1. 31 Oct, 2018 1 commit
  2. 27 Dec, 2017 1 commit
  3. 03 Jan, 2017 1 commit
  4. 03 Dec, 2016 4 commits
  5. 01 Jul, 2016 1 commit
  6. 26 Feb, 2016 1 commit
  7. 17 Mar, 2015 1 commit
  8. 01 Jan, 2015 1 commit
  9. 24 Jan, 2014 1 commit
  10. 13 Jan, 2014 1 commit
  11. 28 Oct, 2013 1 commit
  12. 25 Oct, 2013 1 commit
  13. 02 Oct, 2013 1 commit
  14. 16 Apr, 2013 1 commit
  15. 02 Feb, 2013 1 commit
  16. 07 Jan, 2013 1 commit
  17. 05 Jan, 2013 1 commit
  18. 29 Jan, 2011 1 commit
  19. 17 Feb, 2010 4 commits
    • Max Kellermann's avatar
      replay_gain: optionally use hardware mixer to apply replay gain · 96493e03
      Max Kellermann authored
      Add an option for each audio output which enables the use of the
      hardware mixer, instead of the software volume code.
      
      This is hardware specific, and assumes linear volume control.  This is
      not the case for hardware mixers which were tested, making this patch
      somewhat useless, but we will use it to experiment with the settings,
      to find a good solution.
      96493e03
    • Max Kellermann's avatar
      replay_gain: reimplement as a filter plugin · 752dfb3d
      Max Kellermann authored
      Apply the replay gain in the output thread.  This means a new setting
      will be active instantly, without going through the whole music pipe.
      And we might have different replay gain settings for each audio output
      device.
      752dfb3d
    • Max Kellermann's avatar
      replay_gain_info: allocate the struct statically · 5e0117b4
      Max Kellermann authored
      Don't allocate each replay_gain_info object on the heap.  Those
      objects who held a pointer now store a full replay_gain_info object.
      This reduces the number of allocations and heap fragmentation.
      5e0117b4
    • Max Kellermann's avatar
      replay_gain_info: use INFINITY to mark undefined values · c05e6a12
      Max Kellermann authored
      The previous patch not only moved code, it also changed the check.
      Negative gain values seem to be valid after all, there just was the
      "magic" value 0.0 which means "not available".  This patch changes the
      "magic" value to "INFINITY", and uses the C99 function isinf() to
      check.  It might have been a better idea to use "NAN", but the "NAN"
      macro is a GNU extension.
      c05e6a12
  20. 15 Feb, 2010 1 commit
  21. 04 Jan, 2010 1 commit
  22. 01 Jan, 2010 1 commit
  23. 12 Nov, 2009 1 commit
    • Max Kellermann's avatar
      include config.h in all sources · 5b82ffc2
      Max Kellermann authored
      After we've been hit by Large File Support problems several times in
      the past week (which only occur on 32 bit platforms, which I don't
      have), this is yet another attempt to fix the issue.
      5b82ffc2
  24. 01 Apr, 2009 1 commit
  25. 13 Mar, 2009 1 commit
    • Avuton Olrich's avatar
      all: Update copyright header. · 0aee49bd
      Avuton Olrich authored
      This updates the copyright header to all be the same, which is
      pretty much an update of where to mail request for a copy of the GPL
      and the years of the MPD project. This also puts all committers under
      'The Music Player Project' umbrella. These entries should go
      individually in the AUTHORS file, for consistancy.
      0aee49bd
  26. 10 Feb, 2009 2 commits
  27. 04 Feb, 2009 1 commit
  28. 07 Jan, 2009 2 commits
  29. 03 Jan, 2009 1 commit
  30. 30 Dec, 2008 2 commits
  31. 27 Dec, 2008 1 commit