- 30 Oct, 2013 1 commit
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Max Kellermann authored
Fixes assertion failure.
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- 16 Jan, 2013 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 09 Jan, 2013 2 commits
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Max Kellermann authored
Use std::list instead of GList.
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Max Kellermann authored
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- 03 Jan, 2013 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 02 Jan, 2013 1 commit
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Max Kellermann authored
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- 10 Sep, 2011 1 commit
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Max Kellermann authored
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- 29 Jan, 2011 1 commit
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Max Kellermann authored
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- 01 Jan, 2010 1 commit
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Avuton Olrich authored
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- 07 Nov, 2009 1 commit
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Max Kellermann authored
Check ferror() instead of the fprintf() return value.
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- 01 Nov, 2009 1 commit
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Max Kellermann authored
Use a single GString buffer object in all functions loading the database. Enlarge it automatically for long lines. This eliminates the maximum line length for tag values. There is still an upper limit of 512 kB to prevent denial of service, but that's reasonable I guess.
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- 13 Mar, 2009 1 commit
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Avuton Olrich authored
This updates the copyright header to all be the same, which is pretty much an update of where to mail request for a copy of the GPL and the years of the MPD project. This also puts all committers under 'The Music Player Project' umbrella. These entries should go individually in the AUTHORS file, for consistancy.
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- 02 Mar, 2009 1 commit
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Max Kellermann authored
Do error reporting with GLib's GError library in this library, too.
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- 31 Oct, 2008 1 commit
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Max Kellermann authored
"LOG_H" is a macro which is also used by ffmpeg/log.h. This is ffmpeg's fault, because short macros should be reserved for applications, but since it's always a good idea to choose prefixed macro names, even for applications, we are going to do that in MPD.
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- 09 Oct, 2008 1 commit
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Max Kellermann authored
Remove clutter from directory.c. Everything which saves or loads to/from the hard disk goes to directory_save.c, and code which sends directory information to the client is moved into directory_print.c.
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- 08 Oct, 2008 1 commit
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Max Kellermann authored
When there are standardized headers, use these instead of the bloated os_compat.h.
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- 07 Sep, 2008 2 commits
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Max Kellermann authored
Currently, when the tag cache is being serialized to hard disk, the stdio buffer is flushed before every song, because tag_print.c performs unbuffered writes on the raw file descriptor. Unfortunately, the fdprintf() API allows buffered I/O only for a client connection by looking up the client pointer owning the file descriptor - for stdio, this is not possible. To re-enable proper stdio buffering, we have to duplicate the tag_print.c code without fprintf() instead of our custom fdprintf() hack. Add this duplicated code to tag_save.c.
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Max Kellermann authored
Move everything which dumps a tag to a file descriptor to tag_print.c. This relaxes dependencies and splits the code into smaller parts.
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- 26 Aug, 2008 6 commits
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Max Kellermann authored
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Max Kellermann authored
It should be obvious in which thread or context a function is being executed at runtime. The code which was left in decode.c is for the decoder thread itself; give the file a better name.
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Max Kellermann authored
This is the last of the three variables. Now we don't need playerData.h anymore in most sources.
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Max Kellermann authored
This releases several include file dependencies. As a side effect, "CHUNK_SIZE" isn't defined by decoder_api.h anymore, so we have to define it directly in the plugins which need it. It just isn't worth it to add it to the decoder plugin API.
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Max Kellermann authored
Now that "dc" is available here, we don't have to pass it to decoder_is_idle() and decoder_is_starting() anymore.
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Max Kellermann authored
Include only headers which are really required. This speeds up compilation and helps detect cross-layer accesses.
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- 02 Jun, 2008 1 commit
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Eric Wong authored
git-svn-id: https://svn.musicpd.org/mpd/trunk@7372 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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- 13 Apr, 2008 4 commits
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Eric Wong authored
We had functions names varied between outputBufferFoo, fooOutputBuffer, and output_buffer_foo That was too confusing for my little brain to handle. And the global variable was somehow named 'cb' instead of the more obvious 'ob'... git-svn-id: https://svn.musicpd.org/mpd/trunk@7355 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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Eric Wong authored
All of our main singleton data structures are implicitly shared, so there's no reason to keep passing them around and around in the stack and making our internal API harder to deal with. git-svn-id: https://svn.musicpd.org/mpd/trunk@7354 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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Eric Wong authored
This at least makes the argument list to a lot of our plugin functions shorter and removes a good amount of line nois^W^Wcode, hopefully making things easier to read and follow. git-svn-id: https://svn.musicpd.org/mpd/trunk@7353 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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Eric Wong authored
It actually increases our image size a small bit and may even hurt performance a very small bit, but makes the code less verbose and easier to manage. I don't see a reason for mpd to ever support playing multiple files at the same time (users can run multiple instances of mpd if they really want to play Zaireeka, but that's such an edge case it's not worth ever supporting in our code). git-svn-id: https://svn.musicpd.org/mpd/trunk@7352 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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- 12 Apr, 2008 4 commits
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Max Kellermann authored
Try to only include headers which are really needed. We should particularly check all "headers including other headers". The long-term goal is to have a manageable, small API for plugins (decoders, output) without so many mpd internals cluttering the namespace. git-svn-id: https://svn.musicpd.org/mpd/trunk@7319 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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Max Kellermann authored
Second patch to make OutputBuffer self-contained: since OutputBuffer now knows its own size, we do not need the global variable "buffered_chunks" anymore. git-svn-id: https://svn.musicpd.org/mpd/trunk@7311 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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Max Kellermann authored
The chunk size should be in outputBuffer.h since the output buffer code is its primary user. git-svn-id: https://svn.musicpd.org/mpd/trunk@7268 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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Max Kellermann authored
The number of buffered chunks can obviously not become negative. The "buffered_before_play<0" therefore cannot be useful, so let's remove it, too. git-svn-id: https://svn.musicpd.org/mpd/trunk@7232 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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- 05 Apr, 2007 1 commit
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Avuton Olrich authored
git-svn-id: https://svn.musicpd.org/mpd/trunk@5834 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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- 20 Aug, 2006 1 commit
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Avuton Olrich authored
Add -Wmissing-prototypes if compiling with gcc Static where possible git-svn-id: https://svn.musicpd.org/mpd/trunk@4657 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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- 06 Aug, 2006 1 commit
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Warren Dukes authored
-use tree for tagTracker -eliminate the master process git-svn-id: https://svn.musicpd.org/mpd/trunk@4571 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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- 01 Aug, 2006 2 commits
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Eric Wong authored
It just made things more confusing. We'll just store the states in playerData_pd->audioDevicesStates and be done with it (it's a unsigned byte now). git-svn-id: https://svn.musicpd.org/mpd/trunk@4514 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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Eric Wong authored
Some people have more than 8 devices (the old limit). It's pretty easy to support as many as our hardware and OS allows so we might as well. git-svn-id: https://svn.musicpd.org/mpd/trunk@4513 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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