152,6 +154,9 @@ G_GNUC_PURE
const char *
directory_get_name(const struct directory *directory);
/**
* Caller must lock the #db_mutex.
*/
G_GNUC_PURE
struct directory *
directory_get_child(const struct directory *directory, const char *name);
......@@ -159,6 +164,8 @@ directory_get_child(const struct directory *directory, const char *name);
/**
* Create a new #directory object as a child of the given one.
*
* Caller must lock the #db_mutex.
*
* @param parent the parent directory the new one will be added to
* @param name_utf8 the UTF-8 encoded name of the new sub directory
*/
......@@ -169,6 +176,8 @@ directory_new_child(struct directory *parent, const char *name_utf8);
/**
* Look up a sub directory, and create the object if it does not
* exist.
*
* Caller must lock the #db_mutex.
*/
static inline struct directory *
directory_make_child(struct directory *directory, const char *name_utf8)
......@@ -179,6 +188,9 @@ directory_make_child(struct directory *directory, const char *name_utf8)
return child;
}
/**
* Caller must lock the #db_mutex.
*/
void
directory_prune_empty(struct directory *directory);
......@@ -209,6 +221,8 @@ directory_remove_song(struct directory *directory, struct song *song);
/**
* Look up a song in this directory by its name.
*
* Caller must lock the #db_mutex.
*/
G_GNUC_PURE
struct song *
......@@ -217,6 +231,8 @@ directory_get_song(const struct directory *directory, const char *name_utf8);
/**
* Looks up a song by its relative URI.
*
* Caller must lock the #db_mutex.
*
* @param directory the parent (or grandparent, ...) directory
* @param uri the relative URI
* @return the song, or NULL if none was found
......@@ -224,6 +240,11 @@ directory_get_song(const struct directory *directory, const char *name_utf8);
struct song *
directory_lookup_song(struct directory *directory, const char *uri);
/**
* Sort all directory entries recursively.
*
* Caller must lock the #db_mutex.
*/
void
directory_sort(struct directory *directory);
......
......@@ -68,6 +68,8 @@ sticker_song_get(const struct song *song);
* Finds stickers with the specified name below the specified
* directory.
*
* Caller must lock the #db_mutex.
*
* @param directory the base directory to search in
* @param name the name of the sticker
* @return true on success (even if no sticker was found), false on
......
......@@ -20,6 +20,7 @@
#include "config.h" /* must be first for large file support */
#include "update_internal.h"
#include "database.h"
#include "db_lock.h"
#include "exclude.h"
#include "directory.h"
#include "song.h"
......@@ -89,6 +90,9 @@ directory_set_stat(struct directory *dir, const struct stat *st)
dir->have_stat = true;
}
/**
* Caller must lock the #db_mutex.
*/
static void
delete_song(struct directory *dir, struct song *del)
{
......@@ -97,11 +101,15 @@ delete_song(struct directory *dir, struct song *del)
/* first, prevent traversers in main task from getting this */
directory_remove_song(dir, del);
db_unlock(); /* temporary unlock, because update_remove_song() blocks */
/* now take it out of the playlist (in the main_task) */
update_remove_song(del);
/* finally, all possible references gone, free it */
song_free(del);
db_lock();
}
static void
......@@ -110,6 +118,8 @@ delete_directory(struct directory *directory);
/**
* Recursively remove all sub directories and songs from a directory,
* leaving an empty directory.
*
* Caller must lock the #db_mutex.
*/
static void
clear_directory(struct directory *directory)
......@@ -127,6 +137,8 @@ clear_directory(struct directory *directory)
/**
* Recursively free a directory and all its contents.
*
* Caller must lock the #db_mutex.
*/
static void
delete_directory(struct directory *directory)
......@@ -134,12 +146,14 @@ delete_directory(struct directory *directory)
assert(directory->parent != NULL);
clear_directory(directory);
directory_delete(directory);
}
static void
delete_name_in(struct directory *parent, const char *name)
{
db_lock();
struct directory *directory = directory_get_child(parent, name);
if (directory != NULL) {
......@@ -153,6 +167,8 @@ delete_name_in(struct directory *parent, const char *name)
modified = true;
}
db_unlock();
playlist_vector_remove(&parent->playlists, name);
}
......@@ -160,6 +176,8 @@ static void
remove_excluded_from_directory(struct directory *directory,
GSList *exclude_list)
{
db_lock();
struct directory *child, *n;
directory_for_each_child_safe(child, n, directory) {
char *name_fs = utf8_to_fs_charset(directory_get_name(child));
......@@ -184,6 +202,8 @@ remove_excluded_from_directory(struct directory *directory,
g_free(name_fs);
}
db_unlock();
}
static bool
......@@ -232,7 +252,10 @@ removeDeletedFromDirectory(struct directory *directory)
if (directory_exists(child))
continue;
db_lock();
delete_directory(child);
db_unlock();
modified = true;
}
......@@ -242,7 +265,10 @@ removeDeletedFromDirectory(struct directory *directory)
struct stat st;
if ((path = map_song_fs(song)) == NULL ||
stat(path, &st) < 0 || !S_ISREG(st.st_mode)) {
db_lock();
delete_song(directory, song);
db_unlock();
modified = true;
}
......@@ -344,8 +370,10 @@ update_archive_tree(struct directory *directory, char *name)
if (tmp) {
*tmp = 0;
//add dir is not there already
db_lock();
subdir = directory_make_child(directory, name);
subdir->device = DEVICE_INARCHIVE;
db_unlock();
//create directories first
update_archive_tree(subdir, tmp+1);
} else {
......@@ -354,7 +382,9 @@ update_archive_tree(struct directory *directory, char *name)
return;
}
//add file
db_lock();
struct song *song = directory_get_song(directory, name);
db_unlock();
if (song == NULL) {
song = song_file_load(name, directory);
if (song != NULL) {
......@@ -386,7 +416,9 @@ update_archive_file(struct directory *parent, const char *name,
struct directory *directory;
char *filepath;
db_lock();
directory = directory_get_child(parent, name);
db_unlock();
if (directory != NULL && directory->mtime == st->st_mtime &&
!walk_discard)
/* MPD has already scanned the archive, and it hasn't
......@@ -409,10 +441,12 @@ update_archive_file(struct directory *parent, const char *name,
if (directory == NULL) {
g_debug("creating archive directory: %s", name);
db_lock();
directory = directory_new_child(parent, name);
/* mark this directory as archive (we use device for
this) */
directory->device = DEVICE_INARCHIVE;
db_unlock();
}
directory->mtime = st->st_mtime;
......@@ -438,6 +472,8 @@ update_container_file( struct directory* directory,
char* vtrack = NULL;
unsigned int tnum = 0;
char* pathname = map_directory_child_fs(directory, name);
db_lock();
struct directory *contdir = directory_get_child(directory, name);
// directory exists already
......@@ -454,6 +490,7 @@ update_container_file( struct directory* directory,
modified = true;
}
else {
db_unlock();
g_free(pathname);
return true;
}
......@@ -462,6 +499,7 @@ update_container_file( struct directory* directory,
contdir = directory_make_child(directory, name);
contdir->mtime = st->st_mtime;
contdir->device = DEVICE_CONTAINER;
db_unlock();
while ((vtrack = plugin->container_scan(pathname, ++tnum)) != NULL)
{
......@@ -489,7 +527,9 @@ update_container_file( struct directory* directory,
if (tnum == 1)
{
db_lock();
delete_directory(contdir);
db_unlock();
return false;
}
else
......@@ -536,13 +576,19 @@ update_regular_file(struct directory *directory,
if ((plugin = decoder_plugin_from_suffix(suffix, false)) != NULL)
{
db_lock();
struct song *song = directory_get_song(directory, name);
db_unlock();
if (!directory_child_access(directory, name, R_OK)) {
g_warning("no read permissions on %s/%s",
directory_get_path(directory), name);
if (song != NULL)
if (song != NULL) {
db_lock();
delete_song(directory, song);
db_unlock();
}
return;
}
......@@ -552,8 +598,11 @@ update_regular_file(struct directory *directory,
{
if (update_container_file(directory, name, st, plugin))
{
if (song != NULL)
if (song != NULL) {
db_lock();
delete_song(directory, song);
db_unlock();
}
return;
}
......@@ -579,7 +628,9 @@ update_regular_file(struct directory *directory,
if (!song_file_update(song)) {
g_debug("deleting unrecognized file %s/%s",
directory_get_path(directory), name);
db_lock();
delete_song(directory, song);
db_unlock();
}
modified = true;
......@@ -614,12 +665,18 @@ updateInDirectory(struct directory *directory,
if (inodeFoundInParent(directory, st->st_ino, st->st_dev))
return;
db_lock();
subdir = directory_make_child(directory, name);
db_unlock();
assert(directory == subdir->parent);
ret = updateDirectory(subdir, st);
if (!ret)
if (!ret) {
db_lock();
delete_directory(subdir);
db_unlock();
}
} else {
g_debug("update: %s is not a directory, archive or music", name);
}
......@@ -778,7 +835,9 @@ directory_make_child_checked(struct directory *parent, const char *name_utf8)
struct directory *directory;
struct stat st;
db_lock();
directory = directory_get_child(parent, name_utf8);
db_unlock();
if (directory != NULL)
return directory;
......@@ -788,11 +847,14 @@ directory_make_child_checked(struct directory *parent, const char *name_utf8)
/* if we're adding directory paths, make sure to delete filenames
with potentially the same name */
db_lock();
struct song *conflicting = directory_get_song(parent, name_utf8);
if (conflicting)
delete_song(parent, conflicting);
directory = directory_new_child(parent, name_utf8);
db_unlock();
directory_set_stat(directory, &st);
return directory;
}
......
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