- 24 Aug, 2014 6 commits
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
The previous commit was broken. D'oh!
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Max Kellermann authored
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Max Kellermann authored
The IsActive() method returned true even if the timer was not active, after it completed once. This broke the state file timer, and the state file was not saved periodically.
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- 23 Aug, 2014 21 commits
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
Check for STOP before decoding the first chunk. This reduces the command latency.
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Max Kellermann authored
Remember the chunk's total size.
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Max Kellermann authored
Nobody cares.
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Max Kellermann authored
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Max Kellermann authored
Eliminate the loop from dsdiff_stream_decode(). It makes the code complex, real-world files with multiple DSD chunks are outside of the specification, and the "chunk_size" variable would be bogus anyway.
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Max Kellermann authored
Unused. Bit reversing is done in the decoder.
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Max Kellermann authored
Obtained from the Mercurial repository at https://code.google.com/p/dsd2pcm/
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Thomas Klausner authored
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Max Kellermann authored
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Max Kellermann authored
Check for STOP before decoding the first chunk. This reduces the command latency.
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Max Kellermann authored
This allows the compiler to discard buffer contents between two iterations.
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
Nobody cares.
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Max Kellermann authored
Prepare refactoring the whole plugin to use blocks instead of bytes. A block is the smallest addressable unit, and it will simplify the seeking code.
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Max Kellermann authored
This finishes the multi-channel support. Development of the feature was started with commit 02cc77cd
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Max Kellermann authored
When calculating the upper bound using the "sample count" format header, don't assume it's stereo.
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Max Kellermann authored
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Max Kellermann authored
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- 22 Aug, 2014 2 commits
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Max Kellermann authored
The plugin was horribly bugged for files that were not stereo.
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Max Kellermann authored
Don't pass the buffer size to the function, as it's known at compile time. Use "restrict" on the pointer arguments, and merge the two loops, which allows the compiler to optimize this loop with a few SSE2 instructions.
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- 21 Aug, 2014 9 commits
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Max Kellermann authored
Read one block at a time. This discards the last partial block, which cannot be interleaved anyway. Previously, uninitialised memory was used to interleave the last block, which generated some noise.
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Max Kellermann authored
Convert into a second buffer that gets passed to decoder_data() without copying back to the first buffer.
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
This allows the compiler to discard buffer contents between two function calls.
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Max Kellermann authored
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Max Kellermann authored
Same bug as in the previous commit.
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Max Kellermann authored
When the data chunk size is not a multiple of the frame size, the last partial frame lead to an endless loop. We fix this by checking chunk_sze>=frame instead of chunk_sze>0. This way, the partial frame is simply skipped.
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- 20 Aug, 2014 1 commit
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Max Kellermann authored
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- 19 Aug, 2014 1 commit
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Max Kellermann authored
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