- 01 Jan, 2010 1 commit
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Avuton Olrich authored
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- 12 Nov, 2009 1 commit
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Max Kellermann authored
After we've been hit by Large File Support problems several times in the past week (which only occur on 32 bit platforms, which I don't have), this is yet another attempt to fix the issue.
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- 23 Jul, 2009 1 commit
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Max Kellermann authored
Don't abort the whole MPD process when the conversion fails. This has been a denial-of-service attack vector for years.
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- 22 Jul, 2009 1 commit
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Max Kellermann authored
You cannot have a negative number of channels, let's pass it as uint8_t instead of int8_t.
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- 13 Mar, 2009 1 commit
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Avuton Olrich authored
This updates the copyright header to all be the same, which is pretty much an update of where to mail request for a copy of the GPL and the years of the MPD project. This also puts all committers under 'The Music Player Project' umbrella. These entries should go individually in the AUTHORS file, for consistancy.
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- 02 Mar, 2009 1 commit
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Max Kellermann authored
Some 24 bit code can be reused. The 32 bit variant has to use 64 bit integers, because 32 bit integers could overflow. This may be a performance hit on 32 bit CPUs.
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- 07 Jan, 2009 1 commit
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Max Kellermann authored
Replace a "static" buffer with the PCM buffer library.
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- 03 Jan, 2009 1 commit
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Max Kellermann authored
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- 29 Dec, 2008 1 commit
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Max Kellermann authored
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- 23 Oct, 2008 2 commits
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Max Kellermann authored
The 24 bit implementation is mostly copy'n'paste of the 16 bit version, except that the data type is int32_t instead of int16_t.
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Max Kellermann authored
Separate code from pcm_utils.c to keep it small and simple.
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