- 11 Nov, 2015 1 commit
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Max Kellermann authored
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- 04 Nov, 2015 5 commits
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Max Kellermann authored
If the decoder was just started, it already seeks to the desired position.
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
If this gets called while seeking, do the right thing. This moves the elapsed_time setter from method Run(), which is now redundant.
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Max Kellermann authored
Allows removing a few special cases in the player thread.
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- 28 Oct, 2015 2 commits
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Max Kellermann authored
It is futile to check for decoder errors before the decoder has finished startup. At this time, it's unlikely that the decoder has already failed.
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Max Kellermann authored
.. and fix its API documentation.
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- 27 Oct, 2015 8 commits
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
Move ResetCrossFade() to where cross-fading would actually break, to make the cross-fading state more reliable.
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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- 15 Aug, 2015 1 commit
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Max Kellermann authored
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- 21 Jun, 2015 1 commit
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Max Kellermann authored
Fixes missing SongBorder() call, which causes "single" mode breakage.
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- 01 Jan, 2015 1 commit
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Max Kellermann authored
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- 29 Aug, 2014 7 commits
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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- 28 Aug, 2014 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 27 Aug, 2014 3 commits
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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- 16 Aug, 2014 1 commit
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Max Kellermann authored
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- 12 Aug, 2014 1 commit
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Max Kellermann authored
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- 21 Feb, 2014 1 commit
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Max Kellermann authored
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- 28 Jan, 2014 1 commit
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Max Kellermann authored
Another big chunk of code for multi-player support.
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- 23 Jan, 2014 3 commits
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
For debugging.
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- 13 Jan, 2014 1 commit
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Max Kellermann authored
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- 09 Jan, 2014 1 commit
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Max Kellermann authored
From now on, struct Song will be used by the database only, and DetachedSong will be used by everybody else. DetachedSong is easier to use, but Song has lower overhead.
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