Commit f2d8fd76 authored by Max Kellermann's avatar Max Kellermann

player/Thread: don't restart unseekable song after failed seek attempt

The check IsSeekableCurrentSong() was added by commit 44b20024 in version 0.20.19, but it caused a regression: by doing the branch only if the current song is seekable, the player would restart the current song if it was not seekable, and later the initial seek would fail; but we already know it's not seekable, and so we should fail early.
parent 9661062a
......@@ -6,6 +6,8 @@ ver 0.21.12 (not yet released)
- opus, vorbis: decode the "end of stream" packet
* output
- jack: fix mono-to-stereo conversion
* player
- don't restart unseekable song after failed seek attempt
* Windows
- support backslash in relative URIs loaded from playlists
......
......@@ -321,6 +321,11 @@ public:
bool IsCurrentSong(const DetachedSong &_song) const noexcept;
gcc_pure
bool IsUnseekableCurrentSong(const DetachedSong &_song) const noexcept {
return !seekable && IsCurrentSong(_song);
}
gcc_pure
bool IsSeekableCurrentSong(const DetachedSong &_song) const noexcept {
return seekable && IsCurrentSong(_song);
}
......
......@@ -599,6 +599,19 @@ Player::SeekDecoder() noexcept
{
assert(pc.next_song != nullptr);
if (pc.seek_time > SongTime::zero() && // TODO: allow this only if the song duration is known
dc.IsUnseekableCurrentSong(*pc.next_song)) {
/* seeking into the current song; but we already know
it's not seekable, so let's fail early */
/* note the seek_time>0 check: if seeking to the
beginning, we can simply restart the decoder */
pc.next_song.reset();
pc.SetError(PlayerError::DECODER,
std::make_exception_ptr(std::runtime_error("Not seekable")));
pc.CommandFinished();
return true;
}
CancelPendingSeek();
{
......
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