Commit fd0f195b authored by Max Kellermann's avatar Max Kellermann

music_pipe: renamed ob_* functions to music_pipe_*

Rename all functions to the new prefix.
parent 8964c69a
......@@ -66,7 +66,7 @@ void decoder_command_finished(mpd_unused struct decoder * decoder)
if (dc.command == DECODE_COMMAND_SEEK)
/* delete frames from the old song position */
ob_clear();
music_pipe_clear();
dc.command = DECODE_COMMAND_NONE;
notify_signal(&pc.notify);
......@@ -181,7 +181,7 @@ decoder_data(struct decoder *decoder,
normalizeData(data, datalen, &ob.audioFormat);
while (datalen > 0) {
nbytes = ob_append(data, datalen, data_time, bitRate);
nbytes = music_pipe_append(data, datalen, data_time, bitRate);
datalen -= nbytes;
data += nbytes;
......
......@@ -158,7 +158,7 @@ static void decodeStart(void)
}
}
ob_flush();
music_pipe_flush();
if (!ret) {
dc.error = plugin == NULL
......
......@@ -424,7 +424,7 @@ int main(int argc, char *argv[])
command_init();
initPlayerData();
pc_init(buffered_before_play);
ob_init(buffered_chunks, &pc.notify);
music_pipe_init(buffered_chunks, &pc.notify);
dc_init();
initAudioConfig();
initAudioDriver();
......@@ -488,7 +488,7 @@ int main(int argc, char *argv[])
pc_deinit();
command_finish();
decoder_plugin_deinit_all();
ob_free();
music_pipe_free();
cleanUpPidFile();
finishConf();
......
......@@ -26,7 +26,7 @@
struct music_pipe ob;
void
ob_init(unsigned int size, struct notify *notify)
music_pipe_init(unsigned int size, struct notify *notify)
{
assert(size > 0);
......@@ -39,13 +39,13 @@ ob_init(unsigned int size, struct notify *notify)
ob.chunks[0].chunkSize = 0;
}
void ob_free(void)
void music_pipe_free(void)
{
assert(ob.chunks != NULL);
free(ob.chunks);
}
void ob_clear(void)
void music_pipe_clear(void)
{
ob.end = ob.begin;
ob.chunks[ob.end].chunkSize = 0;
......@@ -66,7 +66,7 @@ static inline unsigned successor(unsigned i)
*/
static void output_buffer_expand(unsigned i)
{
int was_empty = ob.notify != NULL && (!ob.lazy || ob_is_empty());
int was_empty = ob.notify != NULL && (!ob.lazy || music_pipe_is_empty());
assert(i == (ob.end + 1) % ob.size);
assert(i != ob.end);
......@@ -80,9 +80,9 @@ static void output_buffer_expand(unsigned i)
notify_signal(ob.notify);
}
void ob_flush(void)
void music_pipe_flush(void)
{
struct music_chunk *chunk = ob_get_chunk(ob.end);
struct music_chunk *chunk = music_pipe_get_chunk(ob.end);
if (chunk->chunkSize > 0) {
unsigned int next = successor(ob.end);
......@@ -96,12 +96,12 @@ void ob_flush(void)
}
}
void ob_set_lazy(bool lazy)
void music_pipe_set_lazy(bool lazy)
{
ob.lazy = lazy;
}
void ob_shift(void)
void music_pipe_shift(void)
{
assert(ob.begin != ob.end);
assert(ob.begin < ob.size);
......@@ -109,7 +109,7 @@ void ob_shift(void)
ob.begin = successor(ob.begin);
}
unsigned int ob_relative(const unsigned i)
unsigned int music_pipe_relative(const unsigned i)
{
if (i >= ob.begin)
return i - ob.begin;
......@@ -117,12 +117,12 @@ unsigned int ob_relative(const unsigned i)
return i + ob.size - ob.begin;
}
unsigned ob_available(void)
unsigned music_pipe_available(void)
{
return ob_relative(ob.end);
return music_pipe_relative(ob.end);
}
int ob_absolute(const unsigned relative)
int music_pipe_absolute(const unsigned relative)
{
unsigned i, max;
......@@ -140,7 +140,7 @@ int ob_absolute(const unsigned relative)
}
struct music_chunk *
ob_get_chunk(const unsigned i)
music_pipe_get_chunk(const unsigned i)
{
assert(i < ob.size);
......@@ -160,7 +160,7 @@ tail_chunk(float data_time, uint16_t bitRate)
unsigned int next;
struct music_chunk *chunk;
chunk = ob_get_chunk(ob.end);
chunk = music_pipe_get_chunk(ob.end);
assert(chunk->chunkSize <= sizeof(chunk->data));
if (chunk->chunkSize + frame_size > sizeof(chunk->data)) {
/* this chunk is full; allocate a new chunk */
......@@ -170,7 +170,7 @@ tail_chunk(float data_time, uint16_t bitRate)
return NULL;
output_buffer_expand(next);
chunk = ob_get_chunk(next);
chunk = music_pipe_get_chunk(next);
assert(chunk->chunkSize == 0);
}
......@@ -185,8 +185,8 @@ tail_chunk(float data_time, uint16_t bitRate)
return chunk;
}
size_t ob_append(const void *data0, size_t datalen,
float data_time, uint16_t bitRate)
size_t music_pipe_append(const void *data0, size_t datalen,
float data_time, uint16_t bitRate)
{
const unsigned char *data = data0;
const size_t frame_size = audio_format_frame_size(&ob.audioFormat);
......@@ -217,14 +217,14 @@ size_t ob_append(const void *data0, size_t datalen,
}
if (chunk != NULL && chunk->chunkSize == sizeof(chunk->data))
ob_flush();
music_pipe_flush();
return ret;
}
void ob_skip(unsigned num)
void music_pipe_skip(unsigned num)
{
int i = ob_absolute(num);
int i = music_pipe_absolute(num);
if (i >= 0)
ob.begin = i;
}
......@@ -61,13 +61,13 @@ struct music_pipe {
extern struct music_pipe ob;
void
ob_init(unsigned int size, struct notify *notify);
music_pipe_init(unsigned int size, struct notify *notify);
void ob_free(void);
void music_pipe_free(void);
void ob_clear(void);
void music_pipe_clear(void);
void ob_flush(void);
void music_pipe_flush(void);
/**
* When a chunk is decoded, we wake up the player thread to tell him
......@@ -75,42 +75,42 @@ void ob_flush(void);
* previously empty, i.e. when the player thread has really been
* waiting for us.
*/
void ob_set_lazy(bool lazy);
void music_pipe_set_lazy(bool lazy);
/** is the buffer empty? */
static inline bool ob_is_empty(void)
static inline bool music_pipe_is_empty(void)
{
return ob.begin == ob.end;
}
void ob_shift(void);
void music_pipe_shift(void);
/**
* what is the position of the specified chunk number, relative to
* the first chunk in use?
*/
unsigned int ob_relative(const unsigned i);
unsigned int music_pipe_relative(const unsigned i);
/** determine the number of decoded chunks */
unsigned ob_available(void);
unsigned music_pipe_available(void);
/**
* Get the absolute index of the nth used chunk after the first one.
* Returns -1 if there is no such chunk.
*/
int ob_absolute(const unsigned relative);
int music_pipe_absolute(const unsigned relative);
struct music_chunk *
ob_get_chunk(const unsigned i);
music_pipe_get_chunk(const unsigned i);
/**
* Append a data block to the buffer.
*
* @return the number of bytes actually written
*/
size_t ob_append(const void *data, size_t datalen,
float data_time, uint16_t bitRate);
size_t music_pipe_append(const void *data, size_t datalen,
float data_time, uint16_t bitRate);
void ob_skip(unsigned num);
void music_pipe_skip(unsigned num);
#endif
......@@ -114,7 +114,7 @@ static bool decodeSeek(struct player *player)
if (decoder_current_song() != pc.next_song) {
dc_stop(&pc.notify);
player->next_song_chunk = -1;
ob_clear();
music_pipe_clear();
dc_start_async(pc.next_song);
waitOnDecode(player);
}
......@@ -241,8 +241,8 @@ static void do_play(void)
struct audio_format play_audio_format;
double sizeToTime = 0.0;
ob_clear();
ob_set_lazy(false);
music_pipe_clear();
music_pipe_set_lazy(false);
dc_start(&pc.notify, pc.next_song);
if (waitOnDecode(&player) < 0) {
......@@ -265,7 +265,7 @@ static void do_play(void)
}
if (player.buffering) {
if (ob_available() < pc.buffered_before_play &&
if (music_pipe_available() < pc.buffered_before_play &&
!decoder_is_idle()) {
/* not enough decoded buffer space yet */
notify_wait(&pc.notify);
......@@ -273,7 +273,7 @@ static void do_play(void)
} else {
/* buffering is complete */
player.buffering = false;
ob_set_lazy(true);
music_pipe_set_lazy(true);
}
}
......@@ -355,13 +355,14 @@ static void do_play(void)
if (player.paused)
notify_wait(&pc.notify);
else if (!ob_is_empty() &&
else if (!music_pipe_is_empty() &&
(int)ob.begin != player.next_song_chunk) {
struct music_chunk *beginChunk = ob_get_chunk(ob.begin);
struct music_chunk *beginChunk =
music_pipe_get_chunk(ob.begin);
unsigned int fadePosition;
if (player.xfade == XFADE_ENABLED &&
player.next_song_chunk >= 0 &&
(fadePosition = ob_relative(player.next_song_chunk))
(fadePosition = music_pipe_relative(player.next_song_chunk))
<= crossFadeChunks) {
/* perform cross fade */
if (nextChunk < 0) {
......@@ -372,11 +373,11 @@ static void do_play(void)
chunks in the old song */
crossFadeChunks = fadePosition;
}
nextChunk = ob_absolute(crossFadeChunks);
nextChunk = music_pipe_absolute(crossFadeChunks);
if (nextChunk >= 0) {
ob_set_lazy(true);
music_pipe_set_lazy(true);
cross_fade_apply(beginChunk,
ob_get_chunk(nextChunk),
music_pipe_get_chunk(nextChunk),
&(ob.audioFormat),
fadePosition,
crossFadeChunks);
......@@ -391,7 +392,7 @@ static void do_play(void)
} else {
/* wait for the
decoder */
ob_set_lazy(false);
music_pipe_set_lazy(false);
notify_wait(&pc.notify);
continue;
}
......@@ -402,15 +403,15 @@ static void do_play(void)
if (playChunk(beginChunk, &play_audio_format,
sizeToTime) < 0)
break;
ob_shift();
music_pipe_shift();
/* this formula should prevent that the
decoder gets woken up with each chunk; it
is more efficient to make it decode a
larger block at a time */
if (ob_available() <= (pc.buffered_before_play + ob.size * 3) / 4)
if (music_pipe_available() <= (pc.buffered_before_play + ob.size * 3) / 4)
notify_signal(&dc.notify);
} else if (!ob_is_empty() &&
} else if (!music_pipe_is_empty() &&
(int)ob.begin == player.next_song_chunk) {
/* at the beginning of a new song */
......@@ -418,7 +419,7 @@ static void do_play(void)
/* the cross-fade is finished; skip
the section which was cross-faded
(and thus already played) */
ob_skip(crossFadeChunks);
music_pipe_skip(crossFadeChunks);
}
player.xfade = XFADE_UNKNOWN;
......
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