- 19 Nov, 2018 1 commit
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Max Kellermann authored
Since we switched from autotools to Meson in commit 94592c14, we don't need to include `config.h` early to properly enable large file support. Meson passes the required macros on the compiler command line instead of defining them in `config.h`. This means we can include `config.h` at any time, whenever we want to check its macros, and there are no ordering constraints.
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- 31 Oct, 2018 1 commit
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Max Kellermann authored
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- 20 Aug, 2018 1 commit
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Max Kellermann authored
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- 17 Jul, 2018 1 commit
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Max Kellermann authored
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- 02 Jan, 2018 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 08 May, 2017 1 commit
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Max Kellermann authored
This eliminates some overhead, because the compiler doesn't need to consider these functions throwing.
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- 03 Jan, 2017 1 commit
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Max Kellermann authored
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- 28 Oct, 2016 1 commit
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Max Kellermann authored
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- 05 Sep, 2016 1 commit
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Max Kellermann authored
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- 26 Feb, 2016 1 commit
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Max Kellermann authored
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- 01 Jan, 2015 1 commit
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Max Kellermann authored
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- 25 Jan, 2014 1 commit
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Max Kellermann authored
This commit adds the NeighborPlugin API which can be used to detect nearby file servers that can be used by input plugins. This list of servers is exported using the new "listneighbors" command. The idle even "neighbor" notifies interested clients when a new neighbor is found or an existing one is lost. There's a lot missing currently: protocol&user documentation, and a way to "mount" remote servers into the music database. Obviously, some code from the UPnP database plugin can be moved to a neighbor plugin.
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- 13 Jan, 2014 1 commit
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Max Kellermann authored
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- 30 Oct, 2013 1 commit
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Max Kellermann authored
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- 17 Oct, 2013 1 commit
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Max Kellermann authored
The new class Path only holds a string pointer without being responsible for allocation/deallocation. The FileSystem.hxx library accepts Path arguments instead of AllocatedPath, to avoid forcing callers to allocate another string object.
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- 15 Oct, 2013 1 commit
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Max Kellermann authored
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- 06 May, 2013 1 commit
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Denis Krjuchkov authored
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- 18 Jan, 2013 1 commit
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Max Kellermann authored
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- 03 Jan, 2013 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 29 Jan, 2011 1 commit
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Max Kellermann authored
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- 01 Jan, 2010 1 commit
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Avuton Olrich authored
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- 16 Oct, 2009 1 commit
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Max Kellermann authored
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- 13 Mar, 2009 1 commit
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Avuton Olrich authored
This updates the copyright header to all be the same, which is pretty much an update of where to mail request for a copy of the GPL and the years of the MPD project. This also puts all committers under 'The Music Player Project' umbrella. These entries should go individually in the AUTHORS file, for consistancy.
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- 02 Mar, 2009 1 commit
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Max Kellermann authored
Do error reporting with GLib's GError library in this library, too.
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- 31 Oct, 2008 1 commit
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Max Kellermann authored
"LOG_H" is a macro which is also used by ffmpeg/log.h. This is ffmpeg's fault, because short macros should be reserved for applications, but since it's always a good idea to choose prefixed macro names, even for applications, we are going to do that in MPD.
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- 09 Oct, 2008 1 commit
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Max Kellermann authored
Remove clutter from directory.c. Everything which saves or loads to/from the hard disk goes to directory_save.c, and code which sends directory information to the client is moved into directory_print.c.
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- 08 Oct, 2008 1 commit
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Max Kellermann authored
When there are standardized headers, use these instead of the bloated os_compat.h.
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- 07 Sep, 2008 2 commits
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Max Kellermann authored
Currently, when the tag cache is being serialized to hard disk, the stdio buffer is flushed before every song, because tag_print.c performs unbuffered writes on the raw file descriptor. Unfortunately, the fdprintf() API allows buffered I/O only for a client connection by looking up the client pointer owning the file descriptor - for stdio, this is not possible. To re-enable proper stdio buffering, we have to duplicate the tag_print.c code without fprintf() instead of our custom fdprintf() hack. Add this duplicated code to tag_save.c.
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Max Kellermann authored
Move everything which dumps a tag to a file descriptor to tag_print.c. This relaxes dependencies and splits the code into smaller parts.
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- 26 Aug, 2008 6 commits
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Max Kellermann authored
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Max Kellermann authored
It should be obvious in which thread or context a function is being executed at runtime. The code which was left in decode.c is for the decoder thread itself; give the file a better name.
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Max Kellermann authored
This is the last of the three variables. Now we don't need playerData.h anymore in most sources.
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Max Kellermann authored
This releases several include file dependencies. As a side effect, "CHUNK_SIZE" isn't defined by decoder_api.h anymore, so we have to define it directly in the plugins which need it. It just isn't worth it to add it to the decoder plugin API.
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Max Kellermann authored
Now that "dc" is available here, we don't have to pass it to decoder_is_idle() and decoder_is_starting() anymore.
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Max Kellermann authored
Include only headers which are really required. This speeds up compilation and helps detect cross-layer accesses.
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- 02 Jun, 2008 1 commit
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Eric Wong authored
git-svn-id: https://svn.musicpd.org/mpd/trunk@7372 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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- 13 Apr, 2008 2 commits
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Eric Wong authored
We had functions names varied between outputBufferFoo, fooOutputBuffer, and output_buffer_foo That was too confusing for my little brain to handle. And the global variable was somehow named 'cb' instead of the more obvious 'ob'... git-svn-id: https://svn.musicpd.org/mpd/trunk@7355 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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Eric Wong authored
All of our main singleton data structures are implicitly shared, so there's no reason to keep passing them around and around in the stack and making our internal API harder to deal with. git-svn-id: https://svn.musicpd.org/mpd/trunk@7354 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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