1. 28 Jan, 2013 4 commits
  2. 27 Jan, 2013 17 commits
  3. 26 Jan, 2013 7 commits
  4. 25 Jan, 2013 2 commits
    • Max Kellermann's avatar
      PlayerControl: add second Cond object · a9b62a2e
      Max Kellermann authored
      This fixes a deadlock bug introduced by 18076ac9.  After all, the
      second Cond was necessary.
      
      The problem: two threads can wait for a signal at the same time.  The
      player thread waits for the output thread to finish playback.  The
      main thread waits for the player thread to complete a command.  The
      output thread finishes playback, and sends a signal, which
      unfortunately does not wake up the player thread, but the main
      thread.  The main thread sees that the command is still not finished,
      and waits again.  The signal is lost forever, and MPD is deadlocked.
      a9b62a2e
    • Max Kellermann's avatar
      input_{internal,plugin}: convert to C++ · 49567f1f
      Max Kellermann authored
      49567f1f
  5. 24 Jan, 2013 1 commit
  6. 23 Jan, 2013 1 commit
  7. 21 Jan, 2013 8 commits