- 26 Aug, 2008 20 commits
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Max Kellermann authored
Give player.c a better name, meaning that the code is used to control the player thread.
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Max Kellermann authored
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Max Kellermann authored
This is the last of the three variables. Now we don't need playerData.h anymore in most sources.
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Max Kellermann authored
This releases several include file dependencies. As a side effect, "CHUNK_SIZE" isn't defined by decoder_api.h anymore, so we have to define it directly in the plugins which need it. It just isn't worth it to add it to the decoder plugin API.
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Max Kellermann authored
Now that "dc" is available here, we don't have to pass it to decoder_is_idle() and decoder_is_starting() anymore.
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Max Kellermann authored
This flag is used internally; it is set by decoder_seek_where(), and indicates that the decoder plugin has begun the seek process. It is used for the case that the decoder plugin has to read data during the seek process. Before this patch, that was impossible, because decoder_read() would refuse to read data unless dc->command is NONE. This patch is kind of a dirty workaround, and needs to be redesigned later.
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Max Kellermann authored
On our way to stabilize the decoder API, we will one day remove the input stream functions. The most basic function, read() will be provided by decoder_api.h with this patch. It already contains a loop (still with manual polling), error/eof handling and decoder command checks. This kind of code used to be duplicated in all decoder plugins.
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Max Kellermann authored
With the functions decoder_plugin_register() and decoder_plugin_unregister(), decoder plugins can register a "secondary" plugin, like the flac input plugin does this for "oggflac".
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Max Kellermann authored
(Ab)use the decoder_command enumeration, which has nearly the same values and the same meaning.
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Max Kellermann authored
The wavpack decoder plugin implements a hack, and it needs the song URL for that. This API (and the hack) should be revised later, but add that function for now.
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Max Kellermann authored
Provide access to seeking for the decoder plugins; they have to know where to seek, and they need a way to tell us that seeking has failed.
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Max Kellermann authored
Some decoder commands are implemented in the decoder plugins, thus they need to have an API call to signal that their current command has been finished. Let them use the new decoder_command_finished() instead of the internal dc_command_finished().
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Max Kellermann authored
Another big patch which hides internal mpd APIs from decoder plugins: decoder plugins regularly poll dc->command; expose it with a decoder_api.h function.
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Max Kellermann authored
Since we moved all PCM conversions to decoder_data(), the attribute convState isn't being used anymore by the OutputBuffer code. Move it to struct decoder.
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Max Kellermann authored
We want to expose the AudioFormat structure to plugins; remove some clutter by moving its declaration to a separate header file.
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Max Kellermann authored
Similar to the previous patch: pass total_time instead of manipulating dc->totalTime directly.
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Max Kellermann authored
dc->audioFormat is set once by the decoder plugins before invoking decoder_initialized(); hide dc->audioFormat and let the decoder pass an AudioFormat pointer to decoder_initialized().
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Max Kellermann authored
We are now beginning to remove direct structure accesses from the decoder plugins. decoder_clear() and decoder_flush() mask two very common buffer functions.
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Max Kellermann authored
Moved all of the player-waiting code to decoder_data(), to make OutputBuffer more generic.
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Max Kellermann authored
decoder_initialized() sets the state to DECODE_STATE_DECODE and wakes up the player thread. It is called by the decoder plugin after its internal initialization is finished. More arguments will be added later to prevent direct accesses to the DecoderControl struct.
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- 03 Jan, 2008 1 commit
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Eric Wong authored
This will make refactoring features easier, especially now that pthreads support and larger refactorings are on the horizon. Hopefully, this will make porting to other platforms (even non-UNIX-like ones for masochists) easier, too. os_compat.h will house all the #includes for system headers considered to be the "core" of MPD. Headers for optional features will be left to individual source files. git-svn-id: https://svn.musicpd.org/mpd/trunk@7130 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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- 05 Apr, 2007 1 commit
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Avuton Olrich authored
git-svn-id: https://svn.musicpd.org/mpd/trunk@5834 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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- 30 Jul, 2006 1 commit
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Eric Wong authored
This way it's easier to manage and extend. git-svn-id: https://svn.musicpd.org/mpd/trunk@4494 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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- 20 Jul, 2006 1 commit
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Avuton Olrich authored
Indent the entire tree, hopefully we can keep it indented. git-svn-id: https://svn.musicpd.org/mpd/trunk@4410 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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- 14 Jul, 2006 2 commits
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J. Alexander Treuman authored
git-svn-id: https://svn.musicpd.org/mpd/trunk@4333 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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Avuton Olrich authored
header, there's no need to export it. Static it. git-svn-id: https://svn.musicpd.org/mpd/trunk@4330 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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- 13 Jul, 2006 1 commit
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Avuton Olrich authored
the GPL header where necessary git-svn-id: https://svn.musicpd.org/mpd/trunk@4317 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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- 03 Nov, 2004 1 commit
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Warren Dukes authored
git-svn-id: https://svn.musicpd.org/mpd/trunk@2500 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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- 17 Jun, 2004 2 commits
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Warren Dukes authored
git-svn-id: https://svn.musicpd.org/mpd/trunk@1524 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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Warren Dukes authored
git-svn-id: https://svn.musicpd.org/mpd/trunk@1523 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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- 14 Apr, 2004 1 commit
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Warren Dukes authored
git-svn-id: https://svn.musicpd.org/mpd/trunk@750 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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- 18 Mar, 2004 1 commit
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Warren Dukes authored
git-svn-id: https://svn.musicpd.org/mpd/trunk@271 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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- 23 Feb, 2004 1 commit
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Warren Dukes authored
git-svn-id: https://svn.musicpd.org/mpd/trunk@1 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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